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Raymond Vasquez

Blender - Point Light Source and nanoDDSCAT+

Hello,

I have a quick question about using point sources of light in simulations. Is it possible to create an omni-directional light source centered at the origin such that it surrounds dipoles arranged in, for example a circle (2D) or a sphere (3D)? Also is it possible to create magnitude and phase distribution plots? Thank you in advance!

Sincerely,

Ray Vasquez

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