1 | #ifndef _CONTOURFILTER_H_ |
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2 | #define _CONTOURFILTER_H_ |
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3 | |
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4 | #include "Vector3.h" |
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5 | #include "Vector4.h" |
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6 | #include "TypeDefs.h" |
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7 | #include <R2/graphics/R2Geometry.h> |
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8 | #include <list> |
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9 | |
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10 | class ContourLineFilter { |
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11 | public : |
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12 | class ContourLine { |
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13 | public : |
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14 | float _value; |
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15 | std::list<Vector3> _points; |
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16 | public : |
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17 | ContourLine(float value); |
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18 | |
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19 | private : |
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20 | bool isValueWithIn(float v1, float v2) { |
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21 | return ((_value >= v1 && _value <= v2) || |
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22 | (_value >= v2 && _value <= v1)); |
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23 | } |
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24 | void getContourPoint(int vertexIndex1, int vertexIndex2, Vector3* vertices, int width, bool top); |
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25 | void getContourPoint(int vertexIndex1, int vertexIndex2, Vector4* vertices, int width, bool top); |
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26 | public : |
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27 | /** |
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28 | * @brief |
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29 | * @ret Returns the number of points |
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30 | */ |
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31 | int createLine(int width, int height, Vector3* vertices, bool top); |
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32 | int createLine(int width, int height, Vector4* vertices, bool top); |
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33 | }; |
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34 | |
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35 | typedef std::list<ContourLine*> ContourLineList; |
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36 | |
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37 | private : |
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38 | ContourLineList _lines; |
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39 | Vector3Array* _colorMap; |
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40 | bool _top; |
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41 | public : |
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42 | ContourLineFilter(); |
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43 | |
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44 | private : |
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45 | void clear(); |
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46 | |
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47 | public : |
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48 | R2Geometry* create(float min, float max, int linecount, Vector3* vertices, int width, int height); |
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49 | R2Geometry* create(float min, float max, int linecount, Vector4* vertices, int width, int height); |
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50 | void setColorMap(Vector3Array* colorMap); |
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51 | |
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52 | void setHeightTop(bool top) |
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53 | { |
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54 | _top = top; |
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55 | } |
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56 | }; |
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57 | |
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58 | #endif |
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