source: branches/blt4/packages/vizservers/nanovis/socket/ServerSocket.cpp @ 2936

Last change on this file since 2936 was 2936, checked in by gah, 12 years ago

sync back with trunk

File size: 2.3 KB
Line 
1/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
2/* ======================================================================
3 *  AUTHOR:  Wei Qiao <qiaow@purdue.edu>
4 *           Purdue Rendering and Perceptualization Lab (PURPL)
5 *
6 *  Copyright (c) 2004-2006  Purdue Research Foundation
7 *
8 *  See the file "license.terms" for information on usage and
9 *  redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES.
10 * ======================================================================
11 */
12#include "ServerSocket.h"
13#include "SocketException.h"
14
15ServerSocket::ServerSocket(int port)
16{
17    connected = false;
18    if (!Socket::create()) {
19        throw SocketException("Could not create server socket.");
20    }
21
22    if (!Socket::bind(port)) {
23        throw SocketException("Could not bind to port.");
24    }
25
26    if (!Socket::listen()) {
27        throw SocketException("Could not listen to socket.");
28    }
29}
30
31ServerSocket::~ServerSocket()
32{
33    connected = false;
34}
35
36const ServerSocket& ServerSocket::operator <<(const std::string& s) const
37{
38    if (!Socket::send(s)) {
39        throw SocketException("Could not write to socket.");
40    }
41
42    return *this;
43}
44
45const ServerSocket& ServerSocket::operator >>(std::string& s) const
46{
47    if (!Socket::recv(s)) {
48        throw SocketException("Could not read from socket.");
49    }
50
51    return *this;
52}
53
54bool ServerSocket::send(char* s, int size) const
55{
56    //printf("ServerSocket::send: 0\n");
57    bool ret = Socket::send(s, size);
58    //printf("ServerSocket::send: 1\n");
59    if (!ret) {
60        //printf("ServerSocket::send: 2\n");
61        throw SocketException("Could not write to socket.");
62    }
63
64    return ret;
65}
66
67int ServerSocket::recv(char* s, int size) const
68{
69    bool ret = Socket::recv(s, size);
70    if (!ret) {
71        throw SocketException("Could not read from socket.");
72    }
73
74    return ret;
75}
76
77bool ServerSocket::accept(ServerSocket& sock)
78{
79    /*
80      if (!Socket::accept(sock)) {
81          throw SocketException("Could not accept socket.");
82      }
83    */
84    bool ret =  Socket::accept(sock);
85    sock.set_connected(ret);
86    return ret;
87}
88
89void ServerSocket::set_non_blocking(bool val)
90{
91    Socket::set_non_blocking(val);
92}
93
94bool ServerSocket::is_connected()
95{
96    return connected;
97}
98
99bool ServerSocket::set_connected(bool val)
100{
101    return connected = val;
102}
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