source: nanovis/branches/1.1/PointShader.h @ 4802

Last change on this file since 4802 was 3502, checked in by ldelgass, 11 years ago

Add basic VTK structured points reader to nanovis, update copyright dates.

  • Property svn:eol-style set to native
File size: 600 bytes
Line 
1/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
2/*
3 * Copyright (c) 2004-2013  HUBzero Foundation, LLC
4 *
5 */
6#ifndef POINTSHADER_H
7#define POINTSHADER_H
8
9#include "NvShader.h"
10#include "Texture3D.h"
11
12class PointShader : public NvShader
13{
14public:
15    PointShader();
16
17    virtual ~PointShader();
18
19    void setScale(float scale)
20    {
21        _scale = scale;
22    }
23
24    void setNormalTexture(Texture3D *normal)
25    {
26        _normal = normal;
27    }
28
29    virtual void bind();
30
31    virtual void unbind();
32
33private:
34    float _scale;
35    float _scale;
36    Texture3D *_normal;
37};
38
39#endif
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