source: nanovis/branches/1.1/ZincBlendeVolume.cpp @ 4804

Last change on this file since 4804 was 3502, checked in by ldelgass, 12 years ago

Add basic VTK structured points reader to nanovis, update copyright dates.

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
2/*
3 * ----------------------------------------------------------------------
4 * ZincBlendeVolume.cpp: 3d zincblende volume class, a subclass of Volume.
5 *                      It contains two cubic volumes.
6 *
7 * ======================================================================
8 *  AUTHOR:  Wei Qiao <qiaow@purdue.edu>
9 *           Purdue Rendering and Perceptualization Lab (PURPL)
10 *
11 *  Copyright (c) 2004-2013  HUBzero Foundation, LLC
12 *
13 *  See the file "license.terms" for information on usage and
14 *  redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES.
15 * ======================================================================
16 */
17#include <assert.h>
18
19#include <vrmath/Vector3f.h>
20
21#include "ZincBlendeVolume.h"
22
23using namespace vrmath;
24
25ZincBlendeVolume::ZincBlendeVolume(float x, float y, float z,
26                                   int w, int h, int d, int n,
27                                   float *dataVolumeA, float *dataVolumeB,
28                                   double v0, double v1, double non_zeromin,
29                                   const Vector3f& cellSz) :
30    Volume(x, y, z, w, h, d, n, dataVolumeA, v0, v1, non_zeromin),
31    cellSize(cellSz)
32{
33    //label it as zincblende
34    _volumeType = ZINCBLENDE;
35
36    //store member tex initialize in Volume() as zincblende_tex[0]
37    assert(_tex);
38    zincblendeTex[0] = _tex;
39
40    //now add another tex as zincblende_tex[1]
41    Texture3D *secondTex = new Texture3D(w, h, d, GL_FLOAT, GL_LINEAR, n);
42    assert(secondTex);
43    secondTex->initialize(dataVolumeB);
44
45    zincblendeTex[1] = secondTex;
46}
47
48ZincBlendeVolume::~ZincBlendeVolume()
49{
50    // This data will be deleted in a destrutor of Volume class
51    //if (zincblende_tex[0])
52    //  delete zincblende_tex[0];
53    if (zincblendeTex[1])
54        delete zincblendeTex[1];
55}
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