source: nanovis/tags/1.1.2/Texture2D.h @ 4890

Last change on this file since 4890 was 3502, checked in by ldelgass, 11 years ago

Add basic VTK structured points reader to nanovis, update copyright dates.

  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
2/*
3 * ----------------------------------------------------------------------
4 * Texture2D.h: 2d texture class
5 *
6 * ======================================================================
7 *  AUTHOR:  Wei Qiao <qiaow@purdue.edu>
8 *           Purdue Rendering and Perceptualization Lab (PURPL)
9 *
10 *  Copyright (c) 2004-2013  HUBzero Foundation, LLC
11 *
12 *  See the file "license.terms" for information on usage and
13 *  redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES.
14 * ======================================================================
15 */
16#ifndef TEXTURE2D_H
17#define TEXTURE2D_H
18
19#include <GL/glew.h>
20
21class Texture2D
22{
23public:
24    Texture2D();
25
26    Texture2D(int width, int height,
27              GLuint type = GL_FLOAT,
28              GLuint interp = GL_LINEAR,
29              int numComponents = 4,
30              void *data = NULL);
31
32    ~Texture2D();
33
34    GLuint initialize(void *data);
35
36    void update(void *data);
37
38    void activate();
39
40    void deactivate();
41
42    int width() const
43    {
44        return _width;
45    }
46
47    int height() const
48    {
49        return _width;
50    }
51
52    GLuint id() const
53    {
54        return _id;
55    }
56
57    void setWrapS(GLuint wrapMode);
58
59    void setWrapT(GLuint wrapMode);
60
61    static void checkMaxSize();
62
63    static void checkMaxUnit();
64
65private:
66    int _width;
67    int _height;
68
69    int _numComponents;
70
71    bool _glResourceAllocated;
72    GLuint _id;
73    GLuint _type;
74    GLuint _interpType;
75    GLuint _wrapS;
76    GLuint _wrapT;
77};
78
79#endif
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