source: nanovis/tags/1.1.4/ContourLineFilter.cpp @ 4988

Last change on this file since 4988 was 4889, checked in by ldelgass, 9 years ago

Merge r3611:3618 from trunk

  • Property svn:eol-style set to native
File size: 8.5 KB
Line 
1/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
2/*
3 * @note : I refer to 'http://www.codeproject.com/useritems/ScoOterVisualizationPart2.asp'
4 * @note : for this class
5 */
6
7#include <stdlib.h>
8#include <memory.h>
9
10#include <string>
11
12#include <graphics/VertexBuffer.h>
13
14#include "ContourLineFilter.h"
15
16using namespace nv;
17using namespace nv::graphics;
18using namespace vrmath;
19
20ContourLineFilter::ContourLineFilter()
21    : _colorMap(0), _top(false)
22{
23}
24
25void
26ContourLineFilter::clear()
27{
28       
29    ContourLineFilter::ContourLineList::iterator iter;
30    for (iter = _lines.begin(); iter != _lines.end(); ++iter) {
31        delete (*iter);
32    }
33    _lines.clear();     
34}
35
36Geometry *
37ContourLineFilter::create(float min, float max, int linecount,
38                          Vector3f* vertices, int width, int height)
39{
40    _lines.clear();
41   
42    float transtion = (max - min) / (linecount + 1);
43    float val;
44    int totalPoints = 0, numPoints;
45    for (int i = 1; i <= linecount; ++i) {
46        val = min + i * transtion;
47       
48        ContourLine* c = new ContourLine(val);
49        numPoints = c->createLine(width, height, vertices, _top);
50        if (numPoints != 0) {
51            totalPoints += numPoints;
52            _lines.push_back(c);
53        } else {
54            delete c;
55        }
56    }
57    Vector3f* vertexSet = (Vector3f *)malloc(sizeof(Vector3f) * totalPoints);
58    Vector3f* colorSet = NULL;
59    if (_colorMap) {
60        colorSet = (Vector3f *)malloc(sizeof(Vector3f) * totalPoints);
61    }
62    ContourLineFilter::ContourLineList::iterator iter;
63    unsigned int index = 0, colorIndex = 0;
64    for (iter = _lines.begin(); iter != _lines.end(); ++iter, ++colorIndex) {
65        std::list<Vector3f>& lines = (*iter)->_points;
66        std::list<Vector3f>::iterator iter2;
67        for (iter2 = lines.begin(); iter2 != lines.end(); ++iter2, ++index) {
68            if (_colorMap && (colorIndex < _colorMap->size())) {
69                colorSet[index] = _colorMap->at(colorIndex);
70            } else {
71                //colorSet[index].set((*iter)->_value, (*iter)->_value, (*iter)->_value);
72            }
73            vertexSet[index] = (*iter2);
74        }
75    }
76    VertexBuffer *vertexBuffer =
77        new VertexBuffer(VertexBuffer::POSITION3, totalPoints,
78                         totalPoints * sizeof(Vector3f), vertexSet, false);
79    VertexBuffer *colorBuffer = NULL;
80    if (_colorMap) {
81        colorBuffer =
82            new VertexBuffer(VertexBuffer::COLOR4, totalPoints,
83                             totalPoints * sizeof(Vector3f), colorSet, false);
84    }
85    Geometry *geometry = new Geometry(Geometry::LINES, vertexBuffer, colorBuffer, 0);
86    clear();
87    return geometry;
88}
89
90Geometry *
91ContourLineFilter::create(float min, float max, int linecount,
92                          Vector4f* vertices, int width, int height)
93{
94    _lines.clear();
95
96    float transtion = (max - min) / (linecount + 1);
97
98    float val;
99    int totalPoints = 0, numPoints;
100    for (int i = 1; i <= linecount; ++i) {
101        val = min + i * transtion;
102       
103        ContourLine* c = new ContourLine(val);
104        numPoints = c->createLine(width, height, vertices, _top);
105        if (numPoints != 0) {
106            totalPoints += numPoints;
107            _lines.push_back(c);
108        } else {
109            delete c;
110        }
111    }
112    Vector3f* vertexSet = (Vector3f *)malloc(sizeof(Vector3f) * totalPoints);
113    Vector3f* colorSet  = (Vector3f *)malloc(sizeof(Vector3f) * totalPoints);
114       
115    ContourLineFilter::ContourLineList::iterator iter;
116    unsigned int index = 0, colorIndex = 0;
117    for (iter = _lines.begin(); iter != _lines.end(); ++iter, ++colorIndex) {
118        std::list<Vector3f>& lines = (*iter)->_points;
119        std::list<Vector3f>::iterator iter2;
120        for (iter2 = lines.begin(); iter2 != lines.end(); ++iter2, ++index) {
121            if (_colorMap && (colorIndex < _colorMap->size())) {
122                colorSet[index] = _colorMap->at(colorIndex);
123            } else {
124                colorSet[index].set((*iter)->_value, (*iter)->_value,
125                                    (*iter)->_value);
126            }
127            vertexSet[index] = (*iter2);
128        }
129    }
130    VertexBuffer *vertexBuffer =
131        new VertexBuffer(VertexBuffer::POSITION3, totalPoints,
132                         totalPoints * sizeof(Vector3f), vertexSet, false);
133    VertexBuffer *colorBuffer =
134        new VertexBuffer(VertexBuffer::COLOR4, totalPoints,
135                         totalPoints * sizeof(Vector3f), colorSet, false);
136    Geometry *geometry =
137        new Geometry(Geometry::LINES, vertexBuffer, colorBuffer, 0);
138    clear();
139    return geometry;
140}
141
142
143ContourLineFilter::ContourLine::ContourLine(float value)
144    : _value(value)
145{
146}
147
148
149int
150ContourLineFilter::ContourLine::createLine(int width, int height,
151                                           Vector3f* vertices, bool top)
152{
153    _points.clear();
154
155    int hl = height - 1;
156    int wl = width - 1;
157    int index1, index2, index3, index4;
158    for (int i = 0; i < hl; ++i) {
159        for (int j = 0; j < wl; ++j) {
160            index1 = j + i * width;
161            index2 = j + 1 + i * width;
162            index3 = j + 1 + (i + 1) * width;
163            index4 = j + (i + 1) * width;
164           
165            if (isValueWithIn(vertices[index1].y, vertices[index2].y))
166                getContourPoint(index1, index2, vertices, width, top);
167            if (isValueWithIn(vertices[index2].y, vertices[index3].y))
168                getContourPoint(index2, index3, vertices, width, top);
169            if (isValueWithIn(vertices[index3].y, vertices[index1].y))
170                getContourPoint(index3, index1, vertices, width, top);
171           
172            if (isValueWithIn(vertices[index1].y, vertices[index3].y))
173                getContourPoint(index1, index3, vertices, width, top);
174            if (isValueWithIn(vertices[index3].y, vertices[index4].y))
175                getContourPoint(index3, index4, vertices, width, top);
176            if (isValueWithIn(vertices[index4].y, vertices[index1].y))
177                getContourPoint(index4, index1, vertices, width, top);
178        }
179    }
180    return _points.size();
181}
182
183
184int
185ContourLineFilter::ContourLine::createLine(int width, int height,
186                                           Vector4f* vertices, bool top)
187{
188    _points.clear();
189
190    int hl = height - 1;
191    int wl = width - 1;
192    int index1, index2, index3, index4;
193    for (int i = 0; i < hl; ++i) {
194        for (int j = 0; j < wl; ++j) {
195            index1 = j + i * width;
196            index2 = j + 1 + i * width;
197            index3 = j + 1 + (i + 1) * width;
198            index4 = j + (i + 1) * width;
199           
200            if (isValueWithIn(vertices[index1].y, vertices[index2].y))
201                getContourPoint(index1, index2, vertices, width, top);
202            if (isValueWithIn(vertices[index2].y, vertices[index3].y))
203                getContourPoint(index2, index3, vertices, width, top);
204            if (isValueWithIn(vertices[index3].y, vertices[index1].y))
205                getContourPoint(index3, index1, vertices, width, top);
206           
207            if (isValueWithIn(vertices[index1].y, vertices[index3].y))
208                getContourPoint(index1, index3, vertices, width, top);
209            if (isValueWithIn(vertices[index3].y, vertices[index4].y))
210                getContourPoint(index3, index4, vertices, width, top);
211            if (isValueWithIn(vertices[index4].y, vertices[index1].y))
212                getContourPoint(index4, index1, vertices, width, top);
213        }
214    }
215   
216    return _points.size();
217}
218
219
220void
221ContourLineFilter::ContourLine::getContourPoint(int vertexIndex1,
222        int vertexIndex2, Vector3f* vertices, int width, bool top)
223{
224    float diff = vertices[vertexIndex2].y - vertices[vertexIndex1].y;
225    float t = 0.0;
226    if (diff != 0) {
227            t = (_value - vertices[vertexIndex1].y) / diff;
228    }
229
230    Vector3f p;
231    p.x = vertices[vertexIndex1].x + t *
232        (vertices[vertexIndex2].x - vertices[vertexIndex1].x);
233
234    if (top)
235    {
236        p.y = 1.0f;
237    }
238    else
239    {
240    p.y = vertices[vertexIndex1].y + t *
241        (vertices[vertexIndex2].y - vertices[vertexIndex1].y);
242    }
243
244    p.z = vertices[vertexIndex1].z + t *
245        (vertices[vertexIndex2].z - vertices[vertexIndex1].z);
246    _points.push_back(p);
247}
248
249void
250ContourLineFilter::ContourLine::getContourPoint(int vertexIndex1,
251        int vertexIndex2, Vector4f* vertices, int width, bool top)
252{
253    float diff = vertices[vertexIndex2].y - vertices[vertexIndex1].y;
254    float t = 0.0;
255    if (diff != 0) {
256        t = (_value - vertices[vertexIndex1].y) / diff;
257    }
258
259    Vector3f p;
260    p.x = vertices[vertexIndex1].x +
261        t * (vertices[vertexIndex2].x - vertices[vertexIndex1].x);
262    if (top)
263    {
264        p.y = 1.0f;
265    }
266    else
267    {
268        p.y = vertices[vertexIndex1].y +
269            t * (vertices[vertexIndex2].y - vertices[vertexIndex1].y);
270    }
271
272    p.z = vertices[vertexIndex1].z +
273        t * (vertices[vertexIndex2].z - vertices[vertexIndex1].z);
274    _points.push_back(p);
275}
276
277
278void
279ContourLineFilter::setColorMap(Vector3fArray* colorMap)
280{
281    if (colorMap == _colorMap) {
282        return;
283    }
284    if (colorMap && _colorMap) {
285        if (colorMap->size() != _colorMap->size()) {
286            _colorMap->resize(_colorMap->size());
287        }
288        _colorMap->assign(colorMap->begin(), colorMap->end());
289    } else {
290        delete _colorMap;
291       
292        if (colorMap && colorMap->size()) {     
293            _colorMap = new Vector3fArray(colorMap->size());
294            _colorMap->assign(colorMap->begin(), colorMap->end());
295        } else {
296            _colorMap = 0;
297        }
298    }
299}
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