Last change
on this file since 4620 was
3617,
checked in by ldelgass, 11 years ago
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Compile fixes for USE_POINTSET_RENDERER (not tested).
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-
Property svn:eol-style set to
native
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File size:
1.1 KB
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1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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2 | /* |
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3 | * Copyright (c) 2004-2013 HUBzero Foundation, LLC |
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4 | * |
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5 | */ |
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6 | |
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7 | #include <vrmath/Vector3f.h> |
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8 | #include <vrmath/Matrix4x4d.h> |
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9 | |
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10 | #include "BucketSort.h" |
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11 | |
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12 | using namespace PCA; |
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13 | using namespace vrmath; |
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14 | |
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15 | void |
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16 | BucketSort::init() |
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17 | { |
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18 | _count = 0; |
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19 | memset(_buffer, 0, sizeof(ClusterList*) * _size); |
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20 | } |
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21 | |
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22 | void |
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23 | BucketSort::sort(ClusterAccel* clusterAccel, const Matrix4x4d& cameraMat, int level) |
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24 | { |
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25 | if (clusterAccel == 0) { |
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26 | return; |
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27 | } |
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28 | Cluster* cluster = clusterAccel->startPointerCluster[level - 1]; |
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29 | Cluster* c = &(cluster[0]); |
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30 | Cluster* end = &(cluster[clusterAccel->numOfClusters[level - 1] - 1]); |
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31 | |
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32 | for (; c <= end; c = (Cluster*) ((char *)c + sizeof(Cluster))) { |
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33 | Vector4f pt = cameraMat.transform(Vector4f(c->centroid, 1)); |
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34 | Vector3f pos(pt.x, pt.y, pt.z); |
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35 | addBucket(c, pos.length()*_invMaxLength); |
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36 | } |
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37 | } |
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38 | |
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39 | void |
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40 | BucketSort::addBucket(Cluster* cluster, float ratio) |
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41 | { |
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42 | int index = (int) (ratio * _size); |
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43 | ClusterList* c = &(_memChunck[_count++]); |
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44 | c->data = cluster; |
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45 | c->next =_buffer[index]; |
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46 | _buffer[index] = c; |
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47 | } |
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48 | |
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