Last change
on this file since 4809 was
3613,
checked in by ldelgass, 12 years ago
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Include namespace in header guard defines
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-
Property svn:eol-style set to
native
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File size:
1.5 KB
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1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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2 | /* |
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3 | * Copyright (c) 2004-2013 HUBzero Foundation, LLC |
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4 | * |
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5 | */ |
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6 | #ifndef NV_POINT_SET_H |
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7 | #define NV_POINT_SET_H |
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8 | |
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9 | #include <vrmath/Vector3f.h> |
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10 | #include <vrmath/Vector4f.h> |
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11 | |
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12 | #include "PCASplit.h" |
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13 | |
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14 | namespace nv { |
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15 | |
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16 | class PointSet |
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17 | { |
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18 | public : |
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19 | PointSet() : |
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20 | _sortLevel(4), |
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21 | _cluster(0), |
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22 | _max(1.0f), |
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23 | _min(0.0f), |
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24 | _visible(false) |
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25 | { |
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26 | } |
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27 | |
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28 | ~PointSet() { |
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29 | if (_cluster) { |
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30 | delete _cluster; |
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31 | } |
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32 | } |
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33 | |
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34 | void initialize(vrmath::Vector4f *values, const unsigned int count, |
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35 | const vrmath::Vector3f& scale, const vrmath::Vector3f& origin, |
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36 | float min, float max); |
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37 | |
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38 | void updateColor(float *color, int count); |
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39 | |
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40 | bool isVisible() const |
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41 | { |
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42 | return _visible; |
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43 | } |
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44 | |
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45 | void setVisible(bool visible) |
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46 | { |
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47 | _visible = visible; |
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48 | } |
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49 | |
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50 | unsigned int getSortLevel() const |
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51 | { |
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52 | return _sortLevel; |
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53 | } |
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54 | |
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55 | PCA::ClusterAccel* getCluster() |
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56 | { |
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57 | return _cluster; |
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58 | } |
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59 | |
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60 | vrmath::Vector3f& getScale() |
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61 | { |
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62 | return _scale; |
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63 | } |
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64 | |
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65 | const vrmath::Vector3f& getScale() const |
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66 | { |
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67 | return _scale; |
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68 | } |
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69 | |
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70 | vrmath::Vector3f& getOrigin() |
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71 | { |
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72 | return _origin; |
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73 | } |
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74 | |
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75 | const vrmath::Vector3f& getOrigin() const |
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76 | { |
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77 | return _origin; |
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78 | } |
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79 | |
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80 | private: |
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81 | unsigned int _sortLevel; |
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82 | PCA::ClusterAccel *_cluster; |
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83 | |
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84 | vrmath::Vector3f _scale; |
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85 | vrmath::Vector3f _origin; |
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86 | float _max; |
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87 | float _min; |
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88 | bool _visible; |
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89 | }; |
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90 | |
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91 | } |
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92 | |
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93 | #endif |
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