1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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2 | /* |
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3 | * ---------------------------------------------------------------------- |
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4 | * Nanovis: Visualization of Nanoelectronics Data |
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5 | * |
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6 | * ====================================================================== |
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7 | * AUTHOR: Wei Qiao <qiaow@purdue.edu> |
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8 | * Purdue Rendering and Perceptualization Lab (PURPL) |
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9 | * |
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10 | * Copyright (c) 2004-2013 HUBzero Foundation, LLC |
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11 | * |
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12 | * See the file "license.terms" for information on usage and |
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13 | * redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES. |
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14 | * ====================================================================== |
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15 | */ |
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16 | |
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17 | #ifndef CONFIG_H__ |
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18 | #define CONFIG_H__ |
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19 | |
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20 | /* |
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21 | * GeForce 6 series and above cards support non-power-of-two texture |
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22 | * dimensions. If using a 5 series card, disable this define |
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23 | */ |
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24 | #define HAVE_NPOT_TEXTURES |
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25 | |
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26 | /* |
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27 | * GeForce 6 series and above cards support 16- or 32-bit float filtering |
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28 | * and blending. If using a 5 series card, disable this define |
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29 | */ |
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30 | #define HAVE_FLOAT_TEXTURES |
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31 | |
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32 | /* |
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33 | * GeForce 8 series cards support 32-bit float filtering and blending. |
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34 | * If using a 6 or 7 series card, enable this define to use 16-bit float |
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35 | * textures and blending |
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36 | */ |
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37 | #define USE_HALF_FLOAT |
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38 | |
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39 | /* |
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40 | * If defined, use ARB_vertex_program and ARB_fragment_program as Cg |
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41 | * profile target, otherwise NV_vertex_program3 and NV_fragment_program2 |
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42 | * are required |
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43 | */ |
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44 | //#define USE_ARB_PROGRAMS |
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45 | |
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46 | /* |
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47 | * Keep statistics |
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48 | */ |
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49 | #define KEEPSTATS |
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50 | |
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51 | /* |
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52 | * Controls whether DX data is downsampled. |
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53 | */ |
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54 | //#define DOWNSAMPLE_DATA |
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55 | |
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56 | /* |
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57 | * Determines if Sobel filter is applied to gradients when loading a |
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58 | * volume |
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59 | */ |
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60 | //#define FILTER_GRADIENTS |
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61 | |
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62 | #endif |
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