source: nanovis/trunk/shaders/particle_common.cg @ 4587

Last change on this file since 4587 was 3630, checked in by ldelgass, 11 years ago

Nanovis refactoring to fix problems with scaling and multiple results.
Do rendering in world space to properly place and scale multiple data sets.
Also fix flows to reduce resets of animations. More work toward removing
Cg dependency. Fix panning to convert viewport coords to world coords.

File size: 342 bytes
Line 
1/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
2/*
3 * Copyright (c) 2004-2013  HUBzero Foundation, LLC
4 *
5 * Authors:
6 *   Wei Qiao <qiaow@purdue.edu>
7 */
8
9#define SUBIMAGE_SIZE_X 32
10#define SUBIMAGE_SIZE_Y 32
11#define NUM_SUBIMAGE_X 16
12#define NUM_SUBIMAGE_Y 16
13#define SUBIMAGE_HALFSIZE_X 16
14#define SUBIMAGE_HALFSIZE_Y 16
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