Last change
on this file since 5722 was
3494,
checked in by ldelgass, 12 years ago
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Remove last uses of float Matrix4x4 class from vrmath library
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-
Property svn:eol-style set to
native
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File size:
573 bytes
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Line | |
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1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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2 | /* |
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3 | * Copyright (c) 2004-2013 HUBzero Foundation, LLC |
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4 | * |
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5 | * Author: Insoo Woo <iwoo@purdue.edu> |
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6 | */ |
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7 | |
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8 | #include <vrmath/LineSegment.h> |
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9 | #include <vrmath/Matrix4x4d.h> |
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10 | |
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11 | using namespace vrmath; |
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12 | |
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13 | LineSegment::LineSegment(): |
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14 | pos(0, 0, 0, 1), dir(0.0f, 0.0f, -1.0f), length(0.0f) |
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15 | { |
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16 | } |
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17 | |
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18 | void LineSegment::transform(const Matrix4x4d &mat, const LineSegment &seg) |
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19 | { |
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20 | pos = mat.transform(seg.pos); |
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21 | |
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22 | dir *= length; |
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23 | |
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24 | dir = mat.transformVec(seg.dir); |
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25 | length = dir.length(); |
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26 | dir = dir.normalize(); |
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27 | } |
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