Last change
on this file since 425 was
379,
checked in by qiaow, 18 years ago
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Hooked a simple transfer function editor GUI to the render engine.
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File size:
1.2 KB
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1 | /*
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2 | * ----------------------------------------------------------------------
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3 | * Color.h: RGBA color class
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4 | *
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5 | * ======================================================================
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6 | * AUTHOR: Wei Qiao <qiaow@purdue.edu>
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7 | * Purdue Rendering and Perceptualization Lab (PURPL)
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8 | *
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9 | * Copyright (c) 2004-2006 Purdue Research Foundation
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10 | *
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11 | * See the file "license.terms" for information on usage and
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12 | * redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES.
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13 | * ======================================================================
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14 | */
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15 |
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16 | #ifndef _COLOR_H_
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17 | #define _COLOR_H_
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18 |
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19 | class Color
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20 | {
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21 | public:
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22 | double R; // Red component
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23 | double G; // Green component
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24 | double B; // Blue component
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25 |
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26 | void GetRGB(unsigned char *result);
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27 | void GetRGB(float *result);
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28 |
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29 | void SetRGBA(unsigned char *color);
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30 | void GetRGBA(double opacity, unsigned char *result);
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31 | Color operator *(Color &other);
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32 | Color* next; //pointer to the next color
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33 |
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34 | Color();
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35 | Color(double r, double g, double b);
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36 |
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37 | void LimitColors(); //Limits the color to be in range of 0.0 and 1.0
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38 | Color operator*(double k);
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39 | friend Color operator*(double k, Color &other);
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40 | Color operator+(Color &other);
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41 | ~Color();
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42 | float r, g, b, a;
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43 | };
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44 |
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45 | #endif
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