1 | /*
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2 | * ----------------------------------------------------------------------
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3 | * PlaneRenderer.h : PlaneRenderer class for 2D visualization
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4 | *
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5 | * ======================================================================
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6 | * AUTHOR: Wei Qiao <qiaow@purdue.edu>
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7 | * Purdue Rendering and Perceptualization Lab (PURPL)
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8 | *
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9 | * Copyright (c) 2004-2006 Purdue Research Foundation
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10 | *
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11 | * See the file "license.terms" for information on usage and
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12 | * redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES.
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13 | * ======================================================================
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14 | */
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15 |
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16 | #ifndef _PLANE_RENDERER_H_
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17 | #define _PLANE_RENDERER_H_
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18 |
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19 | #include <GL/glew.h>
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20 | #include <Cg/cgGL.h>
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21 | #include <GL/glut.h>
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22 | #include <math.h>
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23 | #include <stdio.h>
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24 | #include <assert.h>
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25 | #include <float.h>
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26 | #include <vector>
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27 |
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28 | #include "define.h"
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29 | #include "global.h"
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30 | #include "TransferFunction.h"
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31 | #include "Texture2D.h"
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32 |
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33 | using namespace std;
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34 |
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35 | class PlaneRenderer{
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36 |
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37 | private:
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38 | vector <Texture2D*> plane; //array of volumes
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39 | vector <TransferFunction*> tf; //array of corresponding transfer functions
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40 | int active_plane; //the active plane, only one is rendered
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41 | int n_planes;
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42 |
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43 | int render_width; //render size
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44 | int render_height;
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45 |
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46 | //cg related
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47 | CGcontext g_context; //the Nvidia cg context
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48 | CGprogram m_fprog;
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49 | CGparameter m_data_param;
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50 | CGparameter m_tf_param;
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51 | CGparameter m_render_param;
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52 |
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53 | void init_shaders();
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54 | void activate_shader(int plane_index);
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55 | void deactivate_shader();
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56 |
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57 | public:
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58 | PlaneRenderer(CGcontext _context, int width, int height);
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59 | ~PlaneRenderer();
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60 |
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61 | int add_plane(Texture2D* _p, TransferFunction* _tf);
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62 | //add a plane and its transfer function
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63 | //we require a transfer function when a
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64 | //plane is added.
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65 | void remove_plane(int index);
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66 | void set_active_plane(int index); //set the active plane to be rendered
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67 | void set_screen_size(int w, int h); //change the rendering size
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68 | void render();
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69 | };
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70 |
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71 | #endif
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