source: trunk/packages/vizservers/nanovis/NvStdVertexShader.h @ 3464

Last change on this file since 3464 was 3362, checked in by ldelgass, 7 years ago

Merge nanovis2 branch to trunk

  • Property svn:eol-style set to native
File size: 435 bytes
Line 
1/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
2#ifndef NV_STD_VERTEX_SHADER_H
3#define NV_STD_VERTEX_SHADER_H
4
5#include "NvShader.h"
6
7class NvStdVertexShader : public NvShader
8{
9public:
10    NvStdVertexShader();
11
12    virtual ~NvStdVertexShader();
13
14    virtual void bind(float *mvp = NULL, float *mvInv = NULL);
15
16    virtual void unbind()
17    {
18        NvShader::unbind();
19    }
20
21private:
22    void init();
23};
24
25#endif
26
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