1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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2 | /* |
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3 | * Copyright (c) 2004-2013 HUBzero Foundation, LLC |
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4 | * |
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5 | * Authors: |
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6 | * Wei Qiao <qiaow@purdue.edu> |
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7 | */ |
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8 | |
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9 | #include <GL/glew.h> |
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10 | |
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11 | #include "PlaneRenderer.h" |
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12 | #include "Trace.h" |
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13 | |
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14 | using namespace nv; |
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15 | |
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16 | PlaneRenderer::PlaneRenderer(int width, int height) : |
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17 | _activePlane(-1), |
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18 | _numPlanes(0), |
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19 | _renderWidth(width), |
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20 | _renderHeight(height), |
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21 | _shader(new ColorTableShader()) |
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22 | { |
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23 | _plane.clear(); |
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24 | _tf.clear(); |
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25 | } |
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26 | |
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27 | PlaneRenderer::~PlaneRenderer() |
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28 | { |
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29 | delete _shader; |
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30 | } |
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31 | |
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32 | int |
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33 | PlaneRenderer::addPlane(Texture2D *planeTexture, TransferFunction *tf) |
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34 | { |
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35 | int ret = _numPlanes; |
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36 | |
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37 | _plane.push_back(planeTexture); |
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38 | _tf.push_back(tf); |
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39 | |
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40 | if (ret == 0) |
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41 | _activePlane = ret; |
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42 | |
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43 | _numPlanes++; |
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44 | return ret; |
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45 | } |
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46 | |
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47 | void |
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48 | PlaneRenderer::removePlane(int index) |
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49 | { |
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50 | std::vector<Texture2D *>::iterator piter = _plane.begin()+index; |
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51 | std::vector<TransferFunction *>::iterator tfiter = _tf.begin()+index; |
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52 | |
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53 | _plane.erase(piter); |
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54 | _tf.erase(tfiter); |
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55 | |
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56 | _numPlanes--; |
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57 | } |
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58 | |
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59 | void |
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60 | PlaneRenderer::render() |
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61 | { |
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62 | if (_numPlanes == 0) |
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63 | return; |
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64 | |
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65 | glPushAttrib(GL_VIEWPORT_BIT | GL_ENABLE_BIT); |
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66 | |
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67 | glEnable(GL_TEXTURE_2D); |
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68 | glEnable(GL_BLEND); |
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69 | |
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70 | glViewport(0, 0, _renderWidth, _renderHeight); |
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71 | glMatrixMode(GL_PROJECTION); |
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72 | glPushMatrix(); |
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73 | glLoadIdentity(); |
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74 | gluOrtho2D(0, _renderWidth, 0, _renderHeight); |
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75 | glMatrixMode(GL_MODELVIEW); |
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76 | glPushMatrix(); |
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77 | glLoadIdentity(); |
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78 | |
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79 | //glColor3f(1., 1., 1.); //MUST HAVE THIS LINE!!! |
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80 | |
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81 | //if no active plane |
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82 | if (_activePlane == -1) |
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83 | return; |
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84 | |
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85 | _shader->bind(_plane[_activePlane], _tf[_activePlane]); |
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86 | glBegin(GL_QUADS); |
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87 | glTexCoord2f(0, 0); glVertex2f(0, 0); |
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88 | glTexCoord2f(1, 0); glVertex2f(_renderWidth, 0); |
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89 | glTexCoord2f(1, 1); glVertex2f(_renderWidth, _renderHeight); |
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90 | glTexCoord2f(0, 1); glVertex2f(0, _renderHeight); |
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91 | glEnd(); |
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92 | _shader->unbind(); |
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93 | |
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94 | glMatrixMode(GL_PROJECTION); |
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95 | glPopMatrix(); |
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96 | |
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97 | glMatrixMode(GL_MODELVIEW); |
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98 | glPopMatrix(); |
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99 | |
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100 | glPopAttrib(); |
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101 | } |
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102 | |
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103 | void |
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104 | PlaneRenderer::setActivePlane(int index) |
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105 | { |
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106 | _activePlane = index; |
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107 | } |
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108 | |
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109 | void |
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110 | PlaneRenderer::setScreenSize(int w, int h) |
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111 | { |
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112 | _renderWidth = w; |
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113 | _renderHeight = h; |
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114 | } |
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