1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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2 | |
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3 | #include <GL/glew.h> |
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4 | #include <Cg/cgGL.h> |
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5 | |
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6 | #include "PointShader.h" |
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7 | |
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8 | PointShader::PointShader() : |
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9 | NvShader(), |
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10 | _scale(1.0f), |
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11 | _normal(NULL) |
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12 | { |
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13 | loadVertexProgram("pointsvp.cg", "main"); |
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14 | _modelviewVP = getNamedParameterFromVP("modelview"); |
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15 | _projectionVP = getNamedParameterFromVP("projection"); |
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16 | _attenVP = getNamedParameterFromVP("atten"); |
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17 | _posoffsetVP = getNamedParameterFromVP("posoffset"); |
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18 | _baseposVP = getNamedParameterFromVP("basepos"); |
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19 | _scaleVP = getNamedParameterFromVP("scale"); |
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20 | _normalParam = getNamedParameterFromVP("normal"); |
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21 | } |
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22 | |
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23 | PointShader::~PointShader() |
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24 | { |
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25 | } |
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26 | |
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27 | void PointShader::bind() |
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28 | { |
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29 | cgGLSetStateMatrixParameter(_modelviewVP, CG_GL_MODELVIEW_MATRIX, CG_GL_MATRIX_IDENTITY); |
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30 | cgGLSetStateMatrixParameter(_projectionVP, CG_GL_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY); |
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31 | |
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32 | cgGLSetParameter1f(_attenVP, 1.0f); |
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33 | cgGLSetParameter4f(_posoffsetVP, 1.0f, 1.0f, 1.0f, 1.0f); |
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34 | cgGLSetParameter4f(_baseposVP, 1.0f, 1.0f, 1.0f, 1.0f); |
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35 | cgGLSetParameter4f(_scaleVP, _scale, 1.0f, 1.0f, 1.0f); |
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36 | |
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37 | //cgGLSetTextureParameter(_normalParam, _normal->getGraphicsObjectID()); |
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38 | //cgGLEnableTextureParameter(_normalParam); |
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39 | |
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40 | NvShader::bind(); |
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41 | } |
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42 | |
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43 | void PointShader::unbind() |
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44 | { |
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45 | //cgGLDisableTextureParameter(_normalParam); |
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46 | |
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47 | NvShader::unbind(); |
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48 | } |
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