Last change
on this file since 2870 was
2870,
checked in by ldelgass, 12 years ago
|
remove global.h header. Move global Cg context handle into NvShader? as a
static member. Move LoadCgSourceProgram? to NvShader?.cpp, but make shader
classes use the methods NvShader::loadVertex/FragmentProgram instead.
There are still some users of LoadCgSourceProgram? left that need the context
handle.
|
-
Property svn:eol-style set to
native
|
File size:
101 bytes
|
Line | |
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1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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2 | #ifndef R2_H |
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3 | #define R2_H |
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4 | |
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5 | #endif |
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6 | |
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