Last change
on this file since 3628 was
3613,
checked in by ldelgass, 11 years ago
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Include namespace in header guard defines
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-
Property svn:eol-style set to
native
|
File size:
1.6 KB
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Rev | Line | |
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[2798] | 1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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[1359] | 2 | /* |
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| 3 | * ---------------------------------------------------------------------- |
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| 4 | * Texture2D.h: 2d texture class |
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| 5 | * |
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| 6 | * ====================================================================== |
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| 7 | * AUTHOR: Wei Qiao <qiaow@purdue.edu> |
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| 8 | * Purdue Rendering and Perceptualization Lab (PURPL) |
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| 9 | * |
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[3502] | 10 | * Copyright (c) 2004-2013 HUBzero Foundation, LLC |
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[1359] | 11 | * |
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| 12 | * See the file "license.terms" for information on usage and |
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| 13 | * redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES. |
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| 14 | * ====================================================================== |
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| 15 | */ |
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[3613] | 16 | #ifndef NV_TEXTURE2D_H |
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| 17 | #define NV_TEXTURE2D_H |
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[1359] | 18 | |
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| 19 | #include <GL/glew.h> |
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| 20 | |
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[3611] | 21 | namespace nv { |
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| 22 | |
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[2818] | 23 | class Texture2D |
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| 24 | { |
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[1359] | 25 | public: |
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[2831] | 26 | Texture2D(); |
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[1359] | 27 | |
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[2831] | 28 | Texture2D(int width, int height, |
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| 29 | GLuint type = GL_FLOAT, |
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| 30 | GLuint interp = GL_LINEAR, |
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| 31 | int numComponents = 4, |
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| 32 | void *data = NULL); |
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[1359] | 33 | |
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[2831] | 34 | ~Texture2D(); |
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| 35 | |
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| 36 | GLuint initialize(void *data); |
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| 37 | |
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| 38 | void update(void *data); |
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| 39 | |
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| 40 | void activate(); |
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| 41 | |
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| 42 | void deactivate(); |
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| 43 | |
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[2857] | 44 | int width() const |
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| 45 | { |
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| 46 | return _width; |
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| 47 | } |
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| 48 | |
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| 49 | int height() const |
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| 50 | { |
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| 51 | return _width; |
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| 52 | } |
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| 53 | |
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| 54 | GLuint id() const |
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| 55 | { |
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| 56 | return _id; |
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| 57 | } |
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| 58 | |
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| 59 | void setWrapS(GLuint wrapMode); |
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| 60 | |
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| 61 | void setWrapT(GLuint wrapMode); |
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| 62 | |
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[2900] | 63 | static void checkMaxSize(); |
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[2831] | 64 | |
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[2900] | 65 | static void checkMaxUnit(); |
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[2831] | 66 | |
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[2857] | 67 | private: |
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| 68 | int _width; |
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| 69 | int _height; |
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[2831] | 70 | |
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[2857] | 71 | int _numComponents; |
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[2831] | 72 | |
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[2857] | 73 | bool _glResourceAllocated; |
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| 74 | GLuint _id; |
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| 75 | GLuint _type; |
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| 76 | GLuint _interpType; |
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| 77 | GLuint _wrapS; |
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| 78 | GLuint _wrapT; |
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[1359] | 79 | }; |
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| 80 | |
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[3611] | 81 | } |
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| 82 | |
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[1359] | 83 | #endif |
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