source: trunk/packages/vizservers/nanovis/Texture3D.h @ 2884

Last change on this file since 2884 was 2857, checked in by ldelgass, 12 years ago

Remove vr3d library - texture classes were redundant. Remove last vestiges of
opencv usage in code and remove from configure - replaced by imgLoaders library
functions.

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
2/*
3 * ----------------------------------------------------------------------
4 * texture3d.h: 3d texture class
5 *
6 * ======================================================================
7 *  AUTHOR:  Wei Qiao <qiaow@purdue.edu>
8 *           Purdue Rendering and Perceptualization Lab (PURPL)
9 *
10 *  Copyright (c) 2004-2006  Purdue Research Foundation
11 *
12 *  See the file "license.terms" for information on usage and
13 *  redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES.
14 * ======================================================================
15 */
16#ifndef TEXTURE3D_H
17#define TEXTURE3D_H
18
19#include <GL/glew.h>
20
21class Texture3D
22{
23public:
24    Texture3D();
25
26    Texture3D(int width, int height, int depth,
27              GLuint type = GL_FLOAT,
28              GLuint interp = GL_LINEAR,
29              int numComponents = 4,
30              void *data = NULL);
31
32    ~Texture3D();
33
34    GLuint initialize(void *data);
35
36    void update(void *data);
37
38    void activate();
39
40    void deactivate();
41
42    int width() const
43    {
44        return _width;
45    }
46
47    int height() const
48    {
49        return _width;
50    }
51
52    int depth() const
53    {
54        return _width;
55    }
56
57    double aspectRatioWidth() const
58    {
59        return _aspectRatioWidth;
60    }
61
62    double aspectRatioHeight() const
63    {
64        return _aspectRatioHeight;
65    }
66
67    double aspectRatioDepth() const
68    {
69        return _aspectRatioDepth;
70    }
71
72    GLuint id() const
73    {
74        return _id;
75    }
76
77    void setWrapS(GLuint wrapMode);
78
79    void setWrapT(GLuint wrapMode);
80
81    void setWrapR(GLuint wrapMode);
82
83    static void check_max_size();
84
85    static void check_max_unit();
86
87private:
88    int _width;
89    int _height;
90    int _depth;
91
92    double _aspectRatioWidth;
93    double _aspectRatioHeight;
94    double _aspectRatioDepth;
95
96    int _numComponents;
97
98    bool _glResourceAllocated;
99    GLuint _id;
100    GLuint _type;
101    GLuint _interpType;
102    GLuint _wrapS;
103    GLuint _wrapT;
104    GLuint _wrapR;
105};
106
107#endif
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