[834] | 1 | |
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[226] | 2 | /* |
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| 3 | * ---------------------------------------------------------------------- |
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| 4 | * Nanovis: Visualization of Nanoelectronics Data |
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| 5 | * |
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| 6 | * ====================================================================== |
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| 7 | * AUTHOR: Wei Qiao <qiaow@purdue.edu> |
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[427] | 8 | * Michael McLennan <mmclennan@purdue.edu> |
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[226] | 9 | * Purdue Rendering and Perceptualization Lab (PURPL) |
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| 10 | * |
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| 11 | * Copyright (c) 2004-2006 Purdue Research Foundation |
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| 12 | * |
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| 13 | * See the file "license.terms" for information on usage and |
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| 14 | * redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES. |
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| 15 | * ====================================================================== |
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| 16 | */ |
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[379] | 17 | |
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[755] | 18 | #include <getopt.h> |
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[364] | 19 | #include <stdio.h> |
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| 20 | #include <math.h> |
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| 21 | #include <fstream> |
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| 22 | #include <iostream> |
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[427] | 23 | #include <sstream> |
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[364] | 24 | #include <string> |
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[884] | 25 | #include <time.h> |
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[391] | 26 | #include <sys/time.h> |
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[445] | 27 | #include <sys/types.h> |
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| 28 | #include <unistd.h> |
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| 29 | #include <fcntl.h> |
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[720] | 30 | #include <signal.h> |
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[884] | 31 | #include <stdlib.h> |
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[260] | 32 | |
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[580] | 33 | #include "Nv.h" |
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[825] | 34 | #include "PointSetRenderer.h" |
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| 35 | #include "PointSet.h" |
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[827] | 36 | #include "Util.h" |
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[851] | 37 | #include <NvLIC.h> |
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| 38 | #include <Trace.h> |
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[580] | 39 | |
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[226] | 40 | #include "nanovis.h" |
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[445] | 41 | #include "RpField1D.h" |
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[364] | 42 | #include "RpFieldRect3D.h" |
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[372] | 43 | #include "RpFieldPrism3D.h" |
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[752] | 44 | #include "RpEncode.h" |
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[226] | 45 | |
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[380] | 46 | //transfer function headers |
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[379] | 47 | #include "transfer-function/TransferFunctionMain.h" |
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| 48 | #include "transfer-function/ControlPoint.h" |
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| 49 | #include "transfer-function/TransferFunctionGLUTWindow.h" |
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| 50 | #include "transfer-function/ColorGradientGLUTWindow.h" |
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| 51 | #include "transfer-function/ColorPaletteWindow.h" |
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| 52 | #include "transfer-function/MainWindow.h" |
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[580] | 53 | #include "ZincBlendeVolume.h" |
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| 54 | #include "NvLoadFile.h" |
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| 55 | #include "NvColorTableRenderer.h" |
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[587] | 56 | #include "NvEventLog.h" |
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[617] | 57 | #include "NvZincBlendeReconstructor.h" |
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[776] | 58 | #include "HeightMap.h" |
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| 59 | #include "Grid.h" |
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[884] | 60 | #include "VolumeInterpolator.h" |
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[838] | 61 | #include <RenderContext.h> |
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[379] | 62 | |
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[915] | 63 | #include <BMPImageLoaderImpl.h> |
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| 64 | #include <ImageLoaderFactory.h> |
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[848] | 65 | |
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[834] | 66 | //#define _LOCAL_ZINC_TEST_ |
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[804] | 67 | |
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[580] | 68 | // R2 headers |
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| 69 | #include <R2/R2FilePath.h> |
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| 70 | #include <R2/R2Fonts.h> |
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| 71 | |
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[1028] | 72 | #define SIZEOF_BMP_HEADER 54 |
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| 73 | |
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[848] | 74 | extern void NvInitCG(); // in Shader.cpp |
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[835] | 75 | |
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| 76 | // Indicates "up" axis: x=1, y=2, z=3, -x=-1, -y=-2, -z=-3 |
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| 77 | enum AxisDirections { |
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| 78 | X_POS = 1, Y_POS = 2, Z_POS = 3, X_NEG = -1, Y_NEG = -2, Z_NEG = -3 |
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| 79 | }; |
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| 80 | |
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[848] | 81 | // STATIC MEMBER DATA |
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[934] | 82 | Grid *NanoVis::grid = NULL; |
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[835] | 83 | int NanoVis::updir = Y_POS; |
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[881] | 84 | NvCamera* NanoVis::cam = NULL; |
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[835] | 85 | bool NanoVis::axis_on = true; |
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[860] | 86 | //bool NanoVis::axis_on = false; |
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[887] | 87 | int NanoVis::win_width = NPIX; //size of the render window |
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| 88 | int NanoVis::win_height = NPIX; //size of the render window |
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[835] | 89 | int NanoVis::n_volumes = 0; |
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| 90 | unsigned char* NanoVis::screen_buffer = NULL; |
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[848] | 91 | vector<HeightMap*> NanoVis::heightMap; |
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| 92 | VolumeRenderer* NanoVis::vol_renderer = 0; |
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| 93 | PointSetRenderer* NanoVis::pointset_renderer = 0; |
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| 94 | vector<PointSet*> NanoVis::pointSet; |
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| 95 | PlaneRenderer* NanoVis::plane_render = 0; |
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| 96 | Texture2D* NanoVis::plane[10]; |
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| 97 | NvColorTableRenderer* NanoVis::color_table_renderer = 0; |
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[850] | 98 | NvParticleRenderer* NanoVis::particleRenderer = 0; |
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[838] | 99 | graphics::RenderContext* NanoVis::renderContext = 0; |
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[851] | 100 | NvLIC* NanoVis::licRenderer = 0; |
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[838] | 101 | |
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[860] | 102 | bool NanoVis::lic_on = false; |
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| 103 | bool NanoVis::particle_on = false; |
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| 104 | bool NanoVis::vector_on = false; |
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[932] | 105 | bool NanoVis::config_pending = false; |
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[860] | 106 | |
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[934] | 107 | |
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[1028] | 108 | //frame buffer for final rendering |
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| 109 | NVISid NanoVis::final_fbo; |
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| 110 | NVISid NanoVis::final_color_tex; |
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| 111 | NVISid NanoVis::final_depth_rb; |
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| 112 | |
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[835] | 113 | // pointers to volumes, currently handle up to 10 volumes |
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| 114 | /*FIXME: Is the above comment true? Is there a 10 volume limit */ |
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| 115 | vector<Volume*> NanoVis::volume; |
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| 116 | |
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[434] | 117 | //if true nanovis renders volumes in 3D, if not renders 2D plane |
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[835] | 118 | /* FIXME: This variable is always true. */ |
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[448] | 119 | bool volume_mode = true; |
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[431] | 120 | |
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[427] | 121 | // color table for built-in transfer function editor |
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[887] | 122 | float color_table[256][4]; |
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[379] | 123 | |
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[587] | 124 | /* |
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[383] | 125 | #ifdef XINETD |
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| 126 | FILE* xinetd_log; |
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| 127 | #endif |
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| 128 | |
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| 129 | FILE* event_log; |
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| 130 | //log |
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| 131 | void init_event_log(); |
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| 132 | void end_event_log(); |
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[887] | 133 | double cur_time; //in seconds |
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[391] | 134 | double get_time_interval(); |
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[587] | 135 | */ |
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[383] | 136 | |
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[887] | 137 | int render_window; //the handle of the render window; |
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[580] | 138 | |
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[829] | 139 | // in Command.cpp |
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| 140 | extern void xinetd_listen(); |
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[851] | 141 | extern void initTcl(); |
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[829] | 142 | |
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[587] | 143 | //ParticleSystem* psys; |
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| 144 | //float psys_x=0.4, psys_y=0, psys_z=0; |
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[226] | 145 | |
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[848] | 146 | //static Lic* lic; |
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[397] | 147 | |
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[226] | 148 | |
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[587] | 149 | //bool advect=false; |
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[887] | 150 | float vert[NMESH*NMESH*3]; //particle positions in main memory |
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| 151 | float slice_vector[NMESH*NMESH*4]; //per slice vectors in main memory |
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[226] | 152 | |
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[445] | 153 | // maps transfunc name to TransferFunction object |
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[834] | 154 | static Tcl_HashTable tftable; |
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[226] | 155 | |
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[445] | 156 | // pointers to 2D planes, currently handle up 10 |
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| 157 | |
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[458] | 158 | |
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[887] | 159 | PerfQuery* perf; //perfromance counter |
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[226] | 160 | |
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| 161 | CGprogram m_passthru_fprog; |
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| 162 | CGparameter m_passthru_scale_param, m_passthru_bias_param; |
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| 163 | |
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[848] | 164 | R2Fonts* NanoVis::fonts; |
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[580] | 165 | |
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[835] | 166 | // Variables for mouse events |
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[829] | 167 | |
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[835] | 168 | // Object rotation angles |
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[887] | 169 | static float live_rot_x = 90.; |
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[835] | 170 | static float live_rot_y = 180.; |
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| 171 | static float live_rot_z = -135; |
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[829] | 172 | |
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[835] | 173 | // Object translation location from the origin |
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[887] | 174 | static float live_obj_x = -0.0; |
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[835] | 175 | static float live_obj_y = -0.0; |
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| 176 | static float live_obj_z = -2.5; |
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[829] | 177 | |
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| 178 | |
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[835] | 179 | #ifndef XINETD |
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| 180 | // Last locations mouse events |
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| 181 | static int left_last_x; |
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| 182 | static int left_last_y; |
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| 183 | static int right_last_x; |
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| 184 | static int right_last_y; |
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[887] | 185 | static bool left_down = false; |
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[835] | 186 | static bool right_down = false; |
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| 187 | #endif /*XINETD*/ |
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[829] | 188 | |
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[835] | 189 | // Image based flow visualization slice location |
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[848] | 190 | // FLOW |
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[851] | 191 | float NanoVis::lic_slice_x = 1.0f; |
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| 192 | float NanoVis::lic_slice_y = 0.0f; |
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| 193 | float NanoVis::lic_slice_z = 0.5f; |
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[860] | 194 | int NanoVis::lic_axis = 2; |
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[835] | 195 | |
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[580] | 196 | /* |
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[226] | 197 | CGprogram m_copy_texcoord_fprog; |
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| 198 | CGprogram m_one_volume_fprog; |
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| 199 | CGparameter m_vol_one_volume_param; |
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[380] | 200 | CGparameter m_tf_one_volume_param; |
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[226] | 201 | CGparameter m_mvi_one_volume_param; |
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[386] | 202 | CGparameter m_mv_one_volume_param; |
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[226] | 203 | CGparameter m_render_param_one_volume_param; |
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[580] | 204 | */ |
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[226] | 205 | |
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[580] | 206 | /* |
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[226] | 207 | CGprogram m_vert_std_vprog; |
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| 208 | CGparameter m_mvp_vert_std_param; |
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| 209 | CGparameter m_mvi_vert_std_param; |
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[580] | 210 | */ |
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[226] | 211 | |
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| 212 | using namespace std; |
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| 213 | |
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[821] | 214 | #define RM_VOLUME 1 |
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| 215 | #define RM_POINT 2 |
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[383] | 216 | |
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[821] | 217 | int renderMode = RM_VOLUME; |
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| 218 | |
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[427] | 219 | /* |
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| 220 | * ---------------------------------------------------------------------- |
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[434] | 221 | * USAGE: debug("string", ...) |
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| 222 | * |
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| 223 | * Use this anywhere within the package to send a debug message |
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| 224 | * back to the client. The string can have % fields as used by |
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| 225 | * the printf() package. Any remaining arguments are treated as |
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| 226 | * field substitutions on that. |
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| 227 | * ---------------------------------------------------------------------- |
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| 228 | */ |
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| 229 | void |
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| 230 | debug(char *str) |
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| 231 | { |
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| 232 | write(0, str, strlen(str)); |
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[432] | 233 | } |
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| 234 | |
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[434] | 235 | void |
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| 236 | debug(char *str, double v1) |
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| 237 | { |
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| 238 | char buffer[512]; |
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| 239 | sprintf(buffer, str, v1); |
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| 240 | write(0, buffer, strlen(buffer)); |
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| 241 | } |
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[432] | 242 | |
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[434] | 243 | void |
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| 244 | debug(char *str, double v1, double v2) |
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| 245 | { |
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| 246 | char buffer[512]; |
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| 247 | sprintf(buffer, str, v1, v2); |
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| 248 | write(0, buffer, strlen(buffer)); |
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| 249 | } |
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| 250 | |
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| 251 | void |
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| 252 | debug(char *str, double v1, double v2, double v3) |
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| 253 | { |
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| 254 | char buffer[512]; |
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| 255 | sprintf(buffer, str, v1, v2, v3); |
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| 256 | write(0, buffer, strlen(buffer)); |
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| 257 | } |
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| 258 | |
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[260] | 259 | //report errors related to CG shaders |
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[1028] | 260 | void |
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| 261 | cgErrorCallback(void) |
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[260] | 262 | { |
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| 263 | CGerror lastError = cgGetError(); |
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| 264 | if(lastError) { |
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| 265 | const char *listing = cgGetLastListing(g_context); |
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[851] | 266 | Trace("\n---------------------------------------------------\n"); |
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| 267 | Trace("%s\n\n", cgGetErrorString(lastError)); |
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| 268 | Trace("%s\n", listing); |
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| 269 | Trace("-----------------------------------------------------\n"); |
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| 270 | Trace("Cg error, exiting...\n"); |
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[260] | 271 | cgDestroyContext(g_context); |
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| 272 | exit(-1); |
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| 273 | } |
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| 274 | } |
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| 275 | |
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| 276 | |
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| 277 | /* Load a 3D volume |
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[226] | 278 | * index: the index into the volume array, which stores pointers to 3D volume instances |
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| 279 | * data: pointer to an array of floats. |
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| 280 | * n_component: the number of scalars for each space point. |
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[887] | 281 | * All component scalars for a point are placed consequtively in data array |
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[226] | 282 | * width, height and depth: number of points in each dimension |
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| 283 | */ |
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[927] | 284 | Volume * |
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[835] | 285 | NanoVis::load_volume(int index, int width, int height, int depth, |
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[887] | 286 | int n_component, float* data, double vmin, |
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| 287 | double vmax, double nzero_min) |
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[457] | 288 | { |
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| 289 | while (n_volumes <= index) { |
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| 290 | volume.push_back(NULL); |
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| 291 | n_volumes++; |
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| 292 | } |
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[226] | 293 | |
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[848] | 294 | Volume* vol = volume[index]; |
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| 295 | if (vol != NULL) { |
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[457] | 296 | volume[index] = NULL; |
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[848] | 297 | |
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[927] | 298 | if (vol->pointsetIndex != -1) { |
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| 299 | if (((unsigned int) vol->pointsetIndex) < pointSet.size() && |
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| 300 | pointSet[vol->pointsetIndex] != NULL) { |
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[848] | 301 | delete pointSet[vol->pointsetIndex]; |
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| 302 | pointSet[vol->pointsetIndex] = 0; |
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| 303 | } |
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| 304 | } |
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| 305 | delete vol; |
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[457] | 306 | } |
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| 307 | volume[index] = new Volume(0.f, 0.f, 0.f, width, height, depth, 1., |
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[927] | 308 | n_component, data, vmin, vmax, nzero_min); |
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| 309 | return volume[index]; |
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[226] | 310 | } |
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| 311 | |
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[834] | 312 | // Gets a colormap 1D texture by name. |
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[445] | 313 | TransferFunction* |
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[835] | 314 | NanoVis::get_transfunc(const char *name) |
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[834] | 315 | { |
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| 316 | Tcl_HashEntry *hPtr; |
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| 317 | |
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| 318 | hPtr = Tcl_FindHashEntry(&tftable, name); |
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| 319 | if (hPtr == NULL) { |
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[887] | 320 | return NULL; |
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[445] | 321 | } |
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[834] | 322 | return (TransferFunction*)Tcl_GetHashValue(hPtr); |
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[226] | 323 | } |
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| 324 | |
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[834] | 325 | // Creates of updates a colormap 1D texture by name. |
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| 326 | TransferFunction* |
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[973] | 327 | NanoVis::DefineTransferFunction(const char *name, size_t n, float *data) |
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[587] | 328 | { |
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[834] | 329 | int isNew; |
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| 330 | Tcl_HashEntry *hPtr; |
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| 331 | TransferFunction *tf; |
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[380] | 332 | |
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[834] | 333 | hPtr = Tcl_CreateHashEntry(&tftable, name, &isNew); |
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| 334 | if (isNew) { |
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[973] | 335 | tf = new TransferFunction(n, data); |
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| 336 | Tcl_SetHashValue(hPtr, (ClientData)tf); |
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[834] | 337 | } else { |
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[973] | 338 | /* |
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| 339 | * You can't delete the transfer function because many |
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| 340 | * objects may be holding its pointer. We must update it. |
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| 341 | */ |
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| 342 | tf = (TransferFunction *)Tcl_GetHashValue(hPtr); |
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| 343 | tf->update(n, data); |
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[834] | 344 | } |
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| 345 | return tf; |
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| 346 | } |
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[380] | 347 | |
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[835] | 348 | void |
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| 349 | NanoVis::zoom(double zoom) |
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| 350 | { |
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| 351 | live_obj_z = -2.5 / zoom; |
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| 352 | cam->move(live_obj_x, live_obj_y, live_obj_z); |
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| 353 | } |
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[380] | 354 | |
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[834] | 355 | //Update the transfer function using local GUI in the non-server mode |
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| 356 | void |
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| 357 | update_tf_texture() |
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| 358 | { |
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| 359 | glutSetWindow(render_window); |
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| 360 | |
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| 361 | //fprintf(stderr, "tf update\n"); |
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[835] | 362 | TransferFunction *tf = NanoVis::get_transfunc("default"); |
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[834] | 363 | if (tf == NULL) { |
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[887] | 364 | return; |
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[834] | 365 | } |
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| 366 | |
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| 367 | float data[256*4]; |
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| 368 | for(int i=0; i<256; i++) { |
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[887] | 369 | data[4*i+0] = color_table[i][0]; |
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| 370 | data[4*i+1] = color_table[i][1]; |
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| 371 | data[4*i+2] = color_table[i][2]; |
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| 372 | data[4*i+3] = color_table[i][3]; |
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| 373 | //fprintf(stderr, "(%f,%f,%f,%f) ", data[4*i+0], data[4*i+1], data[4*i+2], data[4*i+3]); |
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[834] | 374 | } |
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| 375 | |
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| 376 | tf->update(data); |
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| 377 | |
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[383] | 378 | #ifdef EVENTLOG |
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[834] | 379 | float param[3] = {0,0,0}; |
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| 380 | Event* tmp = new Event(EVENT_ROTATE, param, NvGetTimeInterval()); |
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| 381 | tmp->write(event_log); |
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| 382 | delete tmp; |
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[383] | 383 | #endif |
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[380] | 384 | } |
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| 385 | |
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[834] | 386 | int |
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[835] | 387 | NanoVis::render_legend( |
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[834] | 388 | TransferFunction *tf, |
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| 389 | double min, double max, |
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| 390 | int width, int height, |
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| 391 | const char* volArg) |
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[829] | 392 | { |
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| 393 | int old_width = win_width; |
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| 394 | int old_height = win_height; |
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| 395 | |
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| 396 | plane_render->set_screen_size(width, height); |
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[835] | 397 | resize_offscreen_buffer(width, height); |
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[829] | 398 | |
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| 399 | // generate data for the legend |
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| 400 | float data[512]; |
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| 401 | for (int i=0; i < 256; i++) { |
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| 402 | data[i] = data[i+256] = (float)(i/255.0); |
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| 403 | } |
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| 404 | plane[0] = new Texture2D(256, 2, GL_FLOAT, GL_LINEAR, 1, data); |
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| 405 | int index = plane_render->add_plane(plane[0], tf); |
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| 406 | plane_render->set_active_plane(index); |
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| 407 | |
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[835] | 408 | offscreen_buffer_capture(); |
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[829] | 409 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear screen |
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| 410 | plane_render->render(); |
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| 411 | |
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| 412 | // INSOO |
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| 413 | glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, screen_buffer); |
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| 414 | //glReadPixels(0, 0, width, height, GL_BGR, GL_UNSIGNED_BYTE, screen_buffer); // INSOO's |
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| 415 | |
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[1028] | 416 | char prefix[200]; |
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| 417 | sprintf(prefix, "nv>legend %s %g %g", volArg, min, max); |
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| 418 | ppm_write(prefix); |
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[829] | 419 | write(0, "\n", 1); |
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| 420 | |
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| 421 | plane_render->remove_plane(index); |
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[835] | 422 | resize_offscreen_buffer(old_width, old_height); |
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[829] | 423 | |
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| 424 | return TCL_OK; |
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| 425 | } |
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| 426 | |
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[226] | 427 | //initialize frame buffer objects for offscreen rendering |
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[834] | 428 | void |
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[835] | 429 | NanoVis::init_offscreen_buffer() |
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[580] | 430 | { |
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[834] | 431 | //initialize final fbo for final display |
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| 432 | glGenFramebuffersEXT(1, &final_fbo); |
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| 433 | glGenTextures(1, &final_color_tex); |
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| 434 | glGenRenderbuffersEXT(1, &final_depth_rb); |
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| 435 | |
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| 436 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, final_fbo); |
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| 437 | |
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| 438 | //initialize final color texture |
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| 439 | glBindTexture(GL_TEXTURE_2D, final_color_tex); |
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| 440 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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| 441 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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[383] | 442 | #ifdef NV40 |
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[834] | 443 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F_ARB, win_width, win_height, 0, |
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[887] | 444 | GL_RGB, GL_INT, NULL); |
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[383] | 445 | #else |
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[834] | 446 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, win_width, win_height, 0, |
---|
[887] | 447 | GL_RGB, GL_INT, NULL); |
---|
[383] | 448 | #endif |
---|
[834] | 449 | glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, |
---|
[887] | 450 | GL_COLOR_ATTACHMENT0_EXT, |
---|
| 451 | GL_TEXTURE_2D, final_color_tex, 0); |
---|
[834] | 452 | |
---|
| 453 | // initialize final depth renderbuffer |
---|
| 454 | glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, final_depth_rb); |
---|
| 455 | glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, |
---|
[887] | 456 | GL_DEPTH_COMPONENT24, win_width, win_height); |
---|
[834] | 457 | glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, |
---|
[887] | 458 | GL_DEPTH_ATTACHMENT_EXT, |
---|
| 459 | GL_RENDERBUFFER_EXT, final_depth_rb); |
---|
[834] | 460 | |
---|
| 461 | // Check framebuffer completeness at the end of initialization. |
---|
| 462 | CHECK_FRAMEBUFFER_STATUS(); |
---|
[850] | 463 | |
---|
| 464 | //assert(glGetError()==0); |
---|
[226] | 465 | } |
---|
| 466 | |
---|
| 467 | |
---|
[423] | 468 | //resize the offscreen buffer |
---|
[834] | 469 | void |
---|
[835] | 470 | NanoVis::resize_offscreen_buffer(int w, int h) |
---|
[834] | 471 | { |
---|
| 472 | win_width = w; |
---|
| 473 | win_height = h; |
---|
| 474 | |
---|
[848] | 475 | if (fonts) { |
---|
| 476 | fonts->resize(w, h); |
---|
[776] | 477 | } |
---|
[834] | 478 | |
---|
| 479 | //fprintf(stderr, "screen_buffer size: %d\n", sizeof(screen_buffer)); |
---|
| 480 | printf("screen_buffer size: %d %d\n", w, h); |
---|
| 481 | |
---|
| 482 | if (screen_buffer) { |
---|
[887] | 483 | delete[] screen_buffer; |
---|
| 484 | screen_buffer = NULL; |
---|
[834] | 485 | } |
---|
| 486 | |
---|
| 487 | screen_buffer = new unsigned char[4*win_width*win_height]; |
---|
| 488 | assert(screen_buffer != NULL); |
---|
| 489 | |
---|
| 490 | //delete the current render buffer resources |
---|
| 491 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, final_fbo); |
---|
| 492 | glDeleteTextures(1, &final_color_tex); |
---|
| 493 | glDeleteFramebuffersEXT(1, &final_fbo); |
---|
| 494 | |
---|
| 495 | glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, final_depth_rb); |
---|
| 496 | glDeleteRenderbuffersEXT(1, &final_depth_rb); |
---|
| 497 | |
---|
| 498 | //change the camera setting |
---|
| 499 | cam->set_screen_size(0, 0, win_width, win_height); |
---|
| 500 | plane_render->set_screen_size(win_width, win_height); |
---|
| 501 | |
---|
| 502 | //Reinitialize final fbo for final display |
---|
| 503 | glGenFramebuffersEXT(1, &final_fbo); |
---|
| 504 | glGenTextures(1, &final_color_tex); |
---|
| 505 | glGenRenderbuffersEXT(1, &final_depth_rb); |
---|
[776] | 506 | |
---|
[834] | 507 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, final_fbo); |
---|
| 508 | |
---|
| 509 | //initialize final color texture |
---|
| 510 | glBindTexture(GL_TEXTURE_2D, final_color_tex); |
---|
| 511 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
---|
| 512 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
---|
[423] | 513 | #ifdef NV40 |
---|
[834] | 514 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F_ARB, win_width, win_height, 0, |
---|
[887] | 515 | GL_RGB, GL_INT, NULL); |
---|
[423] | 516 | #else |
---|
[834] | 517 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, win_width, win_height, 0, |
---|
[887] | 518 | GL_RGB, GL_INT, NULL); |
---|
[423] | 519 | #endif |
---|
[834] | 520 | glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, |
---|
[887] | 521 | GL_COLOR_ATTACHMENT0_EXT, |
---|
| 522 | GL_TEXTURE_2D, final_color_tex, 0); |
---|
| 523 | |
---|
[834] | 524 | // initialize final depth renderbuffer |
---|
| 525 | glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, final_depth_rb); |
---|
| 526 | glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, |
---|
[887] | 527 | GL_DEPTH_COMPONENT24, win_width, win_height); |
---|
[834] | 528 | glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, |
---|
[887] | 529 | GL_DEPTH_ATTACHMENT_EXT, |
---|
| 530 | GL_RENDERBUFFER_EXT, final_depth_rb); |
---|
[423] | 531 | |
---|
[834] | 532 | // Check framebuffer completeness at the end of initialization. |
---|
| 533 | CHECK_FRAMEBUFFER_STATUS(); |
---|
[850] | 534 | //assert(glGetError()==0); |
---|
[423] | 535 | } |
---|
| 536 | |
---|
[1028] | 537 | /* |
---|
| 538 | * FIXME: This routine is fairly expensive (60000 floating pt divides). |
---|
| 539 | * I've put an ifdef around the call to it so that the released |
---|
| 540 | * builds don't include it. Define PROTOTYPE to 1 in config.h |
---|
| 541 | * to turn it back on. |
---|
| 542 | */ |
---|
[834] | 543 | void |
---|
| 544 | make_test_2D_data() |
---|
[587] | 545 | { |
---|
[834] | 546 | int w = 300; |
---|
| 547 | int h = 200; |
---|
| 548 | float* data = new float[w*h]; |
---|
| 549 | |
---|
| 550 | //procedurally make a gradient plane |
---|
| 551 | for(int j=0; j<h; j++){ |
---|
[887] | 552 | for(int i=0; i<w; i++){ |
---|
| 553 | data[w*j+i] = float(i)/float(w); |
---|
| 554 | } |
---|
[431] | 555 | } |
---|
[848] | 556 | NanoVis::plane[0] = new Texture2D(w, h, GL_FLOAT, GL_LINEAR, 1, data); |
---|
[834] | 557 | delete[] data; |
---|
[431] | 558 | } |
---|
| 559 | |
---|
[850] | 560 | void NanoVis::initParticle() |
---|
| 561 | { |
---|
| 562 | //random placement on a slice |
---|
| 563 | float* data = new float[particleRenderer->psys_width * particleRenderer->psys_height * 4]; |
---|
| 564 | bzero(data, sizeof(float)*4* particleRenderer->psys_width * particleRenderer->psys_height); |
---|
[431] | 565 | |
---|
[850] | 566 | int index; |
---|
[851] | 567 | //bool particle; |
---|
[850] | 568 | for (int i=0; i<particleRenderer->psys_width; i++) { |
---|
| 569 | for (int j=0; j<particleRenderer->psys_height; j++) { |
---|
| 570 | index = i + particleRenderer->psys_height*j; |
---|
| 571 | //particle = rand() % 256 > 150; |
---|
| 572 | //if(particle) |
---|
| 573 | { |
---|
| 574 | //assign any location (x,y,z) in range [0,1] |
---|
| 575 | // TEMP |
---|
| 576 | data[4*index] = lic_slice_x; |
---|
| 577 | data[4*index+1]= j/float(particleRenderer->psys_height); |
---|
| 578 | data[4*index+2]= i/float(particleRenderer->psys_width); |
---|
[887] | 579 | data[4*index+3]= 30; //shorter life span, quicker iterations |
---|
| 580 | //data[4*index+3]= 1.0f; //shorter life span, quicker iterations |
---|
[850] | 581 | } |
---|
| 582 | /* |
---|
| 583 | else |
---|
| 584 | { |
---|
| 585 | data[4*index] = 0; |
---|
| 586 | data[4*index+1]= 0; |
---|
| 587 | data[4*index+2]= 0; |
---|
[887] | 588 | data[4*index+3]= 0; |
---|
[850] | 589 | } |
---|
| 590 | */ |
---|
| 591 | } |
---|
| 592 | } |
---|
| 593 | |
---|
| 594 | particleRenderer->initialize((Particle*)data); |
---|
| 595 | |
---|
| 596 | delete[] data; |
---|
| 597 | } |
---|
| 598 | |
---|
[851] | 599 | void CgErrorCallback(void) |
---|
| 600 | { |
---|
| 601 | CGerror lastError = cgGetError(); |
---|
| 602 | |
---|
| 603 | if(lastError) { |
---|
| 604 | const char *listing = cgGetLastListing(g_context); |
---|
| 605 | printf("\n---------------------------------------------------\n"); |
---|
| 606 | printf("%s\n\n", cgGetErrorString(lastError)); |
---|
| 607 | printf("%s\n", listing); |
---|
| 608 | printf("-----------------------------------------------------\n"); |
---|
| 609 | printf("Cg error, exiting...\n"); |
---|
| 610 | cgDestroyContext(g_context); |
---|
| 611 | fflush(stdout); |
---|
| 612 | exit(-1); |
---|
| 613 | } |
---|
| 614 | } |
---|
| 615 | |
---|
[848] | 616 | void NanoVis::init(const char* path) |
---|
| 617 | { |
---|
| 618 | // print system information |
---|
| 619 | fprintf(stderr, "-----------------------------------------------------------\n"); |
---|
| 620 | fprintf(stderr, "OpenGL driver: %s %s\n", glGetString(GL_VENDOR), glGetString(GL_VERSION)); |
---|
| 621 | fprintf(stderr, "Graphics hardware: %s\n", glGetString(GL_RENDERER)); |
---|
| 622 | fprintf(stderr, "-----------------------------------------------------------\n"); |
---|
| 623 | |
---|
| 624 | // init GLEW |
---|
| 625 | GLenum err = glewInit(); |
---|
| 626 | if (GLEW_OK != err) { |
---|
| 627 | //glew init failed, exit. |
---|
| 628 | fprintf(stderr, "Error: %s\n", glewGetErrorString(err)); |
---|
| 629 | getchar(); |
---|
| 630 | //assert(false); |
---|
| 631 | } |
---|
| 632 | fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
---|
| 633 | |
---|
| 634 | if (path) |
---|
| 635 | { |
---|
| 636 | R2FilePath::getInstance()->setPath(path); |
---|
| 637 | } |
---|
| 638 | |
---|
| 639 | NvInitCG(); |
---|
[851] | 640 | NvShader::setErrorCallback(CgErrorCallback); |
---|
[848] | 641 | |
---|
| 642 | fonts = new R2Fonts(); |
---|
| 643 | fonts->addFont("verdana", "verdana.fnt"); |
---|
| 644 | fonts->setFont("verdana"); |
---|
| 645 | |
---|
| 646 | color_table_renderer = new NvColorTableRenderer(); |
---|
| 647 | color_table_renderer->setFonts(fonts); |
---|
| 648 | |
---|
[850] | 649 | particleRenderer = new NvParticleRenderer(NMESH, NMESH, g_context); |
---|
[1028] | 650 | |
---|
| 651 | #if PROTOTYPE |
---|
[851] | 652 | licRenderer = new NvLIC(NMESH, NPIX, NPIX, 0.5, g_context); |
---|
[1028] | 653 | #endif |
---|
[850] | 654 | |
---|
[848] | 655 | ImageLoaderFactory::getInstance()->addLoaderImpl("bmp", new BMPImageLoaderImpl()); |
---|
| 656 | grid = new Grid(); |
---|
| 657 | grid->setFont(fonts); |
---|
| 658 | |
---|
| 659 | pointset_renderer = new PointSetRenderer(); |
---|
| 660 | } |
---|
| 661 | |
---|
[226] | 662 | /*----------------------------------------------------*/ |
---|
[835] | 663 | void |
---|
| 664 | NanoVis::initGL(void) |
---|
[226] | 665 | { |
---|
[427] | 666 | //buffer to store data read from the screen |
---|
| 667 | if (screen_buffer) { |
---|
| 668 | delete[] screen_buffer; |
---|
[434] | 669 | screen_buffer = NULL; |
---|
[427] | 670 | } |
---|
[432] | 671 | screen_buffer = new unsigned char[4*win_width*win_height]; |
---|
[434] | 672 | assert(screen_buffer != NULL); |
---|
[427] | 673 | |
---|
[404] | 674 | //create the camera with default setting |
---|
[881] | 675 | cam = new NvCamera(0, 0, win_width, win_height, |
---|
[887] | 676 | live_obj_x, live_obj_y, live_obj_z, |
---|
| 677 | 0., 0., 100., |
---|
| 678 | (int)live_rot_x, (int)live_rot_y, (int)live_rot_z); |
---|
[226] | 679 | |
---|
| 680 | glEnable(GL_TEXTURE_2D); |
---|
| 681 | glShadeModel(GL_FLAT); |
---|
| 682 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
[580] | 683 | |
---|
[392] | 684 | glClearColor(0,0,0,1); |
---|
[226] | 685 | glClear(GL_COLOR_BUFFER_BIT); |
---|
| 686 | |
---|
[392] | 687 | //initialize lighting |
---|
| 688 | GLfloat mat_specular[] = {1.0, 1.0, 1.0, 1.0}; |
---|
| 689 | GLfloat mat_shininess[] = {30.0}; |
---|
| 690 | GLfloat white_light[] = {1.0, 1.0, 1.0, 1.0}; |
---|
| 691 | GLfloat green_light[] = {0.1, 0.5, 0.1, 1.0}; |
---|
| 692 | |
---|
| 693 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
---|
| 694 | glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess); |
---|
| 695 | glLightfv(GL_LIGHT0, GL_DIFFUSE, white_light); |
---|
[887] | 696 | glLightfv(GL_LIGHT0, GL_SPECULAR, white_light); |
---|
[392] | 697 | glLightfv(GL_LIGHT1, GL_DIFFUSE, green_light); |
---|
[887] | 698 | glLightfv(GL_LIGHT1, GL_SPECULAR, white_light); |
---|
[392] | 699 | |
---|
[445] | 700 | // init table of transfer functions |
---|
| 701 | Tcl_InitHashTable(&tftable, TCL_STRING_KEYS); |
---|
| 702 | |
---|
[377] | 703 | //check if performance query is supported |
---|
| 704 | if(check_query_support()){ |
---|
| 705 | //create queries to count number of rendered pixels |
---|
| 706 | perf = new PerfQuery(); |
---|
| 707 | } |
---|
| 708 | |
---|
[423] | 709 | init_offscreen_buffer(); //frame buffer object for offscreen rendering |
---|
[226] | 710 | |
---|
[416] | 711 | //create volume renderer and add volumes to it |
---|
[848] | 712 | vol_renderer = new VolumeRenderer(); |
---|
[418] | 713 | |
---|
[838] | 714 | |
---|
| 715 | // create |
---|
| 716 | renderContext = new graphics::RenderContext(); |
---|
[834] | 717 | |
---|
[835] | 718 | #ifdef notdef |
---|
[448] | 719 | //I added this to debug : Wei |
---|
| 720 | float tmp_data[4*124]; |
---|
[453] | 721 | memset(tmp_data, 0, 4*4*124); |
---|
[448] | 722 | TransferFunction* tmp_tf = new TransferFunction(124, tmp_data); |
---|
[848] | 723 | vol_renderer->add_volume(volume[0], tmp_tf); |
---|
[453] | 724 | volume[0]->get_cutplane(0)->enabled = false; |
---|
| 725 | volume[0]->get_cutplane(1)->enabled = false; |
---|
| 726 | volume[0]->get_cutplane(2)->enabled = false; |
---|
| 727 | |
---|
| 728 | //volume[1]->move(Vector3(0.5, 0.6, 0.7)); |
---|
[848] | 729 | //vol_renderer->add_volume(volume[1], tmp_tf); |
---|
[835] | 730 | #endif |
---|
[448] | 731 | |
---|
[431] | 732 | //create an 2D plane renderer |
---|
| 733 | plane_render = new PlaneRenderer(g_context, win_width, win_height); |
---|
[1028] | 734 | #if PROTOTYPE |
---|
[431] | 735 | make_test_2D_data(); |
---|
[1028] | 736 | #endif /* PROTOTYPE */ |
---|
[835] | 737 | plane_render->add_plane(plane[0], get_transfunc("default")); |
---|
[431] | 738 | |
---|
[850] | 739 | //assert(glGetError()==0); |
---|
[448] | 740 | |
---|
[835] | 741 | #ifdef notdef |
---|
| 742 | init_particle_system(); |
---|
| 743 | NanoVis::init_lic(); |
---|
| 744 | #endif |
---|
[226] | 745 | } |
---|
| 746 | |
---|
[461] | 747 | #if DO_RLE |
---|
[389] | 748 | char rle[512*512*3]; |
---|
| 749 | int rle_size; |
---|
| 750 | |
---|
| 751 | short offsets[512*512*3]; |
---|
| 752 | int offsets_size; |
---|
| 753 | |
---|
[834] | 754 | void |
---|
[835] | 755 | do_rle() |
---|
| 756 | { |
---|
| 757 | int len = NanoVis::win_width*NanoVis::win_height*3; |
---|
| 758 | rle_size = 0; |
---|
| 759 | offsets_size = 0; |
---|
| 760 | |
---|
| 761 | int i=0; |
---|
| 762 | while(i<len){ |
---|
[887] | 763 | if (NanoVis::screen_buffer[i] == 0) { |
---|
| 764 | int pos = i+1; |
---|
| 765 | while ( (pos<len) && (NanoVis::screen_buffer[pos] == 0)) { |
---|
| 766 | pos++; |
---|
| 767 | } |
---|
| 768 | offsets[offsets_size++] = -(pos - i); |
---|
| 769 | i = pos; |
---|
| 770 | } |
---|
| 771 | |
---|
| 772 | else { |
---|
| 773 | int pos; |
---|
| 774 | for (pos = i; (pos<len) && (NanoVis::screen_buffer[pos] != 0);pos++){ |
---|
| 775 | rle[rle_size++] = NanoVis::screen_buffer[pos]; |
---|
| 776 | } |
---|
| 777 | offsets[offsets_size++] = (pos - i); |
---|
| 778 | i = pos; |
---|
| 779 | } |
---|
| 780 | |
---|
[389] | 781 | } |
---|
| 782 | } |
---|
[461] | 783 | #endif |
---|
[389] | 784 | |
---|
[414] | 785 | // used internally to build up the BMP file header |
---|
[1028] | 786 | // Writes an integer value into the header data structure at pos |
---|
| 787 | static inline void |
---|
[414] | 788 | bmp_header_add_int(unsigned char* header, int& pos, int data) |
---|
| 789 | { |
---|
[1028] | 790 | #ifdef WORDS_BIGENDIAN |
---|
| 791 | header[pos++] = (data >> 24) & 0xFF; |
---|
| 792 | header[pos++] = (data >> 16) & 0xFF; |
---|
| 793 | header[pos++] = (data >> 8) & 0xFF; |
---|
| 794 | header[pos++] = (data) & 0xFF; |
---|
| 795 | #else |
---|
[414] | 796 | header[pos++] = data & 0xff; |
---|
| 797 | header[pos++] = (data >> 8) & 0xff; |
---|
| 798 | header[pos++] = (data >> 16) & 0xff; |
---|
| 799 | header[pos++] = (data >> 24) & 0xff; |
---|
[1028] | 800 | #endif |
---|
[414] | 801 | } |
---|
[389] | 802 | |
---|
[580] | 803 | // INSOO |
---|
| 804 | // FOR DEBUGGING |
---|
[455] | 805 | void |
---|
[1028] | 806 | NanoVis::bmp_write_to_file(int frame_number, const char *directory_name) |
---|
[580] | 807 | { |
---|
[1028] | 808 | unsigned char header[SIZEOF_BMP_HEADER]; |
---|
[580] | 809 | int pos = 0; |
---|
| 810 | header[pos++] = 'B'; |
---|
| 811 | header[pos++] = 'M'; |
---|
| 812 | |
---|
| 813 | // BE CAREFUL: BMP files must have an even multiple of 4 bytes |
---|
| 814 | // on each scan line. If need be, we add padding to each line. |
---|
| 815 | int pad = 0; |
---|
| 816 | if ((3*win_width) % 4 > 0) { |
---|
| 817 | pad = 4 - ((3*win_width) % 4); |
---|
| 818 | } |
---|
| 819 | |
---|
| 820 | // file size in bytes |
---|
[1028] | 821 | int fsize = (3*win_width+pad)*win_height + SIZEOF_BMP_HEADER; |
---|
[580] | 822 | bmp_header_add_int(header, pos, fsize); |
---|
| 823 | |
---|
| 824 | // reserved value (must be 0) |
---|
| 825 | bmp_header_add_int(header, pos, 0); |
---|
| 826 | |
---|
| 827 | // offset in bytes to start of bitmap data |
---|
[1028] | 828 | bmp_header_add_int(header, pos, SIZEOF_BMP_HEADER); |
---|
[580] | 829 | |
---|
| 830 | // size of the BITMAPINFOHEADER |
---|
| 831 | bmp_header_add_int(header, pos, 40); |
---|
| 832 | |
---|
| 833 | // width of the image in pixels |
---|
| 834 | bmp_header_add_int(header, pos, win_width); |
---|
| 835 | |
---|
| 836 | // height of the image in pixels |
---|
| 837 | bmp_header_add_int(header, pos, win_height); |
---|
| 838 | |
---|
| 839 | // 1 plane + (24 bits/pixel << 16) |
---|
| 840 | bmp_header_add_int(header, pos, 1572865); |
---|
| 841 | |
---|
| 842 | // no compression |
---|
| 843 | // size of image for compression |
---|
| 844 | bmp_header_add_int(header, pos, 0); |
---|
| 845 | bmp_header_add_int(header, pos, 0); |
---|
| 846 | |
---|
| 847 | // x pixels per meter |
---|
| 848 | // y pixels per meter |
---|
| 849 | bmp_header_add_int(header, pos, 0); |
---|
| 850 | bmp_header_add_int(header, pos, 0); |
---|
| 851 | |
---|
| 852 | // number of colors used (0 = compute from bits/pixel) |
---|
| 853 | // number of important colors (0 = all colors important) |
---|
| 854 | bmp_header_add_int(header, pos, 0); |
---|
| 855 | bmp_header_add_int(header, pos, 0); |
---|
| 856 | |
---|
| 857 | // BE CAREFUL: BMP format wants BGR ordering for screen data |
---|
| 858 | unsigned char* scr = screen_buffer; |
---|
| 859 | for (int row=0; row < win_height; row++) { |
---|
| 860 | for (int col=0; col < win_width; col++) { |
---|
| 861 | unsigned char tmp = scr[2]; |
---|
| 862 | scr[2] = scr[0]; // B |
---|
| 863 | scr[0] = tmp; // R |
---|
| 864 | scr += 3; |
---|
| 865 | } |
---|
| 866 | scr += pad; // skip over padding already in screen data |
---|
| 867 | } |
---|
| 868 | |
---|
| 869 | FILE* f; |
---|
[861] | 870 | char filename[100]; |
---|
| 871 | if (frame_number >= 0) { |
---|
[902] | 872 | if (directory_name) |
---|
[955] | 873 | sprintf(filename, "%s/image%03d.bmp", directory_name, frame_number); |
---|
[902] | 874 | else |
---|
[955] | 875 | sprintf(filename, "/tmp/flow_animation/image%03d.bmp", frame_number); |
---|
[902] | 876 | |
---|
[887] | 877 | printf("Writing %s\n", filename); |
---|
[861] | 878 | f = fopen(filename, "wb"); |
---|
[955] | 879 | if (f == 0) { |
---|
| 880 | Trace("cannot create file\n"); |
---|
[906] | 881 | } |
---|
[955] | 882 | } else { |
---|
[861] | 883 | f = fopen("/tmp/image.bmp", "wb"); |
---|
[955] | 884 | if (f == 0) { |
---|
| 885 | Trace("cannot create file\n"); |
---|
[906] | 886 | } |
---|
[861] | 887 | } |
---|
[1028] | 888 | fwrite((void*) header, SIZEOF_BMP_HEADER, 1, f); |
---|
[580] | 889 | fwrite((void*) screen_buffer, (3*win_width+pad)*win_height, 1, f); |
---|
| 890 | fclose(f); |
---|
| 891 | } |
---|
| 892 | |
---|
| 893 | void |
---|
[1028] | 894 | NanoVis::bmp_write(const char *prefix) |
---|
[455] | 895 | { |
---|
[1028] | 896 | unsigned char header[SIZEOF_BMP_HEADER]; |
---|
[455] | 897 | int pos = 0; |
---|
[414] | 898 | |
---|
[461] | 899 | // BE CAREFUL: BMP files must have an even multiple of 4 bytes |
---|
| 900 | // on each scan line. If need be, we add padding to each line. |
---|
| 901 | int pad = 0; |
---|
| 902 | if ((3*win_width) % 4 > 0) { |
---|
| 903 | pad = 4 - ((3*win_width) % 4); |
---|
| 904 | } |
---|
[1028] | 905 | pad = 0; |
---|
| 906 | int fsize = (3*win_width+pad)*win_height + sizeof(header); |
---|
[461] | 907 | |
---|
[1028] | 908 | char string[200]; |
---|
| 909 | sprintf(string, "%s %d\n", prefix, fsize); |
---|
| 910 | write(0, string, strlen(string)); |
---|
| 911 | |
---|
| 912 | header[pos++] = 'B'; |
---|
| 913 | header[pos++] = 'M'; |
---|
| 914 | |
---|
[455] | 915 | // file size in bytes |
---|
| 916 | bmp_header_add_int(header, pos, fsize); |
---|
| 917 | |
---|
| 918 | // reserved value (must be 0) |
---|
| 919 | bmp_header_add_int(header, pos, 0); |
---|
| 920 | |
---|
| 921 | // offset in bytes to start of bitmap data |
---|
[1028] | 922 | bmp_header_add_int(header, pos, SIZEOF_BMP_HEADER); |
---|
[455] | 923 | |
---|
| 924 | // size of the BITMAPINFOHEADER |
---|
| 925 | bmp_header_add_int(header, pos, 40); |
---|
| 926 | |
---|
| 927 | // width of the image in pixels |
---|
| 928 | bmp_header_add_int(header, pos, win_width); |
---|
| 929 | |
---|
| 930 | // height of the image in pixels |
---|
| 931 | bmp_header_add_int(header, pos, win_height); |
---|
| 932 | |
---|
[461] | 933 | // 1 plane + (24 bits/pixel << 16) |
---|
[455] | 934 | bmp_header_add_int(header, pos, 1572865); |
---|
| 935 | |
---|
| 936 | // no compression |
---|
| 937 | // size of image for compression |
---|
| 938 | bmp_header_add_int(header, pos, 0); |
---|
| 939 | bmp_header_add_int(header, pos, 0); |
---|
| 940 | |
---|
| 941 | // x pixels per meter |
---|
| 942 | // y pixels per meter |
---|
| 943 | bmp_header_add_int(header, pos, 0); |
---|
| 944 | bmp_header_add_int(header, pos, 0); |
---|
| 945 | |
---|
| 946 | // number of colors used (0 = compute from bits/pixel) |
---|
| 947 | // number of important colors (0 = all colors important) |
---|
| 948 | bmp_header_add_int(header, pos, 0); |
---|
| 949 | bmp_header_add_int(header, pos, 0); |
---|
| 950 | |
---|
| 951 | // BE CAREFUL: BMP format wants BGR ordering for screen data |
---|
[461] | 952 | unsigned char* scr = screen_buffer; |
---|
| 953 | for (int row=0; row < win_height; row++) { |
---|
| 954 | for (int col=0; col < win_width; col++) { |
---|
| 955 | unsigned char tmp = scr[2]; |
---|
| 956 | scr[2] = scr[0]; // B |
---|
| 957 | scr[0] = tmp; // R |
---|
| 958 | scr += 3; |
---|
| 959 | } |
---|
| 960 | scr += pad; // skip over padding already in screen data |
---|
[455] | 961 | } |
---|
| 962 | |
---|
[1028] | 963 | write(0, header, SIZEOF_BMP_HEADER); |
---|
[461] | 964 | write(0, screen_buffer, (3*win_width+pad)*win_height); |
---|
[1028] | 965 | } |
---|
[580] | 966 | |
---|
[1028] | 967 | /* |
---|
| 968 | * ppm_write -- |
---|
| 969 | * |
---|
| 970 | * Writes the screen image as PPM binary data to the nanovisviewer |
---|
| 971 | * client. The PPM binary format is very simple. |
---|
| 972 | * |
---|
| 973 | * P6 w h 255\n |
---|
| 974 | * 3-byte RGB pixel data. |
---|
| 975 | * |
---|
| 976 | * The nanovisviewer client (using the TkImg library) will do less work |
---|
| 977 | * to unpack this format, as opposed to BMP or PNG. (This doesn't |
---|
| 978 | * eliminate the need to look into DXT compression performed on the GPU). |
---|
| 979 | * |
---|
| 980 | * Note that currently the image data from the screen is both row-padded |
---|
| 981 | * and the scan lines are reversed. This routine could be made even |
---|
| 982 | * simpler (faster) if the screen buffer is an array of packed 3-bytes |
---|
| 983 | * per pixels (no padding) and where the origin is the top-left corner. |
---|
| 984 | */ |
---|
| 985 | void |
---|
| 986 | NanoVis::ppm_write(const char *prefix) |
---|
| 987 | { |
---|
| 988 | #define PPM_MAXVAL 255 |
---|
| 989 | char header[200]; |
---|
| 990 | |
---|
| 991 | // Generate the PPM binary file header |
---|
| 992 | sprintf(header, "P6 %d %d %d\n", win_width, win_height, PPM_MAXVAL); |
---|
| 993 | |
---|
| 994 | size_t header_length = strlen(header); |
---|
| 995 | size_t data_length = win_width * win_height * 3; |
---|
| 996 | |
---|
| 997 | char command[200]; |
---|
| 998 | sprintf(command, "%s %d\n", prefix, header_length + data_length); |
---|
| 999 | |
---|
| 1000 | size_t wordsPerRow = (win_width * 24 + 31) / 32; |
---|
| 1001 | size_t bytesPerRow = wordsPerRow * 4; |
---|
| 1002 | size_t rowLength = win_width * 3; |
---|
| 1003 | size_t nRecs = win_height + 2; |
---|
| 1004 | |
---|
| 1005 | struct iovec *iov; |
---|
| 1006 | iov = (struct iovec *)malloc(sizeof(struct iovec) * nRecs); |
---|
| 1007 | |
---|
| 1008 | // Write the nanovisviewer command, then the image header and data. |
---|
| 1009 | // Command |
---|
| 1010 | iov[0].iov_base = command; |
---|
| 1011 | iov[0].iov_len = strlen(command); |
---|
| 1012 | // Header of image data |
---|
| 1013 | iov[1].iov_base = header; |
---|
| 1014 | iov[1].iov_len = header_length; |
---|
| 1015 | // Image data. |
---|
| 1016 | int y; |
---|
| 1017 | unsigned char *srcRowPtr = screen_buffer; |
---|
| 1018 | for (y = win_height + 1; y >= 2; y--) { |
---|
| 1019 | iov[y].iov_base = srcRowPtr; |
---|
| 1020 | iov[y].iov_len = rowLength; |
---|
| 1021 | srcRowPtr += bytesPerRow; |
---|
| 1022 | } |
---|
| 1023 | writev(0, iov, nRecs); |
---|
| 1024 | free(iov); |
---|
[455] | 1025 | } |
---|
| 1026 | |
---|
[835] | 1027 | #ifdef notdef |
---|
[226] | 1028 | //draw vectors |
---|
[835] | 1029 | void draw_arrows() |
---|
| 1030 | { |
---|
| 1031 | glColor4f(0.,0.,1.,1.); |
---|
| 1032 | for(int i=0; i<NMESH; i++){ |
---|
[887] | 1033 | for(int j=0; j<NMESH; j++){ |
---|
| 1034 | Vector2 v = grid.get(i, j); |
---|
| 1035 | |
---|
| 1036 | int x1 = i*DM; |
---|
| 1037 | int y1 = j*DM; |
---|
| 1038 | |
---|
| 1039 | int x2 = x1 + v.x; |
---|
| 1040 | int y2 = y1 + v.y; |
---|
| 1041 | |
---|
| 1042 | glBegin(GL_LINES); |
---|
| 1043 | glVertex2d(x1, y1); |
---|
| 1044 | glVertex2d(x2, y2); |
---|
| 1045 | glEnd(); |
---|
| 1046 | } |
---|
[226] | 1047 | } |
---|
| 1048 | } |
---|
[835] | 1049 | #endif |
---|
[226] | 1050 | |
---|
| 1051 | |
---|
| 1052 | /*----------------------------------------------------*/ |
---|
[834] | 1053 | static void |
---|
| 1054 | idle() |
---|
[580] | 1055 | { |
---|
[587] | 1056 | glutSetWindow(render_window); |
---|
[396] | 1057 | |
---|
[835] | 1058 | #ifdef notdef |
---|
| 1059 | struct timespec ts; |
---|
| 1060 | ts.tv_sec = 0; |
---|
| 1061 | ts.tv_nsec = 300000000; |
---|
| 1062 | nanosleep(&ts, 0); |
---|
| 1063 | #endif |
---|
[383] | 1064 | #ifdef XINETD |
---|
[587] | 1065 | xinetd_listen(); |
---|
[383] | 1066 | #else |
---|
[587] | 1067 | glutPostRedisplay(); |
---|
[383] | 1068 | #endif |
---|
[226] | 1069 | } |
---|
| 1070 | |
---|
[834] | 1071 | void |
---|
[835] | 1072 | NanoVis::display_offscreen_buffer() |
---|
[580] | 1073 | { |
---|
[834] | 1074 | glEnable(GL_TEXTURE_2D); |
---|
| 1075 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
---|
| 1076 | glBindTexture(GL_TEXTURE_2D, final_color_tex); |
---|
| 1077 | |
---|
| 1078 | glViewport(0, 0, win_width, win_height); |
---|
| 1079 | glMatrixMode(GL_PROJECTION); |
---|
| 1080 | glLoadIdentity(); |
---|
| 1081 | gluOrtho2D(0, win_width, 0, win_height); |
---|
| 1082 | glMatrixMode(GL_MODELVIEW); |
---|
| 1083 | glLoadIdentity(); |
---|
| 1084 | |
---|
[887] | 1085 | glColor3f(1.,1.,1.); //MUST HAVE THIS LINE!!! |
---|
[834] | 1086 | glBegin(GL_QUADS); |
---|
[932] | 1087 | { |
---|
| 1088 | glTexCoord2f(0, 0); glVertex2f(0, 0); |
---|
| 1089 | glTexCoord2f(1, 0); glVertex2f(win_width, 0); |
---|
| 1090 | glTexCoord2f(1, 1); glVertex2f(win_width, win_height); |
---|
| 1091 | glTexCoord2f(0, 1); glVertex2f(0, win_height); |
---|
| 1092 | } |
---|
[834] | 1093 | glEnd(); |
---|
[226] | 1094 | } |
---|
| 1095 | |
---|
| 1096 | |
---|
[923] | 1097 | #ifdef notdef |
---|
[226] | 1098 | |
---|
[834] | 1099 | static int |
---|
| 1100 | particle_distance_sort(const void* a, const void* b) |
---|
| 1101 | { |
---|
| 1102 | if((*((Particle*)a)).aux > (*((Particle*)b)).aux) { |
---|
[887] | 1103 | return -1; |
---|
[834] | 1104 | } else { |
---|
[887] | 1105 | return 1; |
---|
[834] | 1106 | } |
---|
[226] | 1107 | } |
---|
| 1108 | |
---|
[587] | 1109 | void soft_read_verts() |
---|
| 1110 | { |
---|
[1028] | 1111 | glReadPixels(0, 0, psys->psys_width, psys->psys_height, GL_RGB, GL_FLOAT, |
---|
| 1112 | vert); |
---|
[835] | 1113 | //fprintf(stderr, "soft_read_vert"); |
---|
| 1114 | |
---|
| 1115 | //cpu sort the distance |
---|
| 1116 | Particle* p; |
---|
| 1117 | p = (Particle*)malloc(sizeof(Particle)*psys->psys_width*psys->psys_height); |
---|
| 1118 | for (int i=0; i<psys->psys_width * psys->psys_height; i++) { |
---|
[887] | 1119 | float x = vert[3*i]; |
---|
| 1120 | float y = vert[3*i+1]; |
---|
| 1121 | float z = vert[3*i+2]; |
---|
| 1122 | |
---|
| 1123 | float dis = (x-live_obj_x)*(x-live_obj_x) + (y-live_obj_y)*(y-live_obj_y) + (z-live_obj_z)*(z-live_obj_z); |
---|
| 1124 | p[i].x = x; |
---|
| 1125 | p[i].y = y; |
---|
| 1126 | p[i].z = z; |
---|
| 1127 | p[i].aux = dis; |
---|
[835] | 1128 | } |
---|
| 1129 | |
---|
| 1130 | qsort(p, psys->psys_width * psys->psys_height, sizeof(Particle), particle_distance_sort); |
---|
| 1131 | |
---|
| 1132 | for(int i=0; i<psys->psys_width * psys->psys_height; i++){ |
---|
[887] | 1133 | vert[3*i] = p[i].x; |
---|
| 1134 | vert[3*i+1] = p[i].y; |
---|
| 1135 | vert[3*i+2] = p[i].z; |
---|
[835] | 1136 | } |
---|
| 1137 | |
---|
| 1138 | free(p); |
---|
[226] | 1139 | } |
---|
[835] | 1140 | #endif |
---|
[226] | 1141 | |
---|
[835] | 1142 | #ifdef notdef |
---|
[259] | 1143 | //display the content of a texture as a screen aligned quad |
---|
[835] | 1144 | void |
---|
| 1145 | display_texture(NVISid tex, int width, int height) |
---|
[587] | 1146 | { |
---|
[835] | 1147 | glPushMatrix(); |
---|
| 1148 | |
---|
| 1149 | glEnable(GL_TEXTURE_2D); |
---|
| 1150 | glBindTexture(GL_TEXTURE_RECTANGLE_NV, tex); |
---|
| 1151 | |
---|
| 1152 | glViewport(0, 0, width, height); |
---|
| 1153 | glMatrixMode(GL_PROJECTION); |
---|
| 1154 | glLoadIdentity(); |
---|
| 1155 | gluOrtho2D(0, width, 0, height); |
---|
| 1156 | glMatrixMode(GL_MODELVIEW); |
---|
| 1157 | glLoadIdentity(); |
---|
| 1158 | |
---|
| 1159 | cgGLBindProgram(m_passthru_fprog); |
---|
| 1160 | cgGLEnableProfile(CG_PROFILE_FP30); |
---|
| 1161 | |
---|
| 1162 | cgGLSetParameter4f(m_passthru_scale_param, 1.0, 1.0, 1.0, 1.0); |
---|
| 1163 | cgGLSetParameter4f(m_passthru_bias_param, 0.0, 0.0, 0.0, 0.0); |
---|
| 1164 | |
---|
| 1165 | draw_quad(width, height, width, height); |
---|
| 1166 | cgGLDisableProfile(CG_PROFILE_FP30); |
---|
| 1167 | |
---|
| 1168 | glPopMatrix(); |
---|
| 1169 | |
---|
[850] | 1170 | //assert(glGetError()==0); |
---|
[226] | 1171 | } |
---|
[835] | 1172 | #endif |
---|
[226] | 1173 | |
---|
| 1174 | |
---|
[259] | 1175 | //draw vertices in the main memory |
---|
[835] | 1176 | #ifdef notdef |
---|
| 1177 | void |
---|
| 1178 | soft_display_verts() |
---|
[587] | 1179 | { |
---|
[835] | 1180 | glDisable(GL_TEXTURE_2D); |
---|
| 1181 | glEnable(GL_BLEND); |
---|
| 1182 | |
---|
| 1183 | glPointSize(0.5); |
---|
| 1184 | glColor4f(0,0.8,0.8,0.6); |
---|
| 1185 | glBegin(GL_POINTS); |
---|
[932] | 1186 | { |
---|
| 1187 | for(int i=0; i < psys->psys_width * psys->psys_height; i++){ |
---|
| 1188 | glVertex3f(vert[3*i], vert[3*i+1], vert[3*i+2]); |
---|
| 1189 | } |
---|
[835] | 1190 | } |
---|
| 1191 | glEnd(); |
---|
| 1192 | //fprintf(stderr, "soft_display_vert"); |
---|
[226] | 1193 | } |
---|
[835] | 1194 | #endif |
---|
[226] | 1195 | |
---|
[251] | 1196 | #if 0 |
---|
[226] | 1197 | //oddeven sort on GPU |
---|
[834] | 1198 | void |
---|
| 1199 | sortstep() |
---|
[226] | 1200 | { |
---|
| 1201 | // perform one step of the current sorting algorithm |
---|
[835] | 1202 | |
---|
| 1203 | #ifdef notdef |
---|
[226] | 1204 | // swap buffers |
---|
| 1205 | int sourceBuffer = targetBuffer; |
---|
| 1206 | targetBuffer = (targetBuffer+1)%2; |
---|
| 1207 | int pstage = (1<<stage); |
---|
| 1208 | int ppass = (1<<pass); |
---|
| 1209 | int activeBitonicShader = 0; |
---|
[835] | 1210 | |
---|
[226] | 1211 | #ifdef _WIN32 |
---|
| 1212 | buffer->BindBuffer(wglTargets[sourceBuffer]); |
---|
| 1213 | #else |
---|
| 1214 | buffer->BindBuffer(glTargets[sourceBuffer]); |
---|
| 1215 | #endif |
---|
| 1216 | if (buffer->IsDoubleBuffered()) glDrawBuffer(glTargets[targetBuffer]); |
---|
[835] | 1217 | #endif |
---|
[226] | 1218 | |
---|
| 1219 | checkGLError("after db"); |
---|
| 1220 | |
---|
| 1221 | int pstage = (1<<stage); |
---|
| 1222 | int ppass = (1<<pass); |
---|
| 1223 | //int activeBitonicShader = 0; |
---|
| 1224 | |
---|
| 1225 | // switch on correct sorting shader |
---|
| 1226 | oddevenMergeSort.bind(); |
---|
| 1227 | glUniform3fARB(oddevenMergeSort.getUniformLocation("Param1"), float(pstage+pstage), |
---|
[887] | 1228 | float(ppass%pstage), float((pstage+pstage)-(ppass%pstage)-1)); |
---|
[932] | 1229 | glUniform3fARB(oddevenMergeSort.getUniformLocation("Param2"), |
---|
| 1230 | float(psys_width), float(psys_height), float(ppass)); |
---|
[226] | 1231 | glUniform1iARB(oddevenMergeSort.getUniformLocation("Data"), 0); |
---|
| 1232 | staticdebugmsg("sort","stage "<<pstage<<" pass "<<ppass); |
---|
[835] | 1233 | |
---|
| 1234 | // This clear is not necessary for sort to function. But if we are in |
---|
| 1235 | // interactive mode unused parts of the texture that are visible will look |
---|
| 1236 | // bad. |
---|
| 1237 | #ifdef notdef |
---|
| 1238 | if (!perfTest) glClear(GL_COLOR_BUFFER_BIT); |
---|
| 1239 | |
---|
| 1240 | buffer->Bind(); |
---|
| 1241 | buffer->EnableTextureTarget(); |
---|
| 1242 | #endif |
---|
| 1243 | |
---|
| 1244 | // Initiate the sorting step on the GPU a full-screen quad |
---|
[226] | 1245 | glBegin(GL_QUADS); |
---|
[932] | 1246 | { |
---|
[835] | 1247 | #ifdef notdef |
---|
[932] | 1248 | glMultiTexCoord4fARB(GL_TEXTURE0_ARB,0.0f,0.0f,0.0f,1.0f); |
---|
| 1249 | glVertex2f(-1.0f,-1.0f); |
---|
| 1250 | glMultiTexCoord4fARB(GL_TEXTURE0_ARB,float(psys_width),0.0f,1.0f,1.0f); |
---|
| 1251 | glVertex2f(1.0f,-1.0f); |
---|
| 1252 | glMultiTexCoord4fARB(GL_TEXTURE0_ARB,float(psys_width),float(psys_height),1.0f,0.0f); |
---|
| 1253 | glVertex2f(1.0f,1.0f); |
---|
| 1254 | glMultiTexCoord4fARB(GL_TEXTURE0_ARB,0.0f,float(psys_height),0.0f,0.0f); |
---|
| 1255 | glVertex2f(-1.0f,1.0f); |
---|
[835] | 1256 | #endif |
---|
[932] | 1257 | glMultiTexCoord4fARB(GL_TEXTURE0_ARB,0.0f,0.0f,0.0f,1.0f); |
---|
| 1258 | glVertex2f(0.,0.); |
---|
| 1259 | glMultiTexCoord4fARB(GL_TEXTURE0_ARB,float(psys_width),0.0f,1.0f,1.0f); |
---|
| 1260 | glVertex2f(float(psys_width), 0.); |
---|
| 1261 | glMultiTexCoord4fARB(GL_TEXTURE0_ARB,float(psys_width),float(psys_height),1.0f,0.0f); |
---|
| 1262 | glVertex2f(float(psys_width), float(psys_height)); |
---|
| 1263 | glMultiTexCoord4fARB(GL_TEXTURE0_ARB,0.0f,float(psys_height),0.0f,0.0f); |
---|
| 1264 | glVertex2f(0., float(psys_height)); |
---|
| 1265 | } |
---|
[226] | 1266 | glEnd(); |
---|
| 1267 | |
---|
| 1268 | // switch off sorting shader |
---|
| 1269 | oddevenMergeSort.release(); |
---|
| 1270 | |
---|
| 1271 | //buffer->DisableTextureTarget(); |
---|
| 1272 | |
---|
[850] | 1273 | //assert(glGetError()==0); |
---|
[226] | 1274 | } |
---|
[251] | 1275 | #endif |
---|
[226] | 1276 | |
---|
| 1277 | |
---|
[834] | 1278 | void |
---|
| 1279 | draw_3d_axis() |
---|
| 1280 | { |
---|
[587] | 1281 | glDisable(GL_TEXTURE_2D); |
---|
| 1282 | glEnable(GL_DEPTH_TEST); |
---|
[834] | 1283 | |
---|
| 1284 | //draw axes |
---|
| 1285 | GLUquadric *obj; |
---|
[392] | 1286 | |
---|
[834] | 1287 | obj = gluNewQuadric(); |
---|
| 1288 | |
---|
| 1289 | glDepthFunc(GL_LESS); |
---|
[827] | 1290 | glEnable(GL_COLOR_MATERIAL); |
---|
[834] | 1291 | glEnable(GL_DEPTH_TEST); |
---|
| 1292 | glDisable(GL_BLEND); |
---|
| 1293 | |
---|
| 1294 | int segments = 50; |
---|
| 1295 | |
---|
| 1296 | glColor3f(0.8, 0.8, 0.8); |
---|
| 1297 | glPushMatrix(); |
---|
| 1298 | glTranslatef(0.4, 0., 0.); |
---|
| 1299 | glRotatef(90, 1, 0, 0); |
---|
| 1300 | glRotatef(180, 0, 1, 0); |
---|
| 1301 | glScalef(0.0005, 0.0005, 0.0005); |
---|
| 1302 | glutStrokeCharacter(GLUT_STROKE_ROMAN, 'x'); |
---|
[887] | 1303 | glPopMatrix(); |
---|
[834] | 1304 | |
---|
| 1305 | glPushMatrix(); |
---|
| 1306 | glTranslatef(0., 0.4, 0.); |
---|
| 1307 | glRotatef(90, 1, 0, 0); |
---|
| 1308 | glRotatef(180, 0, 1, 0); |
---|
| 1309 | glScalef(0.0005, 0.0005, 0.0005); |
---|
| 1310 | glutStrokeCharacter(GLUT_STROKE_ROMAN, 'y'); |
---|
[887] | 1311 | glPopMatrix(); |
---|
[834] | 1312 | |
---|
| 1313 | glPushMatrix(); |
---|
| 1314 | glTranslatef(0., 0., 0.4); |
---|
| 1315 | glRotatef(90, 1, 0, 0); |
---|
| 1316 | glRotatef(180, 0, 1, 0); |
---|
| 1317 | glScalef(0.0005, 0.0005, 0.0005); |
---|
| 1318 | glutStrokeCharacter(GLUT_STROKE_ROMAN, 'z'); |
---|
[887] | 1319 | glPopMatrix(); |
---|
[834] | 1320 | |
---|
| 1321 | glEnable(GL_LIGHTING); |
---|
| 1322 | glEnable(GL_LIGHT0); |
---|
| 1323 | |
---|
| 1324 | //glColor3f(0.2, 0.2, 0.8); |
---|
| 1325 | glPushMatrix(); |
---|
| 1326 | glutSolidSphere(0.02, segments, segments ); |
---|
| 1327 | glPopMatrix(); |
---|
| 1328 | |
---|
| 1329 | glPushMatrix(); |
---|
[887] | 1330 | glRotatef(-90, 1, 0, 0); |
---|
[834] | 1331 | gluCylinder(obj, 0.01, 0.01, 0.3, segments, segments); |
---|
[887] | 1332 | glPopMatrix(); |
---|
[834] | 1333 | |
---|
| 1334 | glPushMatrix(); |
---|
| 1335 | glTranslatef(0., 0.3, 0.); |
---|
[887] | 1336 | glRotatef(-90, 1, 0, 0); |
---|
[834] | 1337 | gluCylinder(obj, 0.02, 0.0, 0.06, segments, segments); |
---|
[887] | 1338 | glPopMatrix(); |
---|
[834] | 1339 | |
---|
| 1340 | glPushMatrix(); |
---|
| 1341 | glRotatef(90, 0, 1, 0); |
---|
| 1342 | gluCylinder(obj, 0.01, 0.01, 0.3, segments, segments); |
---|
[887] | 1343 | glPopMatrix(); |
---|
[834] | 1344 | |
---|
| 1345 | glPushMatrix(); |
---|
| 1346 | glTranslatef(0.3, 0., 0.); |
---|
[887] | 1347 | glRotatef(90, 0, 1, 0); |
---|
[834] | 1348 | gluCylinder(obj, 0.02, 0.0, 0.06, segments, segments); |
---|
[887] | 1349 | glPopMatrix(); |
---|
[834] | 1350 | |
---|
| 1351 | glPushMatrix(); |
---|
| 1352 | gluCylinder(obj, 0.01, 0.01, 0.3, segments, segments); |
---|
[887] | 1353 | glPopMatrix(); |
---|
[834] | 1354 | |
---|
| 1355 | glPushMatrix(); |
---|
| 1356 | glTranslatef(0., 0., 0.3); |
---|
| 1357 | gluCylinder(obj, 0.02, 0.0, 0.06, segments, segments); |
---|
[887] | 1358 | glPopMatrix(); |
---|
[834] | 1359 | |
---|
| 1360 | glDisable(GL_LIGHTING); |
---|
| 1361 | glDisable(GL_DEPTH_TEST); |
---|
| 1362 | gluDeleteQuadric(obj); |
---|
| 1363 | |
---|
[587] | 1364 | glEnable(GL_TEXTURE_2D); |
---|
| 1365 | glDisable(GL_DEPTH_TEST); |
---|
[392] | 1366 | } |
---|
| 1367 | |
---|
[835] | 1368 | #ifdef notdef |
---|
[834] | 1369 | void |
---|
| 1370 | draw_axis() |
---|
[580] | 1371 | { |
---|
[834] | 1372 | glDisable(GL_TEXTURE_2D); |
---|
| 1373 | glEnable(GL_DEPTH_TEST); |
---|
| 1374 | |
---|
| 1375 | //red x |
---|
| 1376 | glColor3f(1,0,0); |
---|
| 1377 | glBegin(GL_LINES); |
---|
[862] | 1378 | { |
---|
[887] | 1379 | glVertex3f(0,0,0); |
---|
| 1380 | glVertex3f(1.5,0,0); |
---|
[862] | 1381 | } |
---|
[834] | 1382 | glEnd(); |
---|
| 1383 | |
---|
| 1384 | //blue y |
---|
| 1385 | glColor3f(0,0,1); |
---|
| 1386 | glBegin(GL_LINES); |
---|
[862] | 1387 | { |
---|
[887] | 1388 | glVertex3f(0,0,0); |
---|
| 1389 | glVertex3f(0,1.5,0); |
---|
[862] | 1390 | } |
---|
[834] | 1391 | glEnd(); |
---|
| 1392 | |
---|
| 1393 | //green z |
---|
| 1394 | glColor3f(0,1,0); |
---|
| 1395 | glBegin(GL_LINES); |
---|
[862] | 1396 | { |
---|
[887] | 1397 | glVertex3f(0,0,0); |
---|
| 1398 | glVertex3f(0,0,1.5); |
---|
[862] | 1399 | } |
---|
[834] | 1400 | glEnd(); |
---|
| 1401 | |
---|
| 1402 | glEnable(GL_TEXTURE_2D); |
---|
| 1403 | glDisable(GL_DEPTH_TEST); |
---|
[378] | 1404 | } |
---|
[835] | 1405 | #endif |
---|
[378] | 1406 | |
---|
[884] | 1407 | void NanoVis::update() |
---|
| 1408 | { |
---|
[887] | 1409 | if (vol_renderer->_volumeInterpolator->is_started()) { |
---|
| 1410 | struct timeval clock; |
---|
| 1411 | gettimeofday(&clock, NULL); |
---|
[932] | 1412 | double elapsed_time; |
---|
| 1413 | |
---|
| 1414 | elapsed_time = clock.tv_sec + clock.tv_usec/1000000.0 - |
---|
| 1415 | vol_renderer->_volumeInterpolator->getStartTime(); |
---|
[887] | 1416 | |
---|
[900] | 1417 | Trace("%lf %lf\n", elapsed_time, vol_renderer->_volumeInterpolator->getInterval()); |
---|
[887] | 1418 | float fraction; |
---|
| 1419 | float f; |
---|
[378] | 1420 | |
---|
[932] | 1421 | f = fmod((float) elapsed_time, (float)vol_renderer->_volumeInterpolator->getInterval()); |
---|
[900] | 1422 | if (f == 0.0) { |
---|
[887] | 1423 | fraction = 0.0f; |
---|
| 1424 | } else { |
---|
| 1425 | fraction = f / vol_renderer->_volumeInterpolator->getInterval(); |
---|
| 1426 | } |
---|
[900] | 1427 | Trace("fraction : %f\n", fraction); |
---|
[887] | 1428 | vol_renderer->_volumeInterpolator->update(fraction); |
---|
| 1429 | } |
---|
[884] | 1430 | } |
---|
| 1431 | |
---|
[932] | 1432 | void |
---|
| 1433 | NanoVis::SetVolumeRanges() |
---|
| 1434 | { |
---|
| 1435 | double xMin, xMax, yMin, yMax, zMin, zMax, wMin, wMax; |
---|
| 1436 | |
---|
| 1437 | xMin = yMin = zMin = wMin = DBL_MAX; |
---|
| 1438 | xMax = yMax = zMax = wMax = -DBL_MAX; |
---|
| 1439 | for (unsigned int i = 0; i < volume.size(); i++) { |
---|
| 1440 | Volume *volPtr; |
---|
| 1441 | |
---|
| 1442 | volPtr = volume[i]; |
---|
| 1443 | if (volPtr == NULL) { |
---|
| 1444 | continue; |
---|
| 1445 | } |
---|
| 1446 | if (!volPtr->enabled) { |
---|
| 1447 | continue; |
---|
| 1448 | } |
---|
| 1449 | if (xMin > volPtr->xAxis.Min()) { |
---|
| 1450 | xMin = volPtr->xAxis.Min(); |
---|
| 1451 | } |
---|
| 1452 | if (xMax < volPtr->xAxis.Max()) { |
---|
| 1453 | xMax = volPtr->xAxis.Max(); |
---|
| 1454 | } |
---|
| 1455 | if (yMin > volPtr->yAxis.Min()) { |
---|
| 1456 | yMin = volPtr->yAxis.Min(); |
---|
| 1457 | } |
---|
| 1458 | if (yMax < volPtr->yAxis.Max()) { |
---|
| 1459 | yMax = volPtr->yAxis.Max(); |
---|
| 1460 | } |
---|
| 1461 | if (zMin > volPtr->zAxis.Min()) { |
---|
| 1462 | zMin = volPtr->zAxis.Min(); |
---|
| 1463 | } |
---|
| 1464 | if (zMax < volPtr->zAxis.Max()) { |
---|
| 1465 | zMax = volPtr->zAxis.Max(); |
---|
| 1466 | } |
---|
| 1467 | if (wMin > volPtr->wAxis.Min()) { |
---|
| 1468 | wMin = volPtr->wAxis.Min(); |
---|
| 1469 | } |
---|
| 1470 | if (wMax < volPtr->wAxis.Max()) { |
---|
| 1471 | wMax = volPtr->wAxis.Max(); |
---|
| 1472 | } |
---|
| 1473 | } |
---|
| 1474 | if ((xMin < DBL_MAX) && (xMax > -DBL_MAX)) { |
---|
| 1475 | grid->xAxis.SetScale(xMin, xMax); |
---|
| 1476 | } |
---|
| 1477 | if ((yMin < DBL_MAX) && (yMax > -DBL_MAX)) { |
---|
| 1478 | grid->yAxis.SetScale(yMin, yMax); |
---|
| 1479 | } |
---|
| 1480 | if ((zMin < DBL_MAX) && (zMax > -DBL_MAX)) { |
---|
| 1481 | grid->zAxis.SetScale(zMin, zMax); |
---|
| 1482 | } |
---|
| 1483 | if ((wMin < DBL_MAX) && (wMax > -DBL_MAX)) { |
---|
| 1484 | Volume::valueMin = wMin; |
---|
| 1485 | Volume::valueMax = wMax; |
---|
| 1486 | } |
---|
| 1487 | Volume::update_pending = false; |
---|
| 1488 | } |
---|
| 1489 | |
---|
| 1490 | void |
---|
| 1491 | NanoVis::SetHeightmapRanges() |
---|
| 1492 | { |
---|
| 1493 | double xMin, xMax, yMin, yMax, zMin, zMax, wMin, wMax; |
---|
| 1494 | |
---|
| 1495 | xMin = yMin = zMin = wMin = DBL_MAX; |
---|
| 1496 | xMax = yMax = zMax = wMax = -DBL_MAX; |
---|
| 1497 | for (unsigned int i = 0; i < heightMap.size(); i++) { |
---|
| 1498 | HeightMap *hmPtr; |
---|
| 1499 | |
---|
| 1500 | hmPtr = heightMap[i]; |
---|
| 1501 | if (hmPtr == NULL) { |
---|
| 1502 | continue; |
---|
| 1503 | } |
---|
| 1504 | if (xMin > hmPtr->xAxis.Min()) { |
---|
| 1505 | xMin = hmPtr->xAxis.Min(); |
---|
| 1506 | } |
---|
| 1507 | if (xMax < hmPtr->xAxis.Max()) { |
---|
| 1508 | xMax = hmPtr->xAxis.Max(); |
---|
| 1509 | } |
---|
| 1510 | if (yMin > hmPtr->yAxis.Min()) { |
---|
| 1511 | yMin = hmPtr->yAxis.Min(); |
---|
| 1512 | } |
---|
| 1513 | if (yMax < hmPtr->yAxis.Max()) { |
---|
| 1514 | yMax = hmPtr->yAxis.Max(); |
---|
| 1515 | } |
---|
| 1516 | if (zMin > hmPtr->zAxis.Min()) { |
---|
| 1517 | zMin = hmPtr->zAxis.Min(); |
---|
| 1518 | } |
---|
| 1519 | if (zMax < hmPtr->zAxis.Max()) { |
---|
| 1520 | zMax = hmPtr->zAxis.Max(); |
---|
| 1521 | } |
---|
| 1522 | if (wMin > hmPtr->wAxis.Min()) { |
---|
| 1523 | wMin = hmPtr->wAxis.Min(); |
---|
| 1524 | } |
---|
| 1525 | if (wMax < hmPtr->wAxis.Max()) { |
---|
| 1526 | wMax = hmPtr->wAxis.Max(); |
---|
| 1527 | } |
---|
| 1528 | } |
---|
| 1529 | if ((xMin < DBL_MAX) && (xMax > -DBL_MAX)) { |
---|
| 1530 | grid->xAxis.SetScale(xMin, xMax); |
---|
| 1531 | } |
---|
| 1532 | if ((yMin < DBL_MAX) && (yMax > -DBL_MAX)) { |
---|
| 1533 | grid->yAxis.SetScale(yMin, yMax); |
---|
| 1534 | } |
---|
| 1535 | if ((zMin < DBL_MAX) && (zMax > -DBL_MAX)) { |
---|
| 1536 | grid->zAxis.SetScale(zMin, zMax); |
---|
| 1537 | } |
---|
| 1538 | if ((wMin < DBL_MAX) && (wMax > -DBL_MAX)) { |
---|
| 1539 | HeightMap::valueMin = wMin; |
---|
| 1540 | HeightMap::valueMax = wMax; |
---|
| 1541 | } |
---|
| 1542 | HeightMap::update_pending = false; |
---|
| 1543 | } |
---|
| 1544 | |
---|
[226] | 1545 | /*----------------------------------------------------*/ |
---|
[834] | 1546 | void |
---|
[835] | 1547 | NanoVis::display() |
---|
[226] | 1548 | { |
---|
[850] | 1549 | //assert(glGetError()==0); |
---|
[932] | 1550 | if (HeightMap::update_pending) { |
---|
| 1551 | SetHeightmapRanges(); |
---|
| 1552 | } |
---|
| 1553 | if (Volume::update_pending) { |
---|
| 1554 | SetVolumeRanges(); |
---|
| 1555 | } |
---|
[587] | 1556 | //start final rendering |
---|
| 1557 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear screen |
---|
[226] | 1558 | |
---|
[834] | 1559 | if (volume_mode) { |
---|
[587] | 1560 | //3D rendering mode |
---|
| 1561 | glEnable(GL_TEXTURE_2D); |
---|
| 1562 | glEnable(GL_DEPTH_TEST); |
---|
[1028] | 1563 | |
---|
[587] | 1564 | //camera setting activated |
---|
| 1565 | cam->activate(); |
---|
[887] | 1566 | |
---|
[587] | 1567 | //set up the orientation of items in the scene. |
---|
| 1568 | glPushMatrix(); |
---|
| 1569 | switch (updir) { |
---|
| 1570 | case 1: // x |
---|
| 1571 | glRotatef(90, 0, 0, 1); |
---|
| 1572 | glRotatef(90, 1, 0, 0); |
---|
| 1573 | break; |
---|
[226] | 1574 | |
---|
[587] | 1575 | case 2: // y |
---|
| 1576 | // this is the default |
---|
| 1577 | break; |
---|
[887] | 1578 | |
---|
[587] | 1579 | case 3: // z |
---|
| 1580 | glRotatef(-90, 1, 0, 0); |
---|
| 1581 | glRotatef(-90, 0, 0, 1); |
---|
| 1582 | break; |
---|
[887] | 1583 | |
---|
[587] | 1584 | case -1: // -x |
---|
| 1585 | glRotatef(-90, 0, 0, 1); |
---|
| 1586 | break; |
---|
[887] | 1587 | |
---|
[587] | 1588 | case -2: // -y |
---|
| 1589 | glRotatef(180, 0, 0, 1); |
---|
| 1590 | glRotatef(-90, 0, 1, 0); |
---|
| 1591 | break; |
---|
[887] | 1592 | |
---|
[587] | 1593 | case -3: // -z |
---|
| 1594 | glRotatef(90, 1, 0, 0); |
---|
| 1595 | break; |
---|
| 1596 | } |
---|
[887] | 1597 | |
---|
[854] | 1598 | // TBD : This will be removed after being sure that all the functions work well. |
---|
| 1599 | //glPushMatrix(); |
---|
| 1600 | |
---|
[587] | 1601 | //now render things in the scene |
---|
[834] | 1602 | if (axis_on) { |
---|
[887] | 1603 | draw_3d_axis(); |
---|
| 1604 | } |
---|
[851] | 1605 | if (grid->isVisible()) { |
---|
[848] | 1606 | grid->render(); |
---|
[776] | 1607 | } |
---|
[862] | 1608 | if (licRenderer && licRenderer->isActivated()) { |
---|
[851] | 1609 | licRenderer->render(); |
---|
| 1610 | } |
---|
[862] | 1611 | if (particleRenderer && particleRenderer->isActivated()) { |
---|
[850] | 1612 | particleRenderer->render(); |
---|
| 1613 | } |
---|
[587] | 1614 | //soft_display_verts(); |
---|
| 1615 | //perf->enable(); |
---|
| 1616 | //perf->disable(); |
---|
| 1617 | //fprintf(stderr, "particle pixels: %d\n", perf->get_pixel_count()); |
---|
| 1618 | //perf->reset(); |
---|
[887] | 1619 | |
---|
[854] | 1620 | //perf->enable(); |
---|
[848] | 1621 | vol_renderer->render_all(); |
---|
[854] | 1622 | //perf->disable(); |
---|
[887] | 1623 | |
---|
[862] | 1624 | for (unsigned int i = 0; i < heightMap.size(); ++i) { |
---|
[848] | 1625 | if (heightMap[i]->isVisible()) { |
---|
| 1626 | heightMap[i]->render(renderContext); |
---|
[887] | 1627 | } |
---|
[776] | 1628 | } |
---|
[587] | 1629 | glPopMatrix(); |
---|
[834] | 1630 | } else { |
---|
[587] | 1631 | //2D rendering mode |
---|
| 1632 | perf->enable(); |
---|
| 1633 | plane_render->render(); |
---|
| 1634 | perf->disable(); |
---|
[834] | 1635 | } |
---|
[378] | 1636 | |
---|
[391] | 1637 | #ifdef XINETD |
---|
[587] | 1638 | float cost = perf->get_pixel_count(); |
---|
| 1639 | write(3, &cost, sizeof(cost)); |
---|
[391] | 1640 | #endif |
---|
[587] | 1641 | perf->reset(); |
---|
[374] | 1642 | |
---|
[226] | 1643 | } |
---|
| 1644 | |
---|
[835] | 1645 | #ifndef XINETD |
---|
| 1646 | void |
---|
| 1647 | NanoVis::mouse(int button, int state, int x, int y) |
---|
[834] | 1648 | { |
---|
| 1649 | if(button==GLUT_LEFT_BUTTON){ |
---|
[887] | 1650 | if (state==GLUT_DOWN) { |
---|
| 1651 | left_last_x = x; |
---|
| 1652 | left_last_y = y; |
---|
| 1653 | left_down = true; |
---|
| 1654 | right_down = false; |
---|
| 1655 | } else { |
---|
| 1656 | left_down = false; |
---|
| 1657 | right_down = false; |
---|
| 1658 | } |
---|
[834] | 1659 | } else { |
---|
[887] | 1660 | //fprintf(stderr, "right mouse\n"); |
---|
[226] | 1661 | |
---|
[887] | 1662 | if(state==GLUT_DOWN){ |
---|
| 1663 | //fprintf(stderr, "right mouse down\n"); |
---|
| 1664 | right_last_x = x; |
---|
| 1665 | right_last_y = y; |
---|
| 1666 | left_down = false; |
---|
| 1667 | right_down = true; |
---|
| 1668 | } else { |
---|
| 1669 | //fprintf(stderr, "right mouse up\n"); |
---|
| 1670 | left_down = false; |
---|
| 1671 | right_down = false; |
---|
| 1672 | } |
---|
[226] | 1673 | } |
---|
[834] | 1674 | } |
---|
[226] | 1675 | |
---|
[835] | 1676 | void |
---|
| 1677 | NanoVis::update_rot(int delta_x, int delta_y) |
---|
[834] | 1678 | { |
---|
| 1679 | live_rot_x += delta_x; |
---|
| 1680 | live_rot_y += delta_y; |
---|
| 1681 | |
---|
| 1682 | if (live_rot_x > 360.0) { |
---|
[887] | 1683 | live_rot_x -= 360.0; |
---|
[834] | 1684 | } else if(live_rot_x < -360.0) { |
---|
[887] | 1685 | live_rot_x += 360.0; |
---|
[226] | 1686 | } |
---|
[834] | 1687 | if (live_rot_y > 360.0) { |
---|
[887] | 1688 | live_rot_y -= 360.0; |
---|
[834] | 1689 | } else if(live_rot_y < -360.0) { |
---|
[887] | 1690 | live_rot_y += 360.0; |
---|
[226] | 1691 | } |
---|
[834] | 1692 | cam->rotate(live_rot_x, live_rot_y, live_rot_z); |
---|
[226] | 1693 | } |
---|
| 1694 | |
---|
[835] | 1695 | void |
---|
| 1696 | NanoVis::update_trans(int delta_x, int delta_y, int delta_z) |
---|
[834] | 1697 | { |
---|
| 1698 | live_obj_x += delta_x*0.03; |
---|
| 1699 | live_obj_y += delta_y*0.03; |
---|
| 1700 | live_obj_z += delta_z*0.03; |
---|
[226] | 1701 | } |
---|
| 1702 | |
---|
[835] | 1703 | void |
---|
| 1704 | NanoVis::keyboard(unsigned char key, int x, int y) |
---|
[834] | 1705 | { |
---|
[383] | 1706 | bool log = false; |
---|
| 1707 | |
---|
[834] | 1708 | switch (key) { |
---|
| 1709 | case 'q': |
---|
| 1710 | exit(0); |
---|
| 1711 | break; |
---|
| 1712 | case '+': |
---|
| 1713 | lic_slice_z+=0.05; |
---|
| 1714 | lic->set_offset(lic_slice_z); |
---|
| 1715 | break; |
---|
| 1716 | case '-': |
---|
| 1717 | lic_slice_z-=0.05; |
---|
| 1718 | lic->set_offset(lic_slice_z); |
---|
| 1719 | break; |
---|
| 1720 | case ',': |
---|
| 1721 | lic_slice_x+=0.05; |
---|
| 1722 | //init_particles(); |
---|
| 1723 | break; |
---|
| 1724 | case '.': |
---|
| 1725 | lic_slice_x-=0.05; |
---|
| 1726 | //init_particles(); |
---|
| 1727 | break; |
---|
| 1728 | case '1': |
---|
| 1729 | //advect = true; |
---|
| 1730 | break; |
---|
| 1731 | case '2': |
---|
| 1732 | //psys_x+=0.05; |
---|
| 1733 | break; |
---|
| 1734 | case '3': |
---|
| 1735 | //psys_x-=0.05; |
---|
| 1736 | break; |
---|
| 1737 | case 'w': //zoom out |
---|
| 1738 | live_obj_z-=0.05; |
---|
| 1739 | log = true; |
---|
| 1740 | cam->move(live_obj_x, live_obj_y, live_obj_z); |
---|
| 1741 | break; |
---|
| 1742 | case 's': //zoom in |
---|
| 1743 | live_obj_z+=0.05; |
---|
| 1744 | log = true; |
---|
| 1745 | cam->move(live_obj_x, live_obj_y, live_obj_z); |
---|
| 1746 | break; |
---|
| 1747 | case 'a': //left |
---|
| 1748 | live_obj_x-=0.05; |
---|
| 1749 | log = true; |
---|
| 1750 | cam->move(live_obj_x, live_obj_y, live_obj_z); |
---|
| 1751 | break; |
---|
| 1752 | case 'd': //right |
---|
| 1753 | live_obj_x+=0.05; |
---|
| 1754 | log = true; |
---|
| 1755 | cam->move(live_obj_x, live_obj_y, live_obj_z); |
---|
| 1756 | break; |
---|
| 1757 | case 'i': |
---|
| 1758 | //init_particles(); |
---|
| 1759 | break; |
---|
| 1760 | case 'v': |
---|
[848] | 1761 | vol_renderer->switch_volume_mode(); |
---|
[834] | 1762 | break; |
---|
| 1763 | case 'b': |
---|
[848] | 1764 | vol_renderer->switch_slice_mode(); |
---|
[834] | 1765 | break; |
---|
| 1766 | case 'n': |
---|
[835] | 1767 | resize_offscreen_buffer(win_width*2, win_height*2); |
---|
[834] | 1768 | break; |
---|
| 1769 | case 'm': |
---|
[835] | 1770 | resize_offscreen_buffer(win_width/2, win_height/2); |
---|
[834] | 1771 | break; |
---|
| 1772 | default: |
---|
| 1773 | break; |
---|
[887] | 1774 | } |
---|
[383] | 1775 | #ifdef EVENTLOG |
---|
| 1776 | if(log){ |
---|
[834] | 1777 | float param[3] = {live_obj_x, live_obj_y, live_obj_z}; |
---|
| 1778 | Event* tmp = new Event(EVENT_MOVE, param, NvGetTimeInterval()); |
---|
| 1779 | tmp->write(event_log); |
---|
| 1780 | delete tmp; |
---|
[383] | 1781 | } |
---|
| 1782 | #endif |
---|
[226] | 1783 | } |
---|
| 1784 | |
---|
[835] | 1785 | void |
---|
| 1786 | NanoVis::motion(int x, int y) |
---|
[587] | 1787 | { |
---|
[887] | 1788 | int old_x, old_y; |
---|
[226] | 1789 | |
---|
| 1790 | if(left_down){ |
---|
[887] | 1791 | old_x = left_last_x; |
---|
| 1792 | old_y = left_last_y; |
---|
[834] | 1793 | } else if(right_down){ |
---|
[887] | 1794 | old_x = right_last_x; |
---|
| 1795 | old_y = right_last_y; |
---|
[226] | 1796 | } |
---|
[834] | 1797 | |
---|
[226] | 1798 | int delta_x = x - old_x; |
---|
| 1799 | int delta_y = y - old_y; |
---|
[834] | 1800 | |
---|
[226] | 1801 | //more coarse event handling |
---|
[396] | 1802 | //if(abs(delta_x)<10 && abs(delta_y)<10) |
---|
[834] | 1803 | //return; |
---|
| 1804 | |
---|
[226] | 1805 | if(left_down){ |
---|
[887] | 1806 | left_last_x = x; |
---|
| 1807 | left_last_y = y; |
---|
| 1808 | |
---|
| 1809 | update_rot(-delta_y, -delta_x); |
---|
[834] | 1810 | } else if (right_down){ |
---|
[887] | 1811 | //fprintf(stderr, "right mouse motion (%d,%d)\n", x, y); |
---|
| 1812 | |
---|
| 1813 | right_last_x = x; |
---|
| 1814 | right_last_y = y; |
---|
| 1815 | |
---|
| 1816 | update_trans(0, 0, delta_x); |
---|
[226] | 1817 | } |
---|
[834] | 1818 | |
---|
[383] | 1819 | #ifdef EVENTLOG |
---|
| 1820 | float param[3] = {live_rot_x, live_rot_y, live_rot_z}; |
---|
[587] | 1821 | Event* tmp = new Event(EVENT_ROTATE, param, NvGetTimeInterval()); |
---|
| 1822 | tmp->write(event_log); |
---|
[383] | 1823 | delete tmp; |
---|
| 1824 | #endif |
---|
[226] | 1825 | glutPostRedisplay(); |
---|
| 1826 | } |
---|
| 1827 | |
---|
[835] | 1828 | #endif /*XINETD*/ |
---|
| 1829 | |
---|
| 1830 | #ifdef notdef |
---|
| 1831 | |
---|
[383] | 1832 | #ifdef XINETD |
---|
[835] | 1833 | void |
---|
| 1834 | init_service() |
---|
| 1835 | { |
---|
| 1836 | //open log and map stderr to log file |
---|
| 1837 | xinetd_log = fopen("/tmp/log.txt", "w"); |
---|
| 1838 | close(2); |
---|
| 1839 | dup2(fileno(xinetd_log), 2); |
---|
| 1840 | dup2(2,1); |
---|
| 1841 | |
---|
| 1842 | //flush junk |
---|
| 1843 | fflush(stdout); |
---|
| 1844 | fflush(stderr); |
---|
[383] | 1845 | } |
---|
| 1846 | |
---|
[835] | 1847 | void |
---|
| 1848 | end_service() |
---|
| 1849 | { |
---|
| 1850 | //close log file |
---|
| 1851 | fclose(xinetd_log); |
---|
[383] | 1852 | } |
---|
[887] | 1853 | #endif /*XINETD*/ |
---|
[383] | 1854 | |
---|
[835] | 1855 | void |
---|
| 1856 | init_event_log() |
---|
| 1857 | { |
---|
| 1858 | event_log = fopen("event.txt", "w"); |
---|
| 1859 | assert(event_log!=0); |
---|
| 1860 | |
---|
| 1861 | struct timeval time; |
---|
| 1862 | gettimeofday(&time, NULL); |
---|
| 1863 | cur_time = time.tv_sec*1000. + time.tv_usec/1000.; |
---|
[383] | 1864 | } |
---|
| 1865 | |
---|
[835] | 1866 | void |
---|
| 1867 | end_event_log() |
---|
| 1868 | { |
---|
| 1869 | fclose(event_log); |
---|
[383] | 1870 | } |
---|
[391] | 1871 | |
---|
[835] | 1872 | double |
---|
| 1873 | get_time_interval() |
---|
| 1874 | { |
---|
| 1875 | struct timeval time; |
---|
| 1876 | gettimeofday(&time, NULL); |
---|
| 1877 | double new_time = time.tv_sec*1000. + time.tv_usec/1000.; |
---|
| 1878 | |
---|
| 1879 | double interval = new_time - cur_time; |
---|
| 1880 | cur_time = new_time; |
---|
| 1881 | return interval; |
---|
[391] | 1882 | } |
---|
[835] | 1883 | #endif |
---|
[391] | 1884 | |
---|
[776] | 1885 | void removeAllData() |
---|
| 1886 | { |
---|
| 1887 | // |
---|
| 1888 | } |
---|
[383] | 1889 | |
---|
[755] | 1890 | |
---|
[226] | 1891 | /*----------------------------------------------------*/ |
---|
[835] | 1892 | int |
---|
| 1893 | main(int argc, char** argv) |
---|
[755] | 1894 | { |
---|
[834] | 1895 | char *path; |
---|
| 1896 | path = NULL; |
---|
[755] | 1897 | while(1) { |
---|
| 1898 | int c; |
---|
| 1899 | int option_index = 0; |
---|
| 1900 | struct option long_options[] = { |
---|
[887] | 1901 | // name, has_arg, flag, val |
---|
| 1902 | { 0,0,0,0 }, |
---|
[755] | 1903 | }; |
---|
| 1904 | |
---|
| 1905 | c = getopt_long(argc, argv, "+p:", long_options, &option_index); |
---|
[835] | 1906 | if (c == -1) { |
---|
[755] | 1907 | break; |
---|
[887] | 1908 | } |
---|
[755] | 1909 | switch(c) { |
---|
[887] | 1910 | case 'p': |
---|
| 1911 | path = optarg; |
---|
| 1912 | break; |
---|
| 1913 | default: |
---|
| 1914 | fprintf(stderr,"Don't know what option '%c'.\n", c); |
---|
| 1915 | return 1; |
---|
[755] | 1916 | } |
---|
| 1917 | } |
---|
| 1918 | |
---|
[611] | 1919 | R2FilePath::getInstance()->setWorkingDirectory(argc, (const char**) argv); |
---|
[835] | 1920 | |
---|
[389] | 1921 | #ifdef XINETD |
---|
[835] | 1922 | signal(SIGPIPE,SIG_IGN); |
---|
| 1923 | NvInitService(); |
---|
[389] | 1924 | #endif |
---|
[835] | 1925 | |
---|
| 1926 | glutInit(&argc, argv); |
---|
| 1927 | glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA); |
---|
| 1928 | |
---|
| 1929 | glutInitWindowSize(NanoVis::win_width, NanoVis::win_height); |
---|
| 1930 | |
---|
| 1931 | glutInitWindowPosition(10, 10); |
---|
| 1932 | render_window = glutCreateWindow(argv[0]); |
---|
| 1933 | glutDisplayFunc(NanoVis::display); |
---|
| 1934 | |
---|
[427] | 1935 | #ifndef XINETD |
---|
[835] | 1936 | glutMouseFunc(NanoVis::mouse); |
---|
| 1937 | glutMotionFunc(NanoVis::motion); |
---|
| 1938 | glutKeyboardFunc(NanoVis::keyboard); |
---|
[427] | 1939 | #endif |
---|
[835] | 1940 | |
---|
| 1941 | glutIdleFunc(idle); |
---|
| 1942 | glutReshapeFunc(NanoVis::resize_offscreen_buffer); |
---|
| 1943 | |
---|
[848] | 1944 | NanoVis::init(path); |
---|
[835] | 1945 | NanoVis::initGL(); |
---|
| 1946 | initTcl(); |
---|
| 1947 | |
---|
[383] | 1948 | #ifdef EVENTLOG |
---|
[835] | 1949 | NvInitEventLog(); |
---|
[383] | 1950 | #endif |
---|
[587] | 1951 | //event loop |
---|
| 1952 | glutMainLoop(); |
---|
[835] | 1953 | |
---|
[776] | 1954 | removeAllData(); |
---|
[835] | 1955 | |
---|
[580] | 1956 | NvExit(); |
---|
[835] | 1957 | |
---|
[580] | 1958 | return 0; |
---|
[226] | 1959 | } |
---|
[834] | 1960 | |
---|