1 | /* |
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2 | * ---------------------------------------------------------------------- |
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3 | * nanovis.h: package header |
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4 | * |
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5 | * ====================================================================== |
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6 | * AUTHOR: Wei Qiao <qiaow@purdue.edu> |
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7 | * Purdue Rendering and Perceptualization Lab (PURPL) |
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8 | * |
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9 | * Copyright (c) 2004-2006 Purdue Research Foundation |
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10 | * |
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11 | * See the file "license.terms" for information on usage and |
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12 | * redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES. |
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13 | * ====================================================================== |
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14 | */ |
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15 | #ifndef __NANOVIS_H__ |
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16 | #define __NANOVIS_H__ |
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17 | |
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18 | #include <tcl.h> |
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19 | |
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20 | #include <GL/glew.h> |
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21 | #include <GL/glut.h> |
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22 | #include <Cg/cgGL.h> |
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23 | #include <stdlib.h> |
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24 | #include <math.h> |
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25 | #include <time.h> |
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26 | #include <iostream> |
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27 | #include <stdio.h> |
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28 | #include <assert.h> |
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29 | #include <float.h> |
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30 | #include <getopt.h> |
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31 | #include <stdio.h> |
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32 | #include <math.h> |
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33 | #include <fstream> |
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34 | #include <sstream> |
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35 | #include <string> |
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36 | #include <sys/time.h> |
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37 | #include <sys/types.h> |
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38 | #include <unistd.h> |
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39 | #include <fcntl.h> |
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40 | #include <signal.h> |
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41 | |
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42 | #include "define.h" |
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43 | #include "global.h" |
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44 | #include "socket/Socket.h" |
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45 | #include "NvCamera.h" |
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46 | #include "ConvexPolygon.h" |
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47 | #include "Texture3D.h" |
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48 | #include "Texture2D.h" |
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49 | #include "Texture1D.h" |
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50 | #include "TransferFunction.h" |
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51 | #include "Mat4x4.h" |
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52 | #include "Volume.h" |
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53 | #include "NvParticleRenderer.h" |
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54 | #include "PerfQuery.h" |
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55 | #include "Event.h" |
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56 | #include "VolumeRenderer.h" |
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57 | #include "PlaneRenderer.h" |
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58 | #include "NvColorTableRenderer.h" |
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59 | #include "PointSetRenderer.h" |
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60 | #include "PointSet.h" |
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61 | #include "HeightMap.h" |
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62 | #include "Grid.h" |
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63 | |
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64 | #include "config.h" |
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65 | |
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66 | |
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67 | //defines for the image based flow visualization |
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68 | #define NPN 256 //resolution of background pattern |
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69 | #define NMESH 256 //resolution of flow mesh |
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70 | #define DM ((float) (1.0/(NMESH-1.0))) //distance in world coords between mesh lines |
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71 | #define NPIX 512 //display size |
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72 | #define SCALE 3.0 //scale for background pattern. small value -> fine texture |
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73 | |
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74 | struct Vector2 { |
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75 | float x, y; |
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76 | float mag(void) { |
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77 | return sqrt(x*x+y*y); |
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78 | } |
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79 | }; |
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80 | |
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81 | struct RegGrid2{ |
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82 | int width, height; |
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83 | Vector2* field; |
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84 | |
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85 | RegGrid2(int w, int h){ |
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86 | width = w; |
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87 | height = h; |
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88 | field = new Vector2[w*h]; |
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89 | } |
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90 | |
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91 | void put(Vector2& v, int x ,int y) { |
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92 | field[x+y*width] = v; |
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93 | } |
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94 | |
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95 | Vector2& get(int x, int y) { |
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96 | return field[x+y*width]; |
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97 | } |
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98 | }; |
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99 | |
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100 | class NvLIC; |
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101 | |
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102 | class NanoVis { |
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103 | //frame buffer for final rendering |
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104 | static NVISid final_fbo, final_color_tex, final_depth_rb; |
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105 | public: |
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106 | static VolumeRenderer* vol_renderer; |
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107 | static PointSetRenderer* pointset_renderer; |
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108 | static NvParticleRenderer* particleRenderer; |
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109 | static NvLIC* licRenderer; |
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110 | static vector<PointSet*> pointSet; |
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111 | static PlaneRenderer* plane_render; |
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112 | |
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113 | /** |
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114 | * pointers to 2D planes, currently handle up 10 |
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115 | */ |
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116 | static Texture2D* plane[10]; |
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117 | static NvColorTableRenderer* color_table_renderer; |
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118 | static graphics::RenderContext* renderContext; |
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119 | static vector<HeightMap*> heightMap; |
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120 | static unsigned char* screen_buffer; |
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121 | static vector<Volume*> volume; |
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122 | static Grid* grid; |
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123 | static R2Fonts* fonts; |
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124 | static int n_volumes; |
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125 | static int updir; |
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126 | static NvCamera *cam; |
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127 | |
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128 | static float lic_slice_x; |
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129 | static float lic_slice_y; |
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130 | static float lic_slice_z; |
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131 | static int lic_axis; /* 0:x, 1:y, 2:z */ |
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132 | |
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133 | static bool axis_on; |
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134 | static bool config_pending; // Indicates if the limits need to be recomputed. |
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135 | static int win_width; //size of the render window |
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136 | static int win_height; //size of the render window |
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137 | |
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138 | |
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139 | static bool lic_on; |
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140 | static bool particle_on; |
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141 | static bool vector_on; |
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142 | |
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143 | |
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144 | static TransferFunction* get_transfunc(const char *name); |
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145 | static TransferFunction* DefineTransferFunction(const char *name, |
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146 | size_t n, float *data); |
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147 | static void SetVolumeRanges(void); |
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148 | static void SetHeightmapRanges(void); |
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149 | static void init(const char* path); |
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150 | static void initGL(void); |
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151 | static void init_lic(void); |
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152 | static void init_offscreen_buffer(void); |
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153 | static void initParticle(); |
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154 | static void resize_offscreen_buffer(int w, int h); |
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155 | static void ppm_write(const char *prefix); |
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156 | static void bmp_write(const char *prefix); |
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157 | static void bmp_write_to_file(int frame_number, const char* directory_name); |
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158 | static void display(void); |
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159 | static void update(void); |
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160 | static void display_offscreen_buffer(); |
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161 | static void zoom(double zoom); |
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162 | static int render_legend(TransferFunction *tf, double min, double max, |
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163 | int width, int height, const char* volArg); |
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164 | static Volume *load_volume(int index, int width, int height, int depth, |
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165 | int n, float* data, double vmin, double vmax, double nzero_min); |
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166 | static int render_2d_contour(HeightMap* heightmap, int width, int height); |
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167 | |
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168 | #ifndef XINETD |
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169 | static void keyboard(unsigned char key, int x, int y); |
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170 | static void mouse(int button, int state, int x, int y); |
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171 | static void motion(int x, int y); |
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172 | static void update_rot(int delta_x, int delta_y); |
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173 | static void update_trans(int delta_x, int delta_y, int delta_z); |
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174 | #endif |
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175 | |
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176 | static FILE *stdin, *logfile; |
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177 | |
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178 | static void read_screen(void) { |
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179 | glReadPixels(0, 0, win_width, win_height, GL_RGB, GL_UNSIGNED_BYTE, |
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180 | screen_buffer); |
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181 | } |
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182 | static void offscreen_buffer_capture(void) { |
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183 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, final_fbo); |
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184 | } |
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185 | }; |
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186 | |
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187 | |
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188 | #endif /* __NANOVIS_H__ */ |
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