1 | /* |
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2 | * ---------------------------------------------------------------------- |
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3 | * RenderClient.cpp: client connecting to the RenderServer |
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4 | * |
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5 | * ====================================================================== |
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6 | * AUTHOR: Wei Qiao <qiaow@purdue.edu> |
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7 | * Purdue Rendering and Perceptualization Lab (PURPL) |
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8 | * |
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9 | * Copyright (c) 2004-2006 Purdue Research Foundation |
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10 | * |
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11 | * See the file "license.terms" for information on usage and |
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12 | * redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES. |
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13 | * ====================================================================== |
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14 | */ |
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15 | #include <GL/freeglut.h> |
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16 | #include "RenderClient.h" |
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17 | #include <stdlib.h> |
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18 | #include <sstream> |
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19 | #include <string.h> |
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20 | #include <time.h> |
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21 | #include <iostream> |
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22 | #include <assert.h> |
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23 | |
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24 | #include "../Event.h" |
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25 | |
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26 | using namespace std; |
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27 | |
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28 | Event* event[5000]; |
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29 | int cur_event = 0; |
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30 | |
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31 | |
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32 | int width, height; |
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33 | RenderClient::RenderClient(){} |
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34 | |
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35 | RenderClient::RenderClient(std::string& remote_host, int port_num){ |
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36 | //screen_size = sizeof(float)*4*512*512; //float |
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37 | screen_size = 3*width*height; //unsigned byte |
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38 | screen_buffer = new char[screen_size]; |
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39 | |
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40 | socket_num = port_num; |
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41 | host = remote_host; |
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42 | |
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43 | //init socket server |
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44 | std::cout << "client running....\n"; |
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45 | |
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46 | try |
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47 | { |
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48 | // Create the socket |
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49 | client_socket = new ClientSocket(host, socket_num); |
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50 | //client_socket->set_non_blocking(true); |
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51 | fprintf(stderr, "client socket initialized\n"); |
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52 | } |
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53 | catch ( SocketException& e ) |
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54 | { |
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55 | std::cout << "Exception was caught:" << e.description() << "\nExiting.\n"; |
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56 | } |
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57 | } |
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58 | |
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59 | void RenderClient::send(std::string& msg){ |
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60 | try |
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61 | { |
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62 | //printf("client: send()\n"); |
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63 | *client_socket << msg; |
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64 | } |
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65 | catch ( SocketException& ) {} |
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66 | } |
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67 | |
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68 | void RenderClient::receive(std::string& msg){ |
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69 | std::string buf=""; |
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70 | try |
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71 | { |
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72 | fprintf(stderr, "client: receive()\n"); |
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73 | fflush(stdout); |
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74 | *client_socket >> buf; |
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75 | msg = buf; |
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76 | } |
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77 | catch ( SocketException& ) {} |
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78 | } |
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79 | |
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80 | |
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81 | bool RenderClient::receive(char* s, int size){ |
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82 | try |
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83 | { |
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84 | //printf("client: receive()\n"); |
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85 | bool ret = client_socket->recv(s, size); |
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86 | return true; |
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87 | } |
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88 | catch ( SocketException& ) { return false;} |
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89 | } |
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90 | |
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91 | |
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92 | bool RenderClient::send(char* s, int size){ |
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93 | try |
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94 | { |
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95 | //printf("client: receive()\n"); |
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96 | bool ret = client_socket->send(s, size); |
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97 | return true; |
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98 | } |
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99 | catch ( SocketException& ) { return false;} |
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100 | } |
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101 | |
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102 | |
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103 | RenderClient* client; |
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104 | |
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105 | bool loaded = false; |
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106 | |
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107 | float live_rot_x = 0.; |
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108 | float live_rot_y = 0.; |
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109 | float live_rot_z = 0.; |
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110 | |
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111 | float live_obj_x = 0.; |
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112 | float live_obj_y = 0.; |
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113 | float live_obj_z = -3.; |
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114 | |
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115 | int left_last_x, left_last_y, right_last_x, right_last_y; |
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116 | bool left_down, right_down; |
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117 | bool render_done = true; |
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118 | |
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119 | /* GLUT callback Handlers */ |
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120 | void resize(int _width, int _height) |
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121 | { |
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122 | delete[] client->screen_buffer; |
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123 | client->screen_size = 3*_width*_height; |
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124 | client->screen_buffer = new char[client->screen_size]; |
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125 | |
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126 | width = _width; |
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127 | height = _height; |
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128 | |
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129 | glViewport(0, 0, width, height); |
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130 | glMatrixMode(GL_PROJECTION); |
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131 | glLoadIdentity(); |
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132 | gluPerspective(60, float(width)/height, 0.1, 50.0); |
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133 | //glFrustum(-ar, ar, -1.0, 1.0, 2.0, 100.0); |
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134 | |
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135 | glMatrixMode(GL_MODELVIEW); |
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136 | glLoadIdentity() ; |
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137 | glTranslatef(live_obj_x, live_obj_y, live_obj_z); |
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138 | glRotated(live_rot_x, 1., 0., 0.); |
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139 | glRotated(live_rot_y, 0., 1., 0.); |
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140 | glRotated(live_rot_z, 0., 0., 1.); |
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141 | } |
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142 | |
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143 | |
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144 | void draw_buttons(){ |
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145 | glPushMatrix(); |
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146 | |
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147 | glViewport(0, 0, width, height); |
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148 | glMatrixMode(GL_PROJECTION); |
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149 | glLoadIdentity(); |
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150 | glOrtho(0, width, 0, height, -0.09, 1); |
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151 | glMatrixMode(GL_MODELVIEW); |
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152 | glLoadIdentity(); |
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153 | |
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154 | glDisable(GL_BLEND); |
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155 | glEnable(GL_BLEND); |
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156 | |
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157 | //loaddata button |
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158 | glColor4f(0.5, 0.5, 0.5, 0.5); |
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159 | glBegin(GL_QUADS); |
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160 | glVertex2d(10, 10); |
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161 | glVertex2d(60, 10); |
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162 | glVertex2d(60, 40); |
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163 | glVertex2d(10, 40); |
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164 | glEnd(); |
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165 | |
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166 | |
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167 | glDisable(GL_BLEND); |
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168 | glPopMatrix(); |
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169 | } |
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170 | |
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171 | |
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172 | |
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173 | void display() |
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174 | { |
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175 | |
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176 | |
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177 | if(loaded){ |
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178 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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179 | //glDrawPixels(width, height, GL_RGBA, GL_FLOAT, client->screen_buffer); |
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180 | //bzero(client->screen_buffer, client->screen_size); |
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181 | glDrawPixels(width, height, GL_RGB, GL_UNSIGNED_BYTE, client->screen_buffer); |
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182 | glFlush(); |
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183 | glutSwapBuffers(); |
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184 | return; |
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185 | } |
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186 | |
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187 | |
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188 | render_done = false; |
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189 | |
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190 | //const double t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; |
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191 | |
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192 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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193 | |
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194 | glViewport(0, 0, width, height); |
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195 | glMatrixMode(GL_PROJECTION); |
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196 | glLoadIdentity(); |
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197 | gluPerspective(60, float(width)/height, 0.1, 50.0); |
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198 | //glFrustum(-ar, ar, -1.0, 1.0, 2.0, 100.0); |
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199 | |
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200 | glMatrixMode(GL_MODELVIEW); |
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201 | glLoadIdentity() ; |
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202 | glTranslatef(live_obj_x, live_obj_y, live_obj_z); |
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203 | glRotated(live_rot_x, 1., 0., 0.); |
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204 | glRotated(live_rot_y, 0., 1., 0.); |
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205 | glRotated(live_rot_z, 0., 0., 1.); |
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206 | |
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207 | glEnable(GL_DEPTH_TEST); |
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208 | |
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209 | glEnable(GL_LIGHTING); |
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210 | //glutSolidCone(1,1,slices,stacks); |
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211 | glutSolidCube(1.); |
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212 | glDisable(GL_LIGHTING); |
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213 | |
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214 | //draw buttons |
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215 | //draw_buttons(); |
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216 | |
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217 | glFlush(); |
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218 | glutSwapBuffers(); |
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219 | |
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220 | render_done = true; |
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221 | } |
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222 | |
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223 | |
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224 | void key(unsigned char key, int x, int y) |
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225 | { |
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226 | cerr << "client: key()" << endl; |
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227 | std::stringstream msgstream; |
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228 | std::string msg; |
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229 | std::string msg2; |
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230 | |
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231 | switch (key) |
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232 | { |
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233 | case 27 : |
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234 | case 'q': |
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235 | exit(0); |
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236 | break; |
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237 | |
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238 | case 'l': |
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239 | cerr << "client: load" << endl; |
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240 | //msgstream << "command=0" << endl; |
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241 | msgstream << "load" << endl; |
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242 | msg = msgstream.str(); |
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243 | client->send(msg); |
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244 | loaded = true; |
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245 | break; |
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246 | |
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247 | case 'o': |
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248 | msgstream << "command=" << "1" << endl; |
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249 | msg = msgstream.str(); |
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250 | client->send(msg); |
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251 | break; |
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252 | |
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253 | case '+': |
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254 | msgstream << "command=" << "4" << endl; |
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255 | msg = msgstream.str(); |
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256 | client->send(msg); |
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257 | break; |
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258 | |
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259 | case '-': |
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260 | msgstream << "command=" << "5" << endl; |
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261 | msg = msgstream.str(); |
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262 | client->send(msg); |
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263 | break; |
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264 | |
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265 | case 'x': |
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266 | //msgstream << "and=" << "5" << endl; |
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267 | msgstream << "cut x " << "off" << endl; |
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268 | msg = msgstream.str(); |
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269 | cerr << "client: " << msg << endl; |
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270 | client->send(msg); |
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271 | break; |
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272 | |
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273 | case 'X': |
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274 | msgstream << "cut x " << " on" << endl; |
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275 | msg = msgstream.str(); |
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276 | cerr << "client: " << msg << endl; |
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277 | client->send(msg); |
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278 | break; |
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279 | |
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280 | case 'y': |
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281 | msgstream << "cut y " << "off" << endl; |
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282 | msg = msgstream.str(); |
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283 | cerr << "client: " << msg << endl; |
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284 | client->send(msg); |
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285 | break; |
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286 | |
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287 | case 'Y': |
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288 | msgstream << "cut y " << "on" << endl; |
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289 | msg = msgstream.str(); |
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290 | cerr << "client: " << msg << endl; |
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291 | client->send(msg); |
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292 | break; |
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293 | |
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294 | case 'z': |
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295 | msgstream << "cut z " << "off" << endl; |
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296 | msg = msgstream.str(); |
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297 | cerr << "client: " << msg << endl; |
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298 | client->send(msg); |
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299 | break; |
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300 | |
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301 | case 'Z': |
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302 | msgstream << "cut z " << "on" << endl; |
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303 | msg = msgstream.str(); |
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304 | cerr << "client: " << msg << endl; |
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305 | client->send(msg); |
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306 | break; |
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307 | |
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308 | default: |
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309 | return; |
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310 | } |
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311 | |
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312 | |
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313 | /* |
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314 | for(int j=0; j<512; j=j+1){ |
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315 | cerr << "client read: " << j << endl; |
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316 | client->receive(client->screen_buffer + j*4*512, 4*512); //unsigned byte |
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317 | } |
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318 | */ |
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319 | |
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320 | client->receive(client->screen_buffer, client->screen_size); //unsigned byte |
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321 | |
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322 | //cin >> msg; |
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323 | //strncpy(client->screen_buffer, msg.c_str(), 512*512*4); |
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324 | |
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325 | display(); |
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326 | //glutPostRedisplay(); |
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327 | |
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328 | cerr << "client: key() done" << endl; |
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329 | } |
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330 | |
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331 | |
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332 | void update_rot(int delta_x, int delta_y){ |
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333 | live_rot_x += delta_x; |
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334 | live_rot_y += delta_y; |
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335 | |
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336 | if(live_rot_x > 360.0) |
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337 | live_rot_x -= 360.0; |
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338 | else if(live_rot_x < -360.0) |
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339 | live_rot_x += 360.0; |
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340 | |
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341 | if(live_rot_y > 360.0) |
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342 | live_rot_y -= 360.0; |
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343 | else if(live_rot_y < -360.0) |
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344 | live_rot_y += 360.0; |
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345 | } |
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346 | |
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347 | void update_trans(int delta_x, int delta_y, int delta_z){ |
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348 | live_obj_x += delta_x*0.01; |
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349 | live_obj_y += delta_y*0.01; |
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350 | live_obj_z += delta_z*0.01; |
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351 | } |
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352 | |
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353 | bool test_in_box(int box_x0, int box_y0, int box_x1, int box_y1, int x, int y){ |
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354 | return (box_x0<=x && box_x1>=x && box_y0<=y && box_y1>=y); |
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355 | } |
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356 | |
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357 | void mouse(int button, int state, int x, int y){ |
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358 | if(button==GLUT_LEFT_BUTTON){ |
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359 | left_last_x = x; |
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360 | left_last_y = y; |
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361 | |
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362 | if(state==GLUT_DOWN){ |
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363 | left_down = true; |
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364 | right_down = false; |
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365 | } |
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366 | else{ |
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367 | left_down = false; |
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368 | right_down = true; |
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369 | } |
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370 | } |
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371 | else{ |
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372 | right_last_x = x; |
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373 | right_last_y = y; |
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374 | |
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375 | if(state==GLUT_DOWN){ |
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376 | left_down = false; |
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377 | right_down = true; |
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378 | } |
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379 | else{ |
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380 | left_down = true; |
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381 | right_down = false; |
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382 | } |
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383 | } |
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384 | } |
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385 | |
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386 | void motion(int x, int y){ |
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387 | cerr << "client: motion() " << endl; |
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388 | |
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389 | if(render_done){ |
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390 | int old_x, old_y; |
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391 | |
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392 | if(left_down){ |
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393 | old_x = left_last_x; |
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394 | old_y = left_last_y; |
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395 | } |
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396 | else{ |
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397 | old_x = right_last_x; |
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398 | old_y = right_last_y; |
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399 | } |
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400 | |
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401 | int delta_x = x - old_x; |
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402 | int delta_y = y - old_y; |
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403 | |
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404 | //more coarse event handling |
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405 | if(abs(delta_x)<5 && abs(delta_y)<5) |
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406 | return; |
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407 | |
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408 | if(left_down){ |
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409 | left_last_x = x; |
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410 | left_last_y = y; |
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411 | |
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412 | update_rot(delta_y, delta_x); |
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413 | std::stringstream msgstream; |
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414 | //msgstream << "command=" << "2" << "&delta_x=" << delta_y << "&delta_y=" << delta_x << endl; |
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415 | msgstream << "camera " << live_rot_x << " " << live_rot_y << " " << live_rot_z << " " << live_obj_z << endl; |
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416 | std::string msg; |
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417 | msg = msgstream.str(); |
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418 | std::cout << "client msg: " << msg <<"\n"; |
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419 | //client->send(msg); |
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420 | client->send((char*) msg.c_str(), (int) strlen(msg.c_str())); |
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421 | } |
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422 | else{ |
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423 | right_last_x = x; |
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424 | right_last_y = y; |
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425 | |
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426 | update_trans(0, 0, delta_y); |
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427 | std::stringstream msgstream; |
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428 | //msgstream << "command=" << "3" << "&delta_x=" << delta_y << "&delta_y=" << delta_x << endl; |
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429 | msgstream << "camera " << live_rot_x << " " << live_rot_y << " " << live_rot_z << " " << live_obj_z << endl; |
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430 | std::string msg; |
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431 | msg = msgstream.str(); |
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432 | std::cout << "client msg: " << msg <<"\n"; |
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433 | //client->send(msg); |
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434 | client->send((char*) msg.c_str(), (int) strlen(msg.c_str())); |
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435 | } |
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436 | |
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437 | client->receive(client->screen_buffer, client->screen_size); |
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438 | |
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439 | /* |
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440 | for(int j=0; j<512; j=j+4){ |
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441 | unsigned int r,g,b,a; |
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442 | r = client->screen_buffer[j]; |
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443 | g = client->screen_buffer[j+1]; |
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444 | b = client->screen_buffer[j+2]; |
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445 | a = client->screen_buffer[j+3]; |
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446 | //fprintf(stderr, "(%d %d %d %d) ", r,g,b,a); //unsigned byte |
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447 | fprintf(stderr, "(%X %X %X %X) ", r,g,b,a); //unsigned byte |
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448 | } |
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449 | */ |
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450 | |
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451 | display(); |
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452 | cerr << "client: motion() done " << endl; |
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453 | } |
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454 | } |
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455 | |
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456 | void idle(void) |
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457 | { |
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458 | /* |
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459 | struct timespec ts; |
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460 | ts.tv_sec = 0; |
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461 | ts.tv_nsec = 100000000; |
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462 | |
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463 | nanosleep(&ts, 0); |
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464 | */ |
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465 | |
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466 | //send requests |
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467 | Event* cur = event[cur_event]; |
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468 | std::stringstream msgstream; |
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469 | std::string msg; |
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470 | |
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471 | switch(cur->type){ |
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472 | case 0: //rotate |
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473 | msgstream << "camera " << cur->parameter[0] << " " |
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474 | << cur->parameter[1] << " " |
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475 | << cur->parameter[2] << " " << endl; |
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476 | break; |
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477 | |
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478 | case 1: //move |
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479 | msgstream << "move " << cur->parameter[0] << " " |
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480 | << cur->parameter[1] << " " |
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481 | << cur->parameter[2] << " " << endl; |
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482 | break; |
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483 | |
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484 | case 2: //other |
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485 | msgstream << "refresh " << cur->parameter[0] << " " |
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486 | << cur->parameter[1] << " " |
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487 | << cur->parameter[2] << " " << endl; |
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488 | break; |
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489 | |
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490 | default: |
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491 | return; |
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492 | } |
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493 | |
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494 | msg = msgstream.str(); |
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495 | //std::cout << "client msg: " << msg <<"\n"; |
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496 | |
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497 | //start timer |
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498 | client->send((char*) msg.c_str(), (int) strlen(msg.c_str())); |
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499 | client->receive(client->screen_buffer, client->screen_size); |
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500 | //end timer |
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501 | |
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502 | } |
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503 | |
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504 | const GLfloat light_ambient[] = { 0.0f, 0.0f, 0.0f, 1.0f }; |
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505 | const GLfloat light_diffuse[] = { 1.0f, 1.0f, 1.0f, 1.0f }; |
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506 | const GLfloat light_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f }; |
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507 | const GLfloat light_position[] = { 2.0f, 5.0f, 5.0f, 0.0f }; |
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508 | |
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509 | const GLfloat mat_ambient[] = { 0.7f, 0.7f, 0.7f, 1.0f }; |
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510 | const GLfloat mat_diffuse[] = { 0.8f, 0.8f, 0.8f, 1.0f }; |
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511 | const GLfloat mat_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f }; |
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512 | const GLfloat high_shininess[] = { 100.0f }; |
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513 | |
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514 | |
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515 | void init_client(char* host, char* port, char* file){ |
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516 | |
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517 | //load the event file |
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518 | FILE* fd = fopen(file, "r"); |
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519 | //load 5000 events |
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520 | for(int i=0; i<5000; i++){ |
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521 | int type; |
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522 | float param[3]; |
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523 | fscanf(fd, "%d %f %f %f\n", &type, param, param+1, param+2); |
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524 | event[i] = new Event(type, param, 0); |
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525 | fprintf(stderr, "%d %f %f %f\n", type, param[0], param[1], param[2]); |
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526 | } |
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527 | fclose(fd); |
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528 | |
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529 | //std::string host = "localhost"; |
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530 | //hostname -i |
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531 | //std::string host = "128.46.137.192"; |
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532 | |
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533 | std::string hostname = host; |
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534 | client = new RenderClient(hostname, atoi(port)); |
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535 | |
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536 | //point stdin stdout to socket |
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537 | /* |
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538 | close(0); |
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539 | close(1); |
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540 | dup2(client->Socket::m_sock, 0); |
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541 | dup2(client->Socket::m_sock, 1); |
---|
542 | */ |
---|
543 | |
---|
544 | std::string msg1 = "hello"; |
---|
545 | std::string msg2 = " "; |
---|
546 | |
---|
547 | //cout << msg1; |
---|
548 | //cin >> msg2; |
---|
549 | |
---|
550 | client->send(msg1); |
---|
551 | client->receive(msg2); |
---|
552 | |
---|
553 | cerr << "client: msg received - " << msg2 << endl; |
---|
554 | cerr << "connection to server established" << endl; |
---|
555 | } |
---|
556 | |
---|
557 | |
---|
558 | |
---|
559 | void print_gl_info(){ |
---|
560 | fprintf(stderr, "OpenGL vendor: %s %s\n", glGetString(GL_VENDOR), glGetString(GL_VERSION)); |
---|
561 | fprintf(stderr, "OpenGL renderer: %s\n", glGetString(GL_RENDERER)); |
---|
562 | } |
---|
563 | |
---|
564 | |
---|
565 | void menu_cb(int entry){ |
---|
566 | |
---|
567 | std::stringstream msgstream; |
---|
568 | std::string msg; |
---|
569 | std::string msg2; |
---|
570 | switch(entry) |
---|
571 | { |
---|
572 | case 0: |
---|
573 | msgstream << "command=" << "0"; |
---|
574 | msgstream >> msg; |
---|
575 | client->send(msg); |
---|
576 | |
---|
577 | client->receive(msg2); |
---|
578 | |
---|
579 | loaded = true; |
---|
580 | break; |
---|
581 | |
---|
582 | case 1: |
---|
583 | msgstream << "command=" << "1"; |
---|
584 | msgstream >> msg; |
---|
585 | client->send(msg); |
---|
586 | |
---|
587 | client->receive(msg2); |
---|
588 | break; |
---|
589 | |
---|
590 | case 2: |
---|
591 | msgstream << "command=" << "2"; |
---|
592 | msgstream >> msg; |
---|
593 | client->send(msg); |
---|
594 | |
---|
595 | client->receive(msg2); |
---|
596 | break; |
---|
597 | } |
---|
598 | } |
---|
599 | |
---|
600 | void help(const char *argv0) |
---|
601 | { |
---|
602 | fprintf(stderr, |
---|
603 | "Syntax: %s addr port eventfile\n", |
---|
604 | argv0); |
---|
605 | exit(1); |
---|
606 | } |
---|
607 | |
---|
608 | /* Program entry point */ |
---|
609 | int main(int argc, char *argv[]) |
---|
610 | { |
---|
611 | //parameters: hostip and port and event file |
---|
612 | if(argc!=4) help(argv[0]); |
---|
613 | |
---|
614 | width =512; height=512; |
---|
615 | |
---|
616 | init_client(argv[1], argv[2], argv[3]); |
---|
617 | |
---|
618 | glutInit(&argc, argv); |
---|
619 | glutInitWindowSize(width,height); |
---|
620 | glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH); |
---|
621 | |
---|
622 | glutCreateWindow("Client"); |
---|
623 | |
---|
624 | /* |
---|
625 | glutCreateMenu(menu_cb); |
---|
626 | glutAddMenuEntry("load data ", 0); |
---|
627 | glutAddMenuEntry("toggle mode (on/off screen)", 1); |
---|
628 | glutAttachMenu(GLUT_RIGHT_BUTTON); |
---|
629 | */ |
---|
630 | |
---|
631 | glutReshapeFunc(resize); |
---|
632 | glutDisplayFunc(display); |
---|
633 | glutMouseFunc(mouse); |
---|
634 | glutMotionFunc(motion); |
---|
635 | glutKeyboardFunc(key); |
---|
636 | glutIdleFunc(idle); |
---|
637 | |
---|
638 | glClearColor(0.,0.,0.,0.); |
---|
639 | |
---|
640 | glDepthFunc(GL_LESS); |
---|
641 | glDepthRange(0,1); |
---|
642 | glDisable(GL_DEPTH_TEST); |
---|
643 | |
---|
644 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
645 | glDisable(GL_BLEND); |
---|
646 | |
---|
647 | glDisable(GL_ALPHA_TEST); |
---|
648 | |
---|
649 | glEnable(GL_LIGHT0); |
---|
650 | glEnable(GL_LIGHTING); |
---|
651 | |
---|
652 | glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient); |
---|
653 | glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse); |
---|
654 | glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular); |
---|
655 | glLightfv(GL_LIGHT0, GL_POSITION, light_position); |
---|
656 | |
---|
657 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient); |
---|
658 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
---|
659 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
---|
660 | glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess); |
---|
661 | |
---|
662 | print_gl_info(); |
---|
663 | |
---|
664 | left_down = false; |
---|
665 | right_down = false; |
---|
666 | |
---|
667 | glutMainLoop(); |
---|
668 | |
---|
669 | return 0; |
---|
670 | } |
---|
671 | |
---|