Last change
on this file since 2798 was
2798,
checked in by ldelgass, 12 years ago
|
Add emacs mode magic line in preparation for indentation cleanup
|
File size:
354 bytes
|
Rev | Line | |
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[2798] | 1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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[2096] | 2 | #include <vr3d/vrTexture.h> |
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| 3 | |
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| 4 | vrTexture::vrTexture() |
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[1701] | 5 | : |
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| 6 | _objectID(0), |
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| 7 | _type(DT_FLOAT), |
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| 8 | _colorFormat(CF_RGBA), |
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[2096] | 9 | _internalColorFormat(CF_RGBA), |
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[1701] | 10 | _minFilter(TF_LINEAR), |
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[2096] | 11 | _magFilter(TF_LINEAR), |
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| 12 | _compCount(4) |
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| 13 | { |
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| 14 | } |
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| 15 | |
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| 16 | |
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| 17 | vrTexture::~vrTexture() |
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| 18 | { |
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| 19 | ::glDeleteTextures(1, &_objectID); |
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| 20 | } |
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