source: trunk/packages/vizservers/nanovis @ 2892

Name Size Rev Age Author Last Change
../
data 1488   11 years gah move data files to build-and-test
events 393   14 years qiaow Performance optimized for testing.
imgLoaders 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
newmat11 2096   9 years ldelgass Normalize line endings, set eol-style to native on *.cpp, *.h files
R2 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
resources 1698   10 years vrinside added flow arrows
scripts 2042   9 years ldelgass Remove vi(m) swap file
shaders 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
socket 2827   8 years ldelgass Move Vector3/4Array typdefs to the Vector3/4.h headers and remove …
test 1446   11 years gah
transfer-function 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
vrmath 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
vrutil 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
Axis.cpp 14.2 KB 2871   8 years ldelgass formatting/style changes only
Axis.h 8.1 KB 2871   8 years ldelgass formatting/style changes only
AxisRange.h 1.1 KB 2844   8 years ldelgass Cleanups, no functional changes
BucketSort.cpp 933 bytes 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
BucketSort.h 1.4 KB 2822   8 years ldelgass Const correctness fixes, pass vector/matrix objects by reference, …
Chain.cpp 7.7 KB 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
Chain.h 3.1 KB 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
CircularQueue.h 4.7 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
CmdProc.cpp 6.4 KB 2831   8 years ldelgass Refactor texture classes, misc. cleanups, cut down on header pollution …
CmdProc.h 1.6 KB 2831   8 years ldelgass Refactor texture classes, misc. cleanups, cut down on header pollution …
Color.cpp 1.8 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
Color.h 1.6 KB 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
Command.cpp 72.8 KB 2880   8 years ldelgass r. 2877 included some files that weren't intended to be checked in …
config.h 2.6 KB 2879   8 years ldelgass Use original camera code for now.
ContourLineFilter.cpp 8.4 KB 2827   8 years ldelgass Move Vector3/4Array typdefs to the Vector3/4.h headers and remove …
ContourLineFilter.h 1.4 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
ConvexPolygon.cpp 5.3 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
ConvexPolygon.h 1.8 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
DataLoader.cpp 10.9 KB 2862   8 years ldelgass Move extern declarations for DataLoader? functions to a header, remove …
DataLoader.h 1.1 KB 2862   8 years ldelgass Move extern declarations for DataLoader? functions to a header, remove …
define.h 3.5 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
dxReader2.cpp 3.0 KB 2845   8 years ldelgass More cleanups
dxReader2.h 309 bytes 2846   8 years ldelgass Move declarations of dx volume loading functions to separate headers, …
dxReader.cpp 18.2 KB 2881   8 years ldelgass Fix Unirect3d::Resample (currently unused)
dxReader.h 311 bytes 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
dxReaderCommon.cpp 5.1 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
dxReaderCommon.h 597 bytes 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Event.cpp 996 bytes 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
Event.h 1.1 KB 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
EventPlayer.cpp 5.2 KB 2822   8 years ldelgass Const correctness fixes, pass vector/matrix objects by reference, …
FlowCmd.cpp 63.6 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
FlowCmd.h 10.2 KB 2875   8 years ldelgass Don't use memset on this pointer -- will blow up if virtual methods …
GradientFilter.cpp 16.6 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
GradientFilter.h 542 bytes 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Grid.cpp 6.6 KB 2871   8 years ldelgass formatting/style changes only
Grid.h 1.1 KB 2844   8 years ldelgass Cleanups, no functional changes
HeightMap.cpp 18.8 KB 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
HeightMap.h 3.7 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Makefile.in 10.5 KB 2891   8 years ldelgass Don't install unused shaders
Mat4x4.cpp 5.6 KB 2822   8 years ldelgass Const correctness fixes, pass vector/matrix objects by reference, …
Mat4x4.h 1.0 KB 2822   8 years ldelgass Const correctness fixes, pass vector/matrix objects by reference, …
nanovis.cpp 68.7 KB 2885   8 years ldelgass fix extension names in error msg
nanovis.h 5.8 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
NvCamera.cpp 3.7 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
NvCamera.h 2.7 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
NvColorTableRenderer.cpp 1.8 KB 2863   8 years ldelgass Use NvColorTableShader? in PlaneRenderer?, remove cg context param from …
NvColorTableRenderer.h 634 bytes 2863   8 years ldelgass Use NvColorTableShader? in PlaneRenderer?, remove cg context param from …
NvColorTableShader.cpp 1.1 KB 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
NvColorTableShader.h 533 bytes 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
nvconf.h.in 5.6 KB 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
NvDefaultTFData.cpp 11.3 KB 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
NvEventLog.cpp 1.7 KB 2836   8 years ldelgass More cleanups, remove NEW_FLOW_ENGINE define flag
NvEventLog.h 239 bytes 2836   8 years ldelgass More cleanups, remove NEW_FLOW_ENGINE define flag
NvFlowVisRenderer.cpp 8.0 KB 2836   8 years ldelgass More cleanups, remove NEW_FLOW_ENGINE define flag
NvFlowVisRenderer.h 2.5 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
NvLIC.cpp 14.4 KB 2884   8 years ldelgass Use ARB versions of texture_rectangle, texture_float, point_sprite …
NvLIC.h 3.2 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
NvParticleAdvectionShader.cpp 1.9 KB 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
NvParticleAdvectionShader.h 1.1 KB 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
NvParticleRenderer.cpp 12.3 KB 2884   8 years ldelgass Use ARB versions of texture_rectangle, texture_float, point_sprite …
NvParticleRenderer.h 3.0 KB 2883   8 years ldelgass style/formatting cleanups in particle renderer
NvRegularVolumeShader.cpp 2.0 KB 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
NvRegularVolumeShader.h 661 bytes 2859   8 years ldelgass No need to inline bind/unbind
NvShader.cpp 2.3 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
NvShader.h 1.7 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
NvStdVertexShader.cpp 887 bytes 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
NvStdVertexShader.h 542 bytes 2859   8 years ldelgass No need to inline bind/unbind
NvVectorField.cpp 7.6 KB 2863   8 years ldelgass Use NvColorTableShader? in PlaneRenderer?, remove cg context param from …
NvVectorField.h 2.1 KB 2835   8 years ldelgass Exclude unused file from build, misc. cleanups
NvVolumeShader.cpp 172 bytes 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
NvVolumeShader.h 402 bytes 2844   8 years ldelgass Cleanups, no functional changes
NvZincBlendeReconstructor.cpp 15.6 KB 2844   8 years ldelgass Cleanups, no functional changes
NvZincBlendeReconstructor.h 2.7 KB 2884   8 years ldelgass Use ARB versions of texture_rectangle, texture_float, point_sprite …
NvZincBlendeVolumeShader.cpp 2.4 KB 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
NvZincBlendeVolumeShader.h 661 bytes 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
ParticleEmitter.cpp 318 bytes 2805   8 years ldelgass Whitespace fixes
ParticleEmitter.h 1.8 KB 2860   8 years ldelgass Put class member declarations in standard order
ParticleSystem.cpp 60.3 KB 2884   8 years ldelgass Use ARB versions of texture_rectangle, texture_float, point_sprite …
ParticleSystem.h 9.1 KB 2860   8 years ldelgass Put class member declarations in standard order
ParticleSystemFactory.cpp 7.5 KB 2822   8 years ldelgass Const correctness fixes, pass vector/matrix objects by reference, …
ParticleSystemFactory.h 726 bytes 2860   8 years ldelgass Put class member declarations in standard order
PCASplit.cpp 10.7 KB 2844   8 years ldelgass Cleanups, no functional changes
PCASplit.h 3.3 KB 2844   8 years ldelgass Cleanups, no functional changes
PerfQuery.cpp 1.1 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
PerfQuery.h 1.8 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Plane.cpp 1.5 KB 2822   8 years ldelgass Const correctness fixes, pass vector/matrix objects by reference, …
Plane.h 1.5 KB 2822   8 years ldelgass Const correctness fixes, pass vector/matrix objects by reference, …
PlaneRenderer.cpp 2.4 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
PlaneRenderer.h 1.7 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
PointSet.cpp 1.7 KB 2844   8 years ldelgass Cleanups, no functional changes
PointSet.h 1.3 KB 2844   8 years ldelgass Cleanups, no functional changes
PointSetRenderer.cpp 4.1 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
PointSetRenderer.h 705 bytes 2844   8 years ldelgass Cleanups, no functional changes
PointShader.cpp 1.4 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
PointShader.h 1.3 KB 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
protocol-nanovis.txt 7.4 KB 2892   8 years ldelgass Add protocol documentation for NanoVis? server. Add header to vtkvis …
README 1.7 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Renderable.cpp 1.0 KB 2844   8 years ldelgass Cleanups, no functional changes
Renderable.h 1.4 KB 2844   8 years ldelgass Cleanups, no functional changes
RenderContext.cpp 264 bytes 2831   8 years ldelgass Refactor texture classes, misc. cleanups, cut down on header pollution …
RenderContext.h 1.3 KB 2831   8 years ldelgass Refactor texture classes, misc. cleanups, cut down on header pollution …
RenderVertexArray.cpp 3.6 KB 2837   8 years ldelgass More misc. cleanups
RenderVertexArray.h 1.3 KB 2837   8 years ldelgass More misc. cleanups
RpAVTranslate.cpp 12.4 KB 2810   8 years ldelgass Movie bitrate flag is an int not a float
RpAVTranslate.h 2.4 KB 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
RpDX.cpp 9.8 KB 2844   8 years ldelgass Cleanups, no functional changes
RpDX.h 2.7 KB 2844   8 years ldelgass Cleanups, no functional changes
ScreenSnapper.cpp 3.9 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
ScreenSnapper.h 1.5 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
Sphere.cpp 1.4 KB 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
Sphere.h 1.2 KB 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
Switch.cpp 12.7 KB 2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
Switch.h 3.9 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Texture1D.cpp 2.6 KB 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
Texture1D.h 1.4 KB 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
Texture2D.cpp 3.5 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Texture2D.h 1.5 KB 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
Texture3D.cpp 4.2 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Texture3D.h 2.0 KB 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
Trace.cpp 3.2 KB 2831   8 years ldelgass Refactor texture classes, misc. cleanups, cut down on header pollution …
Trace.h 879 bytes 2841   8 years ldelgass Misc. cleanups. Make libs look in nanovis src dir for includes, so …
TransferFunction.cpp 2.7 KB 2857   8 years ldelgass Remove vr3d library - texture classes were redundant. Remove last …
TransferFunction.h 1.8 KB 2844   8 years ldelgass Cleanups, no functional changes
Unirect.cpp 25.4 KB 2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
Unirect.h 6.4 KB 2887   8 years ldelgass Remove some redundant traces
Vector3.h 4.1 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Vector4.h 1.9 KB 2827   8 years ldelgass Move Vector3/4Array typdefs to the Vector3/4.h headers and remove …
VelocityArrowsSlice.cpp 16.6 KB 2884   8 years ldelgass Use ARB versions of texture_rectangle, texture_float, point_sprite …
VelocityArrowsSlice.h 2.5 KB 2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
Volume.cpp 2.7 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
Volume.h 8.5 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
VolumeInterpolator.cpp 4.8 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
VolumeInterpolator.h 1.2 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
VolumeRenderer.cpp 25.1 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
VolumeRenderer.h 4.0 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
ZincBlendeVolume.cpp 1.8 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
ZincBlendeVolume.h 1.3 KB 2877   8 years ldelgass Some minor refactoring, also add some more fine grained config.h …
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