1 | /*========================================================================= |
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2 | |
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3 | Program: Visualization Toolkit |
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4 | Module: vtkRpCubeAxesActor.cpp |
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5 | Thanks: Kathleen Bonnell, B Division, Lawrence Livermore National Lab |
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6 | |
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7 | Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen |
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8 | All rights reserved. |
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9 | See Copyright.txt or http://www.kitware.com/Copyright.htm for details. |
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10 | |
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11 | This software is distributed WITHOUT ANY WARRANTY; without even |
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12 | the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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13 | PURPOSE. See the above copyright notice for more information. |
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14 | |
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15 | =========================================================================*/ |
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16 | #include "vtkRpCubeAxesActor.h" |
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17 | |
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18 | #include "vtkRpAxisActor.h" |
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19 | #include "vtkRpAxisFollower.h" |
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20 | #include "vtkBoundingBox.h" |
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21 | #include "vtkCamera.h" |
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22 | #include "vtkCoordinate.h" |
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23 | #include "vtkFollower.h" |
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24 | #include "vtkMath.h" |
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25 | #include "vtkObjectFactory.h" |
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26 | #include "vtkProperty.h" |
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27 | #include "vtkStringArray.h" |
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28 | #include "vtkTextProperty.h" |
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29 | #include "vtkViewport.h" |
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30 | |
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31 | vtkStandardNewMacro(vtkRpCubeAxesActor); |
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32 | vtkCxxSetObjectMacro(vtkRpCubeAxesActor, Camera,vtkCamera); |
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33 | // ************************************************************************* |
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34 | // Instantiate this object. |
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35 | // ************************************************************************* |
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36 | vtkRpCubeAxesActor::vtkRpCubeAxesActor() : vtkActor() |
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37 | { |
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38 | this->Bounds[0] = -1.0; this->Bounds[1] = 1.0; |
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39 | this->Bounds[2] = -1.0; this->Bounds[3] = 1.0; |
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40 | this->Bounds[4] = -1.0; this->Bounds[5] = 1.0; |
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41 | for(int i=0; i < 6; ++i) |
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42 | { |
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43 | this->RenderedBounds[i] = this->Bounds[i]; |
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44 | } |
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45 | |
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46 | this->OrientedBounds[0] = -1.0; this->OrientedBounds[1] = 1.0; |
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47 | this->OrientedBounds[2] = -1.0; this->OrientedBounds[3] = 1.0; |
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48 | this->OrientedBounds[4] = -1.0; this->OrientedBounds[5] = 1.0; |
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49 | |
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50 | // Disable oriented bounds and Axis origin |
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51 | this->UseOrientedBounds = this->UseAxisOrigin = 0; |
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52 | |
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53 | // Init default axis origin |
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54 | this->AxisOrigin[0] = this->AxisOrigin[1] = this->AxisOrigin[2] = 0.0; |
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55 | |
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56 | // Init default axis base |
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57 | this->AxisBaseForX[0] = this->AxisBaseForX[1] = this->AxisBaseForX[2] = 0; |
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58 | this->AxisBaseForY[0] = this->AxisBaseForY[1] = this->AxisBaseForY[2] = 0; |
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59 | this->AxisBaseForZ[0] = this->AxisBaseForZ[1] = this->AxisBaseForZ[2] = 0; |
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60 | this->AxisBaseForX[0] = this->AxisBaseForY[1] = this->AxisBaseForZ[2] = 1.0; |
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61 | |
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62 | this->RebuildAxes = false; |
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63 | |
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64 | this->Camera = NULL; |
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65 | |
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66 | this->FlyMode = VTK_FLY_CLOSEST_TRIAD; |
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67 | this->GridLineLocation = VTK_GRID_LINES_ALL; |
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68 | |
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69 | // By default enable distance based LOD |
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70 | this->EnableDistanceLOD = 1; |
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71 | this->DistanceLODThreshold = .8; |
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72 | |
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73 | // By default enable view angle based LOD |
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74 | this->EnableViewAngleLOD = 1; |
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75 | this->ViewAngleLODThreshold = .2; |
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76 | |
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77 | // Title and label text properties |
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78 | for (int i = 0; i < 3; i++) |
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79 | { |
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80 | this->TitleTextProperty[i] = vtkTextProperty::New(); |
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81 | this->TitleTextProperty[i]->SetColor(1.,1.,1.); |
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82 | this->TitleTextProperty[i]->SetFontFamilyToArial(); |
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83 | this->TitleTextProperty[i]->SetFontSize(14); |
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84 | |
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85 | this->LabelTextProperty[i] = vtkTextProperty::New(); |
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86 | this->LabelTextProperty[i]->SetColor(1.,1.,1.); |
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87 | this->LabelTextProperty[i]->SetFontFamilyToArial(); |
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88 | this->LabelTextProperty[i]->SetFontSize(12); |
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89 | } |
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90 | |
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91 | // Axis lines |
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92 | this->XAxesLinesProperty = vtkProperty::New(); |
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93 | this->YAxesLinesProperty = vtkProperty::New(); |
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94 | this->ZAxesLinesProperty = vtkProperty::New(); |
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95 | |
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96 | // Outer grid lines |
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97 | this->XAxesGridlinesProperty = vtkProperty::New(); |
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98 | this->YAxesGridlinesProperty = vtkProperty::New(); |
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99 | this->ZAxesGridlinesProperty = vtkProperty::New(); |
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100 | |
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101 | // Inner grid lines |
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102 | this->XAxesInnerGridlinesProperty = vtkProperty::New(); |
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103 | this->YAxesInnerGridlinesProperty = vtkProperty::New(); |
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104 | this->ZAxesInnerGridlinesProperty = vtkProperty::New(); |
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105 | this->XAxesInnerGridlinesProperty->SetColor(.3,.6,.1); |
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106 | this->YAxesInnerGridlinesProperty->SetColor(.3,.6,.1); |
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107 | this->ZAxesInnerGridlinesProperty->SetColor(.3,.6,.1); |
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108 | |
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109 | this->XAxesGridpolysProperty = vtkProperty::New(); |
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110 | this->YAxesGridpolysProperty = vtkProperty::New(); |
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111 | this->ZAxesGridpolysProperty = vtkProperty::New(); |
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112 | this->XAxesGridpolysProperty->SetOpacity(.6); // Default grid polys opacity |
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113 | this->YAxesGridpolysProperty->SetOpacity(.6); // Default grid polys opacity |
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114 | this->ZAxesGridpolysProperty->SetOpacity(.6); // Default grid polys opacity |
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115 | //this->XAxesGridpolysProperty->LightingOff(); // To be able to see the polys from high camera angles |
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116 | //this->YAxesGridpolysProperty->LightingOff(); // To be able to see the polys from high camera angles |
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117 | //this->ZAxesGridpolysProperty->LightingOff(); // To be able to see the polys from high camera angles |
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118 | |
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119 | this->ScreenSize = 10.0; |
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120 | |
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121 | this->LabelScreenOffset = 20.0 + this->ScreenSize * 0.5; |
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122 | this->TitleScreenOffset = |
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123 | this->LabelScreenOffset * 2.0 + this->ScreenSize * 0.5; |
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124 | |
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125 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
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126 | { |
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127 | this->XAxes[i] = vtkRpAxisActor::New(); |
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128 | this->XAxes[i]->SetTickVisibility(1); |
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129 | this->XAxes[i]->SetMinorTicksVisible(1); |
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130 | this->XAxes[i]->SetLabelVisibility(1); |
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131 | this->XAxes[i]->SetTitleVisibility(1); |
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132 | this->XAxes[i]->SetAxisTypeToX(); |
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133 | this->XAxes[i]->SetAxisPosition(i); |
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134 | this->XAxes[i]->SetAxisLinesProperty(this->XAxesLinesProperty); |
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135 | this->XAxes[i]->SetGridlinesProperty(this->XAxesGridlinesProperty); |
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136 | this->XAxes[i]->SetInnerGridlinesProperty(this->XAxesInnerGridlinesProperty); |
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137 | this->XAxes[i]->SetGridpolysProperty(this->XAxesGridpolysProperty); |
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138 | this->XAxes[i]->SetCalculateTitleOffset(0); |
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139 | this->XAxes[i]->SetCalculateLabelOffset(0); |
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140 | this->XAxes[i]->SetScreenSize(this->ScreenSize); |
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141 | |
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142 | this->YAxes[i] = vtkRpAxisActor::New(); |
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143 | this->YAxes[i]->SetTickVisibility(1); |
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144 | this->YAxes[i]->SetMinorTicksVisible(1); |
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145 | this->YAxes[i]->SetLabelVisibility(1); |
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146 | this->YAxes[i]->SetTitleVisibility(1); |
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147 | this->YAxes[i]->SetAxisTypeToY(); |
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148 | this->YAxes[i]->SetAxisPosition(i); |
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149 | this->YAxes[i]->SetAxisLinesProperty(this->YAxesLinesProperty); |
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150 | this->YAxes[i]->SetGridlinesProperty(this->YAxesGridlinesProperty); |
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151 | this->YAxes[i]->SetInnerGridlinesProperty(this->YAxesInnerGridlinesProperty); |
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152 | this->YAxes[i]->SetGridpolysProperty(this->YAxesGridpolysProperty); |
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153 | this->YAxes[i]->SetCalculateTitleOffset(0); |
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154 | this->YAxes[i]->SetCalculateLabelOffset(0); |
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155 | this->YAxes[i]->SetScreenSize(this->ScreenSize); |
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156 | |
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157 | this->ZAxes[i] = vtkRpAxisActor::New(); |
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158 | this->ZAxes[i]->SetTickVisibility(1); |
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159 | this->ZAxes[i]->SetMinorTicksVisible(1); |
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160 | this->ZAxes[i]->SetLabelVisibility(1); |
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161 | this->ZAxes[i]->SetTitleVisibility(1); |
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162 | this->ZAxes[i]->SetAxisTypeToZ(); |
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163 | this->ZAxes[i]->SetAxisPosition(i); |
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164 | this->ZAxes[i]->SetAxisLinesProperty(this->ZAxesLinesProperty); |
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165 | this->ZAxes[i]->SetGridlinesProperty(this->ZAxesGridlinesProperty); |
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166 | this->ZAxes[i]->SetInnerGridlinesProperty(this->ZAxesInnerGridlinesProperty); |
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167 | this->ZAxes[i]->SetGridpolysProperty(this->ZAxesGridpolysProperty); |
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168 | this->ZAxes[i]->SetCalculateTitleOffset(0); |
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169 | this->ZAxes[i]->SetCalculateLabelOffset(0); |
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170 | this->ZAxes[i]->SetScreenSize(this->ScreenSize); |
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171 | |
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172 | // Pass information to axes followers. |
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173 | vtkRpAxisFollower* follower = this->XAxes[i]->GetTitleActor(); |
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174 | follower->SetAxis(this->XAxes[i]); |
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175 | follower->SetScreenOffset(this->TitleScreenOffset); |
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176 | follower->SetEnableDistanceLOD( this->EnableDistanceLOD ); |
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177 | follower->SetDistanceLODThreshold( this->DistanceLODThreshold ); |
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178 | follower->SetEnableViewAngleLOD( this->EnableViewAngleLOD ); |
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179 | follower->SetViewAngleLODThreshold( this->ViewAngleLODThreshold ); |
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180 | |
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181 | follower = this->YAxes[i]->GetTitleActor(); |
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182 | follower->SetAxis(this->YAxes[i]); |
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183 | follower->SetScreenOffset(this->TitleScreenOffset); |
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184 | follower->SetEnableDistanceLOD( this->EnableDistanceLOD ); |
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185 | follower->SetDistanceLODThreshold( this->DistanceLODThreshold ); |
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186 | follower->SetEnableViewAngleLOD( this->EnableViewAngleLOD ); |
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187 | follower->SetViewAngleLODThreshold( this->ViewAngleLODThreshold ); |
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188 | |
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189 | follower = this->ZAxes[i]->GetTitleActor(); |
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190 | follower->SetAxis(this->ZAxes[i]); |
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191 | follower->SetScreenOffset(this->TitleScreenOffset); |
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192 | follower->SetEnableDistanceLOD( this->EnableDistanceLOD ); |
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193 | follower->SetDistanceLODThreshold( this->DistanceLODThreshold ); |
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194 | follower->SetEnableViewAngleLOD( this->EnableViewAngleLOD ); |
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195 | follower->SetViewAngleLODThreshold( this->ViewAngleLODThreshold ); |
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196 | } |
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197 | |
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198 | this->XTitle = new char[7]; |
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199 | sprintf(this->XTitle, "%s", "X-Axis"); |
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200 | this->XUnits = NULL; |
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201 | this->YTitle = new char[7]; |
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202 | sprintf(this->YTitle, "%s", "Y-Axis"); |
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203 | this->YUnits = NULL; |
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204 | this->ZTitle = new char[7]; |
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205 | sprintf(this->ZTitle, "%s", "Z-Axis"); |
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206 | this->ZUnits = NULL; |
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207 | |
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208 | this->ActualXLabel = 0; |
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209 | this->ActualYLabel = 0; |
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210 | this->ActualZLabel = 0; |
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211 | |
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212 | this->TickLocation = VTK_TICKS_INSIDE; |
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213 | |
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214 | this->XAxisVisibility = 1; |
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215 | this->YAxisVisibility = 1; |
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216 | this->ZAxisVisibility = 1; |
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217 | |
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218 | this->XAxisTickVisibility = 1; |
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219 | this->YAxisTickVisibility = 1; |
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220 | this->ZAxisTickVisibility = 1; |
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221 | |
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222 | this->XAxisMinorTickVisibility = 1; |
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223 | this->YAxisMinorTickVisibility = 1; |
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224 | this->ZAxisMinorTickVisibility = 1; |
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225 | |
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226 | this->XAxisLabelVisibility = 1; |
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227 | this->YAxisLabelVisibility = 1; |
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228 | this->ZAxisLabelVisibility = 1; |
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229 | |
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230 | this->DrawXGridlines = 0; |
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231 | this->DrawYGridlines = 0; |
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232 | this->DrawZGridlines = 0; |
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233 | |
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234 | this->DrawXInnerGridlines = 0; |
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235 | this->DrawYInnerGridlines = 0; |
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236 | this->DrawZInnerGridlines = 0; |
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237 | |
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238 | this->DrawXGridpolys = 0; |
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239 | this->DrawYGridpolys = 0; |
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240 | this->DrawZGridpolys = 0; |
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241 | |
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242 | this->XLabelFormat = new char[8]; |
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243 | sprintf(this->XLabelFormat, "%s", "%-#6.3g"); |
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244 | this->YLabelFormat = new char[8]; |
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245 | sprintf(this->YLabelFormat, "%s", "%-#6.3g"); |
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246 | this->ZLabelFormat = new char[8]; |
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247 | sprintf(this->ZLabelFormat, "%s", "%-#6.3g"); |
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248 | |
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249 | this->XAutoLabelFormat = 1; |
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250 | this->YAutoLabelFormat = 1; |
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251 | this->ZAutoLabelFormat = 1; |
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252 | |
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253 | this->CornerOffset = 0.0; |
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254 | |
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255 | this->Inertia = 1; |
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256 | |
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257 | this->RenderCount = 0; |
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258 | |
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259 | this->InertiaLocs[0] = this->InertiaLocs[1] = this->InertiaLocs[2] = -1; |
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260 | |
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261 | this->RenderSomething = 0; |
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262 | |
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263 | this->LastUseOrientedBounds = 0; |
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264 | |
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265 | this->LastXPow = 0; |
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266 | this->LastYPow = 0; |
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267 | this->LastZPow = 0; |
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268 | |
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269 | this->UserXPow = 0; |
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270 | this->UserYPow = 0; |
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271 | this->UserZPow = 0; |
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272 | |
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273 | this->AutoLabelScaling = true; |
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274 | |
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275 | this->LastXAxisDigits = 3; |
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276 | this->LastYAxisDigits = 3; |
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277 | this->LastZAxisDigits = 3; |
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278 | |
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279 | this->LastXRange[0] = VTK_FLOAT_MAX; |
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280 | this->LastXRange[1] = VTK_FLOAT_MAX; |
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281 | this->LastYRange[0] = VTK_FLOAT_MAX; |
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282 | this->LastYRange[1] = VTK_FLOAT_MAX; |
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283 | this->LastZRange[0] = VTK_FLOAT_MAX; |
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284 | this->LastZRange[1] = VTK_FLOAT_MAX; |
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285 | |
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286 | this->LastBounds[0] = VTK_DOUBLE_MAX; |
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287 | this->LastBounds[1] = VTK_DOUBLE_MAX; |
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288 | this->LastBounds[2] = VTK_DOUBLE_MAX; |
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289 | this->LastBounds[3] = VTK_DOUBLE_MAX; |
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290 | this->LastBounds[4] = VTK_DOUBLE_MAX; |
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291 | this->LastBounds[5] = VTK_DOUBLE_MAX; |
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292 | |
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293 | this->LastFlyMode = -1; |
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294 | |
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295 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
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296 | { |
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297 | this->RenderAxesX[i] = i; |
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298 | this->RenderAxesY[i] = i; |
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299 | this->RenderAxesZ[i] = i; |
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300 | } |
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301 | this->NumberOfAxesX = this->NumberOfAxesY = this->NumberOfAxesZ = 1; |
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302 | |
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303 | this->MustAdjustXValue = false; |
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304 | this->MustAdjustYValue = false; |
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305 | this->MustAdjustZValue = false; |
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306 | |
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307 | this->ForceXLabelReset = false; |
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308 | this->ForceYLabelReset = false; |
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309 | this->ForceZLabelReset = false; |
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310 | |
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311 | this->XAxisRange[0] = VTK_DOUBLE_MAX; |
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312 | this->XAxisRange[1] = VTK_DOUBLE_MAX; |
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313 | this->YAxisRange[0] = VTK_DOUBLE_MAX; |
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314 | this->YAxisRange[1] = VTK_DOUBLE_MAX; |
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315 | this->ZAxisRange[0] = VTK_DOUBLE_MAX; |
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316 | this->ZAxisRange[1] = VTK_DOUBLE_MAX; |
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317 | |
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318 | for (int i = 0; i < 3; ++i) |
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319 | { |
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320 | this->AxisLabels[i] = NULL; |
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321 | } |
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322 | this->LabelScale = -1.0; |
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323 | this->TitleScale = -1.0; |
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324 | } |
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325 | |
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326 | void vtkRpCubeAxesActor::SetUse2DMode( int val ) |
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327 | { |
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328 | for( int i = 0 ; i < NUMBER_OF_ALIGNED_AXIS ; ++ i ) |
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329 | { |
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330 | this->XAxes[i]->SetUse2DMode( val ); |
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331 | this->YAxes[i]->SetUse2DMode( val ); |
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332 | this->ZAxes[i]->SetUse2DMode( val ); |
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333 | } |
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334 | if( ! val ) |
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335 | { |
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336 | this->SetZAxisVisibility( 1 ); |
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337 | } |
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338 | else |
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339 | { |
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340 | this->SetZAxisVisibility( 0 ); |
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341 | } |
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342 | } |
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343 | |
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344 | int vtkRpCubeAxesActor::GetUse2DMode() |
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345 | { |
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346 | // It is assumed that all axes have the same value |
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347 | return this->XAxes[0]->GetUse2DMode(); |
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348 | } |
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349 | |
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350 | void vtkRpCubeAxesActor::SetSaveTitlePosition( int val ) |
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351 | { |
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352 | // For 2D mode only : |
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353 | // val = 0: no need to save position (3D axis) |
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354 | // val = 1: positions have to be saved during the next render pass |
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355 | // val = 2: positions are saved -> use them |
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356 | for( int i = 0 ; i < NUMBER_OF_ALIGNED_AXIS ; ++ i ) |
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357 | { |
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358 | this->XAxes[i]->SetSaveTitlePosition( val ); |
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359 | this->YAxes[i]->SetSaveTitlePosition( val ); |
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360 | } |
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361 | } |
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362 | |
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363 | // **************************************************************************** |
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364 | vtkRpCubeAxesActor::~vtkRpCubeAxesActor() |
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365 | { |
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366 | this->SetCamera(NULL); |
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367 | |
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368 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
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369 | { |
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370 | if (this->XAxes[i]) |
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371 | { |
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372 | this->XAxes[i]->Delete(); |
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373 | this->XAxes[i] = NULL; |
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374 | } |
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375 | if (this->YAxes[i]) |
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376 | { |
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377 | this->YAxes[i]->Delete(); |
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378 | this->YAxes[i] = NULL; |
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379 | } |
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380 | if (this->ZAxes[i]) |
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381 | { |
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382 | this->ZAxes[i]->Delete(); |
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383 | this->ZAxes[i] = NULL; |
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384 | } |
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385 | } |
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386 | |
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387 | if (this->XAxesLinesProperty) |
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388 | { |
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389 | this->XAxesLinesProperty->Delete(); |
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390 | } |
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391 | if (this->XAxesGridlinesProperty) |
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392 | { |
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393 | this->XAxesGridlinesProperty->Delete(); |
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394 | } |
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395 | if (this->XAxesInnerGridlinesProperty) |
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396 | { |
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397 | this->XAxesInnerGridlinesProperty->Delete(); |
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398 | } |
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399 | if (this->XAxesGridpolysProperty) |
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400 | { |
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401 | this->XAxesGridpolysProperty->Delete(); |
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402 | } |
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403 | if (this->YAxesLinesProperty) |
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404 | { |
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405 | this->YAxesLinesProperty->Delete(); |
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406 | } |
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407 | if (this->YAxesGridlinesProperty) |
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408 | { |
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409 | this->YAxesGridlinesProperty->Delete(); |
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410 | } |
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411 | if (this->YAxesInnerGridlinesProperty) |
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412 | { |
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413 | this->YAxesInnerGridlinesProperty->Delete(); |
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414 | } |
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415 | if (this->YAxesGridpolysProperty) |
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416 | { |
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417 | this->YAxesGridpolysProperty->Delete(); |
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418 | } |
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419 | if (this->ZAxesLinesProperty) |
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420 | { |
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421 | this->ZAxesLinesProperty->Delete(); |
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422 | } |
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423 | if (this->ZAxesGridlinesProperty) |
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424 | { |
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425 | this->ZAxesGridlinesProperty->Delete(); |
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426 | } |
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427 | if (this->ZAxesInnerGridlinesProperty) |
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428 | { |
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429 | this->ZAxesInnerGridlinesProperty->Delete(); |
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430 | } |
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431 | if (this->ZAxesGridpolysProperty) |
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432 | { |
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433 | this->ZAxesGridpolysProperty->Delete(); |
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434 | } |
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435 | |
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436 | for (int i = 0; i < 3; i++) |
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437 | { |
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438 | if(this->TitleTextProperty[i] != NULL) |
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439 | { |
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440 | this->TitleTextProperty[i]->Delete(); |
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441 | } |
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442 | this->TitleTextProperty[i] = NULL; |
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443 | |
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444 | if(this->LabelTextProperty[i] != NULL) |
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445 | { |
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446 | this->LabelTextProperty[i]->Delete(); |
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447 | } |
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448 | this->LabelTextProperty[i] = NULL; |
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449 | } |
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450 | |
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451 | if (this->XLabelFormat) |
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452 | { |
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453 | delete [] this->XLabelFormat; |
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454 | this->XLabelFormat = NULL; |
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455 | } |
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456 | |
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457 | if (this->YLabelFormat) |
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458 | { |
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459 | delete [] this->YLabelFormat; |
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460 | this->YLabelFormat = NULL; |
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461 | } |
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462 | |
---|
463 | if (this->ZLabelFormat) |
---|
464 | { |
---|
465 | delete [] this->ZLabelFormat; |
---|
466 | this->ZLabelFormat = NULL; |
---|
467 | } |
---|
468 | |
---|
469 | if (this->XTitle) |
---|
470 | { |
---|
471 | delete [] this->XTitle; |
---|
472 | this->XTitle = NULL; |
---|
473 | } |
---|
474 | if (this->YTitle) |
---|
475 | { |
---|
476 | delete [] this->YTitle; |
---|
477 | this->YTitle = NULL; |
---|
478 | } |
---|
479 | if (this->ZTitle) |
---|
480 | { |
---|
481 | delete [] this->ZTitle; |
---|
482 | this->ZTitle = NULL; |
---|
483 | } |
---|
484 | |
---|
485 | if (this->XUnits) |
---|
486 | { |
---|
487 | delete [] this->XUnits; |
---|
488 | this->XUnits = NULL; |
---|
489 | } |
---|
490 | if (this->YUnits) |
---|
491 | { |
---|
492 | delete [] this->YUnits; |
---|
493 | this->YUnits = NULL; |
---|
494 | } |
---|
495 | if (this->ZUnits) |
---|
496 | { |
---|
497 | delete [] this->ZUnits; |
---|
498 | this->ZUnits = NULL; |
---|
499 | } |
---|
500 | |
---|
501 | if (this->ActualXLabel) |
---|
502 | { |
---|
503 | delete [] this->ActualXLabel; |
---|
504 | this->ActualXLabel = NULL; |
---|
505 | } |
---|
506 | if (this->ActualYLabel) |
---|
507 | { |
---|
508 | delete [] this->ActualYLabel; |
---|
509 | this->ActualYLabel = NULL; |
---|
510 | } |
---|
511 | if (this->ActualZLabel) |
---|
512 | { |
---|
513 | delete [] this->ActualZLabel; |
---|
514 | this->ActualZLabel = NULL; |
---|
515 | } |
---|
516 | } |
---|
517 | |
---|
518 | // ************************************************************************* |
---|
519 | // Project the bounding box and compute edges on the border of the bounding |
---|
520 | // cube. Determine which parts of the edges are visible via intersection |
---|
521 | // with the boundary of the viewport (minus borders). |
---|
522 | // ************************************************************************* |
---|
523 | int vtkRpCubeAxesActor::RenderOpaqueGeometry(vtkViewport *viewport) |
---|
524 | { |
---|
525 | static bool initialRender = true; |
---|
526 | return this->RenderGeometry( |
---|
527 | initialRender, viewport, true, |
---|
528 | &vtkRpAxisActor::RenderOpaqueGeometry); |
---|
529 | } |
---|
530 | |
---|
531 | // ************************************************************************* |
---|
532 | // Project the bounding box and compute edges on the border of the bounding |
---|
533 | // cube. Determine which parts of the edges are visible via intersection |
---|
534 | // with the boundary of the viewport (minus borders). |
---|
535 | // ************************************************************************* |
---|
536 | int vtkRpCubeAxesActor::RenderTranslucentGeometry(vtkViewport *viewport) |
---|
537 | { |
---|
538 | static bool initialRender = true; |
---|
539 | return this->RenderGeometry( |
---|
540 | initialRender, viewport, true, |
---|
541 | &vtkRpAxisActor::RenderTranslucentGeometry); |
---|
542 | } |
---|
543 | |
---|
544 | // ************************************************************************* |
---|
545 | // Project the bounding box and compute edges on the border of the bounding |
---|
546 | // cube. Determine which parts of the edges are visible via intersection |
---|
547 | // with the boundary of the viewport (minus borders). |
---|
548 | // ************************************************************************* |
---|
549 | int vtkRpCubeAxesActor::RenderTranslucentPolygonalGeometry(vtkViewport *viewport) |
---|
550 | { |
---|
551 | static bool initialRender = true; |
---|
552 | return this->RenderGeometry( |
---|
553 | initialRender, viewport, true, |
---|
554 | &vtkRpAxisActor::RenderTranslucentPolygonalGeometry); |
---|
555 | } |
---|
556 | |
---|
557 | // ************************************************************************* |
---|
558 | // RenderOverlay : render 2D annotations. |
---|
559 | // ************************************************************************* |
---|
560 | int vtkRpCubeAxesActor::RenderOverlay(vtkViewport *viewport) |
---|
561 | { |
---|
562 | static bool initialRender = true; |
---|
563 | return this->RenderGeometry( |
---|
564 | initialRender, viewport, false, |
---|
565 | &vtkRpAxisActor::RenderOverlay); |
---|
566 | } |
---|
567 | |
---|
568 | // -------------------------------------------------------------------------- |
---|
569 | int vtkRpCubeAxesActor::HasTranslucentPolygonalGeometry() |
---|
570 | { |
---|
571 | if ((this->NumberOfAxesX > 0 && |
---|
572 | this->XAxes[0]->HasTranslucentPolygonalGeometry()) || |
---|
573 | (this->NumberOfAxesY > 0 && |
---|
574 | this->YAxes[0]->HasTranslucentPolygonalGeometry()) || |
---|
575 | (this->NumberOfAxesZ > 0 && |
---|
576 | this->ZAxes[0]->HasTranslucentPolygonalGeometry())) |
---|
577 | { |
---|
578 | return 1; |
---|
579 | } |
---|
580 | |
---|
581 | return 0; |
---|
582 | } |
---|
583 | |
---|
584 | // -------------------------------------------------------------------------- |
---|
585 | // Do final adjustment of axes to control offset, etc. |
---|
586 | void vtkRpCubeAxesActor::AdjustAxes(double bounds[6], |
---|
587 | double xCoords[NUMBER_OF_ALIGNED_AXIS][6], |
---|
588 | double yCoords[NUMBER_OF_ALIGNED_AXIS][6], |
---|
589 | double zCoords[NUMBER_OF_ALIGNED_AXIS][6], |
---|
590 | double xRange[2], double yRange[2], |
---|
591 | double zRange[2]) |
---|
592 | { |
---|
593 | xRange[0] = (this->XAxisRange[0] == VTK_DOUBLE_MAX ? |
---|
594 | bounds[0] : this->XAxisRange[0]); |
---|
595 | xRange[1] = (this->XAxisRange[1] == VTK_DOUBLE_MAX ? |
---|
596 | bounds[1] : this->XAxisRange[1]); |
---|
597 | yRange[0] = (this->YAxisRange[0] == VTK_DOUBLE_MAX ? |
---|
598 | bounds[2] : this->YAxisRange[0]); |
---|
599 | yRange[1] = (this->YAxisRange[1] == VTK_DOUBLE_MAX ? |
---|
600 | bounds[3] : this->YAxisRange[1]); |
---|
601 | zRange[0] = (this->ZAxisRange[0] == VTK_DOUBLE_MAX ? |
---|
602 | bounds[4] : this->ZAxisRange[0]); |
---|
603 | zRange[1] = (this->ZAxisRange[1] == VTK_DOUBLE_MAX ? |
---|
604 | bounds[5] : this->ZAxisRange[1]); |
---|
605 | |
---|
606 | const double xScale = (xRange[1] - xRange[0])/(bounds[1] - bounds[0]); |
---|
607 | const double yScale = (yRange[1] - yRange[0])/(bounds[3] - bounds[2]); |
---|
608 | const double zScale = (zRange[1] - zRange[0])/(bounds[5] - bounds[4]); |
---|
609 | |
---|
610 | // Pull back the corners if specified |
---|
611 | if (this->CornerOffset > 0.0) |
---|
612 | { |
---|
613 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
614 | { |
---|
615 | double ave; |
---|
616 | |
---|
617 | // x-axis |
---|
618 | ave = (xCoords[i][0] + xCoords[i][2]) / 2.0; |
---|
619 | xCoords[i][0] = |
---|
620 | xCoords[i][0] - this->CornerOffset * (xCoords[i][0] - ave); |
---|
621 | xCoords[i][2] = |
---|
622 | xCoords[i][2] - this->CornerOffset * (xCoords[i][2] - ave); |
---|
623 | |
---|
624 | ave = (xCoords[i][1] + xCoords[i][3]) / 2.0; |
---|
625 | xCoords[i][1] = |
---|
626 | xCoords[i][1] - this->CornerOffset * (xCoords[i][1] - ave); |
---|
627 | xCoords[i][3] = |
---|
628 | xCoords[i][3] - this->CornerOffset * (xCoords[i][3] - ave); |
---|
629 | |
---|
630 | ave = (xRange[1] + xRange[0]) / 2.0; |
---|
631 | xRange[0] = xRange[0] - this->CornerOffset * xScale * (xRange[0] - ave); |
---|
632 | xRange[1] = xRange[1] - this->CornerOffset * xScale * (xRange[1] - ave); |
---|
633 | |
---|
634 | // y-axis |
---|
635 | ave = (yCoords[i][0] + yCoords[i][2]) / 2.0; |
---|
636 | yCoords[i][0] = |
---|
637 | yCoords[i][0] - this->CornerOffset * (yCoords[i][0] - ave); |
---|
638 | yCoords[i][2] = |
---|
639 | yCoords[i][2] - this->CornerOffset * (yCoords[i][2] - ave); |
---|
640 | |
---|
641 | ave = (yCoords[i][1] + yCoords[i][3]) / 2.0; |
---|
642 | yCoords[i][1] = |
---|
643 | yCoords[i][1] - this->CornerOffset * (yCoords[i][1] - ave); |
---|
644 | yCoords[i][3] = |
---|
645 | yCoords[i][3] - this->CornerOffset * (yCoords[i][3] - ave); |
---|
646 | |
---|
647 | ave = (yRange[1] + yRange[0]) / 2.0; |
---|
648 | yRange[0] = yRange[0] - this->CornerOffset * yScale * (yRange[0] - ave); |
---|
649 | yRange[1] = yRange[1] - this->CornerOffset * yScale * (yRange[1] - ave); |
---|
650 | |
---|
651 | // z-axis |
---|
652 | ave = (zCoords[i][0] + zCoords[i][2]) / 2.0; |
---|
653 | zCoords[i][0] = |
---|
654 | zCoords[i][0] - this->CornerOffset * (zCoords[i][0] - ave); |
---|
655 | zCoords[i][2] = |
---|
656 | zCoords[i][2] - this->CornerOffset * (zCoords[i][2] - ave); |
---|
657 | |
---|
658 | ave = (zCoords[i][1] + zCoords[i][3]) / 2.0; |
---|
659 | zCoords[i][1] = |
---|
660 | zCoords[i][1] - this->CornerOffset * (zCoords[i][1] - ave); |
---|
661 | zCoords[i][3] = |
---|
662 | zCoords[i][3] - this->CornerOffset * (zCoords[i][3] - ave); |
---|
663 | |
---|
664 | ave = (zRange[1] + zRange[0]) / 2.0; |
---|
665 | zRange[0] = zRange[0] - this->CornerOffset * zScale * (zRange[0] - ave); |
---|
666 | zRange[1] = zRange[1] - this->CornerOffset * zScale * (zRange[1] - ave); |
---|
667 | } |
---|
668 | } |
---|
669 | } |
---|
670 | |
---|
671 | // ************************************************************************* |
---|
672 | // Screen size affects the screen offset as well. |
---|
673 | // ************************************************************************* |
---|
674 | void vtkRpCubeAxesActor::SetScreenSize(double screenSize) |
---|
675 | { |
---|
676 | this->ScreenSize = screenSize; |
---|
677 | // Considering pivot point at center of the geometry hence (this->ScreenSize * 0.5). |
---|
678 | this->LabelScreenOffset = 20.0 + this->ScreenSize * 0.5; |
---|
679 | this->TitleScreenOffset = this->LabelScreenOffset * 2.0 + |
---|
680 | this->ScreenSize * 0.5; |
---|
681 | |
---|
682 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
683 | { |
---|
684 | this->XAxes[i]->SetScreenSize(this->ScreenSize); |
---|
685 | this->YAxes[i]->SetScreenSize(this->ScreenSize); |
---|
686 | this->ZAxes[i]->SetScreenSize(this->ScreenSize); |
---|
687 | |
---|
688 | this->XAxes[i]->GetTitleActor()->SetScreenOffset(this->TitleScreenOffset); |
---|
689 | this->YAxes[i]->GetTitleActor()->SetScreenOffset(this->TitleScreenOffset); |
---|
690 | this->ZAxes[i]->GetTitleActor()->SetScreenOffset(this->TitleScreenOffset); |
---|
691 | |
---|
692 | int numberOfLabelsBuild = this->XAxes[i]->GetNumberOfLabelsBuilt(); |
---|
693 | vtkRpAxisFollower **labelActors = this->XAxes[i]->GetLabelActors(); |
---|
694 | for(int k=0; k < numberOfLabelsBuild; ++k) |
---|
695 | { |
---|
696 | labelActors[k]->SetScreenOffset(this->LabelScreenOffset); |
---|
697 | } |
---|
698 | |
---|
699 | numberOfLabelsBuild = this->YAxes[i]->GetNumberOfLabelsBuilt(); |
---|
700 | labelActors = this->YAxes[i]->GetLabelActors(); |
---|
701 | for(int k=0; k < numberOfLabelsBuild; ++k) |
---|
702 | { |
---|
703 | labelActors[k]->SetScreenOffset(this->LabelScreenOffset); |
---|
704 | } |
---|
705 | |
---|
706 | numberOfLabelsBuild = this->ZAxes[i]->GetNumberOfLabelsBuilt(); |
---|
707 | labelActors = this->ZAxes[i]->GetLabelActors(); |
---|
708 | for(int k=0; k < numberOfLabelsBuild; ++k) |
---|
709 | { |
---|
710 | labelActors[k]->SetScreenOffset(this->LabelScreenOffset); |
---|
711 | } |
---|
712 | } |
---|
713 | |
---|
714 | this->Modified(); |
---|
715 | } |
---|
716 | |
---|
717 | // ************************************************************************* |
---|
718 | // Release any graphics resources that are being consumed by this actor. |
---|
719 | // The parameter window could be used to determine which graphic |
---|
720 | // resources to release. |
---|
721 | // ************************************************************************* |
---|
722 | void vtkRpCubeAxesActor::ReleaseGraphicsResources(vtkWindow *win) |
---|
723 | { |
---|
724 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
725 | { |
---|
726 | this->XAxes[i]->ReleaseGraphicsResources(win); |
---|
727 | this->YAxes[i]->ReleaseGraphicsResources(win); |
---|
728 | this->ZAxes[i]->ReleaseGraphicsResources(win); |
---|
729 | } |
---|
730 | } |
---|
731 | |
---|
732 | // ****************************************************************** |
---|
733 | void vtkRpCubeAxesActor::PrintSelf(ostream& os, vtkIndent indent) |
---|
734 | { |
---|
735 | this->Superclass::PrintSelf(os,indent); |
---|
736 | |
---|
737 | os << indent << "Bounds: \n"; |
---|
738 | os << indent << " Xmin,Xmax: (" << this->Bounds[0] << ", " |
---|
739 | << this->Bounds[1] << ")" << endl; |
---|
740 | os << indent << " Ymin,Ymax: (" << this->Bounds[2] << ", " |
---|
741 | << this->Bounds[3] << ")" << endl; |
---|
742 | os << indent << " Zmin,Zmax: (" << this->Bounds[4] << ", " |
---|
743 | << this->Bounds[5] << ")" << endl; |
---|
744 | |
---|
745 | |
---|
746 | os << indent << "XAxisRange: [" << this->XAxisRange[0] << ", " |
---|
747 | << this->XAxisRange[1] << "] " << endl; |
---|
748 | os << indent << "YAxisRange: [" << this->YAxisRange[0] << ", " |
---|
749 | << this->YAxisRange[1] << "] " << endl; |
---|
750 | os << indent << "ZAxisRange: [" << this->ZAxisRange[0] << ", " |
---|
751 | << this->ZAxisRange[1] << "] " << endl; |
---|
752 | |
---|
753 | os << indent << "ScreenSize: (" << this->ScreenSize << ")" << endl; |
---|
754 | |
---|
755 | if (this->Camera) |
---|
756 | { |
---|
757 | os << indent << "Camera:\n"; |
---|
758 | this->Camera->PrintSelf(os,indent.GetNextIndent()); |
---|
759 | } |
---|
760 | else |
---|
761 | { |
---|
762 | os << indent << "Camera: (none)\n"; |
---|
763 | } |
---|
764 | |
---|
765 | os << indent << "RebuildAxes: " << this->RebuildAxes << endl; |
---|
766 | |
---|
767 | if (this->FlyMode == VTK_FLY_CLOSEST_TRIAD) |
---|
768 | { |
---|
769 | os << indent << "Fly Mode: CLOSEST_TRIAD"<< endl; |
---|
770 | } |
---|
771 | else if (this->FlyMode == VTK_FLY_FURTHEST_TRIAD) |
---|
772 | { |
---|
773 | os << indent << "Fly Mode: FURTHEST_TRIAD"<< endl; |
---|
774 | } |
---|
775 | else if (this->FlyMode == VTK_FLY_STATIC_TRIAD) |
---|
776 | { |
---|
777 | os << indent << "Fly Mode: STATIC_TRIAD"<< endl; |
---|
778 | } |
---|
779 | else if (this->FlyMode == VTK_FLY_STATIC_EDGES) |
---|
780 | { |
---|
781 | os << indent << "Fly Mode: STATIC_EDGES"<< endl; |
---|
782 | } |
---|
783 | else |
---|
784 | { |
---|
785 | os << indent << "Fly Mode: OUTER_EDGES"<< endl; |
---|
786 | } |
---|
787 | |
---|
788 | os << indent << "EnableDistanceLOD: " |
---|
789 | << ( this->EnableDistanceLOD ? "On" : "Off" ) << endl; |
---|
790 | os << indent << "DistanceLODThreshold: " << this->DistanceLODThreshold << endl; |
---|
791 | |
---|
792 | os << indent << "EnableViewAngleLOD: " |
---|
793 | << ( this->EnableViewAngleLOD ? "On" : "Off" ) << endl; |
---|
794 | os << indent << "ViewAngleLODThreshold: " << this->ViewAngleLODThreshold << endl; |
---|
795 | |
---|
796 | os << indent << "X Axis Title: " << this->XTitle << endl; |
---|
797 | os << indent << "Y Axis Title: " << this->YTitle << endl; |
---|
798 | os << indent << "Z Axis Title: " << this->ZTitle << endl; |
---|
799 | |
---|
800 | os << indent << "X Axis Visibility: " |
---|
801 | << (this->XAxisVisibility ? "On\n" : "Off\n"); |
---|
802 | os << indent << "Y Axis Visibility: " |
---|
803 | << (this->YAxisVisibility ? "On\n" : "Off\n"); |
---|
804 | os << indent << "Z Axis Visibility: " |
---|
805 | << (this->ZAxisVisibility ? "On\n" : "Off\n"); |
---|
806 | |
---|
807 | os << indent << "X Axis Label Format: " << this->XLabelFormat << endl; |
---|
808 | os << indent << "Y Axis Label Format: " << this->YLabelFormat << endl; |
---|
809 | os << indent << "Z Axis Label Format: " << this->ZLabelFormat << endl; |
---|
810 | |
---|
811 | os << indent << "XAutoLabelFormat: " |
---|
812 | << (this->XAutoLabelFormat ? "On" : "Off") << endl; |
---|
813 | os << indent << "YAutoLabelFormat: " |
---|
814 | << (this->YAutoLabelFormat ? "On" : "Off") << endl; |
---|
815 | os << indent << "ZAutoLabelFormat: " |
---|
816 | << (this->ZAutoLabelFormat ? "On" : "Off") << endl; |
---|
817 | |
---|
818 | os << indent << "Inertia: " << this->Inertia << endl; |
---|
819 | os << indent << "Corner Offset: " << this->CornerOffset << endl; |
---|
820 | |
---|
821 | os << indent << "XAxisTickVisibility: " |
---|
822 | << (this->XAxisTickVisibility ? "On" : "Off") << endl; |
---|
823 | os << indent << "YAxisTickVisibility: " |
---|
824 | << (this->YAxisTickVisibility ? "On" : "Off") << endl; |
---|
825 | os << indent << "ZAxisTickVisibility: " |
---|
826 | << (this->ZAxisTickVisibility ? "On" : "Off") << endl; |
---|
827 | |
---|
828 | os << indent << "XAxisMinorTickVisibility: " |
---|
829 | << (this->XAxisMinorTickVisibility ? "On" : "Off") << endl; |
---|
830 | os << indent << "YAxisMinorTickVisibility: " |
---|
831 | << (this->YAxisMinorTickVisibility ? "On" : "Off") << endl; |
---|
832 | os << indent << "ZAxisMinorTickVisibility: " |
---|
833 | << (this->ZAxisMinorTickVisibility ? "On" : "Off") << endl; |
---|
834 | |
---|
835 | os << indent << "XAxisLabelVisibility: " |
---|
836 | << (this->XAxisLabelVisibility ? "On" : "Off") << endl; |
---|
837 | os << indent << "YAxisLabelVisibility: " |
---|
838 | << (this->YAxisLabelVisibility ? "On" : "Off") << endl; |
---|
839 | os << indent << "ZAxisLabelVisibility: " |
---|
840 | << (this->ZAxisLabelVisibility ? "On" : "Off") << endl; |
---|
841 | |
---|
842 | os << indent << "XUnits: " |
---|
843 | << (this->XUnits ? this->XUnits : "(none)") << endl; |
---|
844 | os << indent << "YUnits: " |
---|
845 | << (this->YUnits ? this->YUnits : "(none)") << endl; |
---|
846 | os << indent << "ZUnits: " |
---|
847 | << (this->ZUnits ? this->ZUnits : "(none)") << endl; |
---|
848 | |
---|
849 | os << indent << "TickLocation: " << this->TickLocation << endl; |
---|
850 | |
---|
851 | os << indent << "DrawXGridlines: " << this->DrawXGridlines << endl; |
---|
852 | os << indent << "DrawYGridlines: " << this->DrawYGridlines << endl; |
---|
853 | os << indent << "DrawZGridlines: " << this->DrawZGridlines << endl; |
---|
854 | |
---|
855 | switch(this->GridLineLocation) |
---|
856 | { |
---|
857 | case VTK_GRID_LINES_ALL: |
---|
858 | os << indent << "GridLineLocation: VTK_GRID_LINES_ALL (0)" << endl; |
---|
859 | break; |
---|
860 | case VTK_GRID_LINES_CLOSEST: |
---|
861 | os << indent << "GridLineLocation: VTK_GRID_LINES_CLOSEST (1)" << endl; |
---|
862 | break; |
---|
863 | case VTK_GRID_LINES_FURTHEST: |
---|
864 | os << indent << "GridLineLocation: VTK_GRID_LINES_FURTHEST (2)" << endl; |
---|
865 | break; |
---|
866 | } |
---|
867 | |
---|
868 | os << indent << "DrawXInnerGridlines: " << this->DrawXInnerGridlines << endl; |
---|
869 | os << indent << "DrawYInnerGridlines: " << this->DrawYInnerGridlines << endl; |
---|
870 | os << indent << "DrawZInnerGridlines: " << this->DrawZInnerGridlines << endl; |
---|
871 | |
---|
872 | os << indent << "DrawXGridpolys: " << this->DrawXGridpolys << endl; |
---|
873 | os << indent << "DrawYGridpolys: " << this->DrawYGridpolys << endl; |
---|
874 | os << indent << "DrawZGridpolys: " << this->DrawZGridpolys << endl; |
---|
875 | |
---|
876 | |
---|
877 | os << indent << "UseOrientedBounds: " << this->UseOrientedBounds << endl; |
---|
878 | if(this->UseOrientedBounds) |
---|
879 | { |
---|
880 | os << indent << "OrientedBounds: \n"; |
---|
881 | os << indent << " Xmin,Xmax: (" << this->OrientedBounds[0] << ", " |
---|
882 | << this->OrientedBounds[1] << ")" << endl; |
---|
883 | os << indent << " Ymin,Ymax: (" << this->OrientedBounds[2] << ", " |
---|
884 | << this->OrientedBounds[3] << ")" << endl; |
---|
885 | os << indent << " Zmin,Zmax: (" << this->OrientedBounds[4] << ", " |
---|
886 | << this->OrientedBounds[5] << ")" << endl; |
---|
887 | } |
---|
888 | |
---|
889 | os << indent << "Base: \n"; |
---|
890 | os << indent << " For X: (" << this->AxisBaseForX[0] << ", " |
---|
891 | << this->AxisBaseForX[1] << ", " << this->AxisBaseForX[2] << ")" << endl; |
---|
892 | os << indent << " For Y: (" << this->AxisBaseForY[0] << ", " |
---|
893 | << this->AxisBaseForY[1] << ", " << this->AxisBaseForY[2] << ")" << endl; |
---|
894 | os << indent << " For Z: (" << this->AxisBaseForZ[0] << ", " |
---|
895 | << this->AxisBaseForZ[1] << ", " << this->AxisBaseForZ[2] << ")" << endl; |
---|
896 | |
---|
897 | os << indent << "UseAxisOrigin: " << this->UseAxisOrigin << endl; |
---|
898 | if(this->UseAxisOrigin) |
---|
899 | { |
---|
900 | os << indent << "AxisOrigin: (" << this->AxisOrigin[0] << ", " |
---|
901 | << this->AxisOrigin[1] << ", " << this->AxisOrigin[2] << ")" << endl; |
---|
902 | } |
---|
903 | } |
---|
904 | |
---|
905 | // -------------------------------------------------------------------------- |
---|
906 | void vtkRpCubeAxesActor::TransformBounds(vtkViewport *viewport, |
---|
907 | const double bounds[6], |
---|
908 | double pts[8][3]) |
---|
909 | { |
---|
910 | double x[3]; |
---|
911 | |
---|
912 | //loop over verts of bounding box |
---|
913 | for ( int k = 0; k < 2; ++ k ) |
---|
914 | { |
---|
915 | x[2] = bounds[4 + k]; |
---|
916 | for ( int j = 0; j < 2; ++ j ) |
---|
917 | { |
---|
918 | x[1] = bounds[2 + j]; |
---|
919 | for ( int i = 0; i < 2; ++ i ) |
---|
920 | { |
---|
921 | int idx = i + 2 * j + 4 * k; |
---|
922 | x[0] = bounds[i]; |
---|
923 | viewport->SetWorldPoint( x[0], x[1], x[2], 1. ); |
---|
924 | viewport->WorldToDisplay(); |
---|
925 | viewport->GetDisplayPoint( pts[idx] ); |
---|
926 | } |
---|
927 | } |
---|
928 | } |
---|
929 | } |
---|
930 | |
---|
931 | // *********************************************************************** |
---|
932 | // Calculate the size (length) of major and minor ticks, |
---|
933 | // based on an average of the coordinate direction ranges. |
---|
934 | // Set the necessary Axes methods with the calculated information. |
---|
935 | // |
---|
936 | // Returns: false if tick size not recomputed, true otherwise. |
---|
937 | // *********************************************************************** |
---|
938 | bool vtkRpCubeAxesActor::ComputeTickSize(double bounds[6]) |
---|
939 | { |
---|
940 | bool xPropsChanged = this->LabelTextProperty[0]->GetMTime() > this->BuildTime.GetMTime(); |
---|
941 | bool yPropsChanged = this->LabelTextProperty[1]->GetMTime() > this->BuildTime.GetMTime(); |
---|
942 | bool zPropsChanged = this->LabelTextProperty[2]->GetMTime() > this->BuildTime.GetMTime(); |
---|
943 | |
---|
944 | bool xRangeChanged = this->LastXRange[0] != this->XAxisRange[0] || |
---|
945 | this->LastXRange[1] != this->XAxisRange[1]; |
---|
946 | |
---|
947 | bool yRangeChanged = this->LastYRange[0] != this->YAxisRange[0] || |
---|
948 | this->LastYRange[1] != this->YAxisRange[1]; |
---|
949 | |
---|
950 | bool zRangeChanged = this->LastZRange[0] != this->ZAxisRange[0] || |
---|
951 | this->LastZRange[1] != this->ZAxisRange[1]; |
---|
952 | |
---|
953 | bool boundsChanged = this->LastBounds[0] != bounds[0] || |
---|
954 | this->LastBounds[1] != bounds[1] || |
---|
955 | this->LastBounds[2] != bounds[2] || |
---|
956 | this->LastBounds[3] != bounds[3] || |
---|
957 | this->LastBounds[4] != bounds[4] || |
---|
958 | this->LastBounds[5] != bounds[5]; |
---|
959 | |
---|
960 | if (!(xRangeChanged || yRangeChanged || zRangeChanged) && |
---|
961 | !(xPropsChanged || yPropsChanged || zPropsChanged || boundsChanged)) |
---|
962 | { |
---|
963 | // no need to re-compute ticksize. |
---|
964 | return false; |
---|
965 | } |
---|
966 | |
---|
967 | double xExt = bounds[1] - bounds[0]; |
---|
968 | double yExt = bounds[3] - bounds[2]; |
---|
969 | double zExt = bounds[5] - bounds[4]; |
---|
970 | |
---|
971 | if (xRangeChanged || boundsChanged) |
---|
972 | { |
---|
973 | this->AdjustTicksComputeRange(this->XAxes, bounds[0], bounds[1]); |
---|
974 | this->BuildLabels(this->XAxes); |
---|
975 | this->UpdateLabels(this->XAxes, 0); |
---|
976 | } |
---|
977 | if (yRangeChanged || boundsChanged) |
---|
978 | { |
---|
979 | this->AdjustTicksComputeRange(this->YAxes, bounds[2], bounds[3]); |
---|
980 | this->BuildLabels(this->YAxes); |
---|
981 | this->UpdateLabels(this->YAxes, 1); |
---|
982 | } |
---|
983 | if (zRangeChanged || boundsChanged) |
---|
984 | { |
---|
985 | this->AdjustTicksComputeRange(this->ZAxes, bounds[4], bounds[5]); |
---|
986 | this->BuildLabels(this->ZAxes); |
---|
987 | this->UpdateLabels(this->ZAxes, 2); |
---|
988 | } |
---|
989 | |
---|
990 | // We give information on deltas for the inner grid lines generation |
---|
991 | for(int i = 0 ; i < NUMBER_OF_ALIGNED_AXIS ; i++) |
---|
992 | { |
---|
993 | for(int j = 0 ; j < 3 ; j++) |
---|
994 | { |
---|
995 | this->XAxes[i]->SetMajorStart(j,this->MajorStart[j]); |
---|
996 | this->XAxes[i]->SetDeltaMajor(j,this->DeltaMajor[j]); |
---|
997 | this->YAxes[i]->SetMajorStart(j,this->MajorStart[j]); |
---|
998 | this->YAxes[i]->SetDeltaMajor(j,this->DeltaMajor[j]); |
---|
999 | this->ZAxes[i]->SetMajorStart(j,this->MajorStart[j]); |
---|
1000 | this->ZAxes[i]->SetDeltaMajor(j,this->DeltaMajor[j]); |
---|
1001 | } |
---|
1002 | } |
---|
1003 | |
---|
1004 | this->LastXRange[0] = (this->XAxisRange[0] == VTK_DOUBLE_MAX ? |
---|
1005 | bounds[0] : this->XAxisRange[0]); |
---|
1006 | this->LastXRange[1] = (this->XAxisRange[1] == VTK_DOUBLE_MAX ? |
---|
1007 | bounds[1] : this->XAxisRange[1]); |
---|
1008 | this->LastYRange[0] = (this->YAxisRange[0] == VTK_DOUBLE_MAX ? |
---|
1009 | bounds[2] : this->YAxisRange[0]); |
---|
1010 | this->LastYRange[1] = (this->YAxisRange[1] == VTK_DOUBLE_MAX ? |
---|
1011 | bounds[3] : this->YAxisRange[1]); |
---|
1012 | this->LastZRange[0] = (this->ZAxisRange[0] == VTK_DOUBLE_MAX ? |
---|
1013 | bounds[4] : this->ZAxisRange[0]); |
---|
1014 | this->LastZRange[1] = (this->ZAxisRange[1] == VTK_DOUBLE_MAX ? |
---|
1015 | bounds[5] : this->ZAxisRange[1]); |
---|
1016 | for(int i=0; i < 6; i++) |
---|
1017 | { |
---|
1018 | this->LastBounds[i] = bounds[i]; |
---|
1019 | } |
---|
1020 | |
---|
1021 | double major = 0.02 * (xExt + yExt + zExt) / 3.; |
---|
1022 | double minor = 0.5 * major; |
---|
1023 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
1024 | { |
---|
1025 | this->XAxes[i]->SetMajorTickSize(major); |
---|
1026 | this->XAxes[i]->SetMinorTickSize(minor); |
---|
1027 | |
---|
1028 | this->YAxes[i]->SetMajorTickSize(major); |
---|
1029 | this->YAxes[i]->SetMinorTickSize(minor); |
---|
1030 | |
---|
1031 | this->ZAxes[i]->SetMajorTickSize(major); |
---|
1032 | this->ZAxes[i]->SetMinorTickSize(minor); |
---|
1033 | |
---|
1034 | this->XAxes[i]->SetGridlineXLength(xExt); |
---|
1035 | this->XAxes[i]->SetGridlineYLength(yExt); |
---|
1036 | this->XAxes[i]->SetGridlineZLength(zExt); |
---|
1037 | |
---|
1038 | this->YAxes[i]->SetGridlineXLength(xExt); |
---|
1039 | this->YAxes[i]->SetGridlineYLength(yExt); |
---|
1040 | this->YAxes[i]->SetGridlineZLength(zExt); |
---|
1041 | |
---|
1042 | this->ZAxes[i]->SetGridlineXLength(xExt); |
---|
1043 | this->ZAxes[i]->SetGridlineYLength(yExt); |
---|
1044 | this->ZAxes[i]->SetGridlineZLength(zExt); |
---|
1045 | } |
---|
1046 | return true; |
---|
1047 | } |
---|
1048 | |
---|
1049 | // **************************************************************************** |
---|
1050 | // Method: vtkRpCubeAxesActor::AdjustValues |
---|
1051 | // |
---|
1052 | // Purpose: |
---|
1053 | // If the range of values is too big or too small, put them in scientific |
---|
1054 | // notation and changes the labels. |
---|
1055 | // |
---|
1056 | // Arguments: |
---|
1057 | // bnds The min/max values in each coordinate direction: |
---|
1058 | // (min_x, max_x, min_y, max_y, min_z, max_x). |
---|
1059 | // |
---|
1060 | // Note: This code is partially stolen from old MeshTV code, |
---|
1061 | // /meshtvx/toolkit/plotgrid.c, axlab[x|y]. |
---|
1062 | // |
---|
1063 | // **************************************************************************** |
---|
1064 | void vtkRpCubeAxesActor::AdjustValues(const double xRange[2], |
---|
1065 | const double yRange[2], |
---|
1066 | const double zRange[2]) |
---|
1067 | { |
---|
1068 | char xTitle[64]; |
---|
1069 | |
---|
1070 | int xPow, yPow, zPow; |
---|
1071 | |
---|
1072 | if (AutoLabelScaling) |
---|
1073 | { |
---|
1074 | if (this->AxisLabels[0] == NULL) |
---|
1075 | { |
---|
1076 | xPow = this->LabelExponent(xRange[0], xRange[1]); |
---|
1077 | } |
---|
1078 | else |
---|
1079 | { |
---|
1080 | xPow = 0; |
---|
1081 | } |
---|
1082 | if (this->AxisLabels[1] == NULL) |
---|
1083 | { |
---|
1084 | yPow = this->LabelExponent(yRange[0], yRange[1]); |
---|
1085 | } |
---|
1086 | else |
---|
1087 | { |
---|
1088 | yPow = 0; |
---|
1089 | } |
---|
1090 | if (this->AxisLabels[2] == NULL) |
---|
1091 | { |
---|
1092 | zPow = this->LabelExponent(zRange[0], zRange[1]); |
---|
1093 | } |
---|
1094 | else |
---|
1095 | { |
---|
1096 | zPow = 0; |
---|
1097 | } |
---|
1098 | } |
---|
1099 | else |
---|
1100 | { |
---|
1101 | xPow = UserXPow; |
---|
1102 | yPow = UserYPow; |
---|
1103 | zPow = UserZPow; |
---|
1104 | } |
---|
1105 | |
---|
1106 | if (xPow != 0) |
---|
1107 | { |
---|
1108 | if (!this->MustAdjustXValue || this->LastXPow != xPow) |
---|
1109 | { |
---|
1110 | this->ForceXLabelReset = true; |
---|
1111 | } |
---|
1112 | else |
---|
1113 | { |
---|
1114 | this->ForceXLabelReset = false; |
---|
1115 | } |
---|
1116 | this->MustAdjustXValue = true; |
---|
1117 | |
---|
1118 | if (XUnits == NULL || XUnits[0] == '\0') |
---|
1119 | { |
---|
1120 | sprintf(xTitle, "%s (x10^%d)", this->XTitle, xPow); |
---|
1121 | } |
---|
1122 | else |
---|
1123 | { |
---|
1124 | sprintf(xTitle, "%s (x10^%d %s)", this->XTitle, xPow, XUnits); |
---|
1125 | } |
---|
1126 | } |
---|
1127 | else |
---|
1128 | { |
---|
1129 | if (this->MustAdjustXValue) |
---|
1130 | { |
---|
1131 | this->Modified(); |
---|
1132 | this->ForceXLabelReset = true; |
---|
1133 | } |
---|
1134 | else |
---|
1135 | { |
---|
1136 | this->ForceXLabelReset = false; |
---|
1137 | } |
---|
1138 | this->MustAdjustXValue = false; |
---|
1139 | |
---|
1140 | if (XUnits == NULL || XUnits[0] == '\0') |
---|
1141 | { |
---|
1142 | sprintf(xTitle,"%s",this->XTitle); |
---|
1143 | } |
---|
1144 | else |
---|
1145 | { |
---|
1146 | sprintf(xTitle, "%s (%s)", this->XTitle, XUnits); |
---|
1147 | } |
---|
1148 | } |
---|
1149 | |
---|
1150 | char yTitle[64]; |
---|
1151 | if (yPow != 0) |
---|
1152 | { |
---|
1153 | if (!this->MustAdjustYValue || this->LastYPow != yPow) |
---|
1154 | { |
---|
1155 | this->ForceYLabelReset = true; |
---|
1156 | } |
---|
1157 | else |
---|
1158 | { |
---|
1159 | this->ForceYLabelReset = false; |
---|
1160 | } |
---|
1161 | this->MustAdjustYValue = true; |
---|
1162 | if (YUnits == NULL || YUnits[0] == '\0') |
---|
1163 | { |
---|
1164 | sprintf(yTitle, "%s (x10^%d)", this->YTitle, yPow); |
---|
1165 | } |
---|
1166 | else |
---|
1167 | { |
---|
1168 | sprintf(yTitle, "%s (x10^%d %s)", this->YTitle, yPow, YUnits); |
---|
1169 | } |
---|
1170 | } |
---|
1171 | else |
---|
1172 | { |
---|
1173 | if (this->MustAdjustYValue) |
---|
1174 | { |
---|
1175 | this->Modified(); |
---|
1176 | this->ForceYLabelReset = true; |
---|
1177 | } |
---|
1178 | else |
---|
1179 | { |
---|
1180 | this->ForceYLabelReset = false; |
---|
1181 | } |
---|
1182 | this->MustAdjustYValue = false; |
---|
1183 | if (YUnits == NULL || YUnits[0] == '\0') |
---|
1184 | { |
---|
1185 | sprintf(yTitle,"%s",this->YTitle); |
---|
1186 | } |
---|
1187 | else |
---|
1188 | { |
---|
1189 | sprintf(yTitle, "%s (%s)", this->YTitle, YUnits); |
---|
1190 | } |
---|
1191 | } |
---|
1192 | |
---|
1193 | char zTitle[64]; |
---|
1194 | if (zPow != 0) |
---|
1195 | { |
---|
1196 | if (!this->MustAdjustZValue || this->LastZPow != zPow) |
---|
1197 | { |
---|
1198 | this->ForceZLabelReset = true; |
---|
1199 | } |
---|
1200 | else |
---|
1201 | { |
---|
1202 | this->ForceZLabelReset = false; |
---|
1203 | } |
---|
1204 | this->MustAdjustZValue = true; |
---|
1205 | |
---|
1206 | if (ZUnits == NULL || ZUnits[0] == '\0') |
---|
1207 | { |
---|
1208 | sprintf(zTitle, "%s (x10^%d)", this->ZTitle, zPow); |
---|
1209 | } |
---|
1210 | else |
---|
1211 | { |
---|
1212 | sprintf(zTitle, "%s (x10^%d %s)", this->ZTitle, zPow, ZUnits); |
---|
1213 | } |
---|
1214 | } |
---|
1215 | else |
---|
1216 | { |
---|
1217 | if (this->MustAdjustZValue) |
---|
1218 | { |
---|
1219 | this->Modified(); |
---|
1220 | this->ForceZLabelReset = true; |
---|
1221 | } |
---|
1222 | else |
---|
1223 | { |
---|
1224 | this->ForceZLabelReset = false; |
---|
1225 | } |
---|
1226 | this->MustAdjustZValue = false; |
---|
1227 | |
---|
1228 | if (ZUnits == NULL || ZUnits[0] == '\0') |
---|
1229 | { |
---|
1230 | sprintf(zTitle,"%s",this->ZTitle); |
---|
1231 | } |
---|
1232 | else |
---|
1233 | { |
---|
1234 | sprintf(zTitle, "%s (%s)", this->ZTitle, ZUnits); |
---|
1235 | } |
---|
1236 | } |
---|
1237 | |
---|
1238 | this->LastXPow = xPow; |
---|
1239 | this->LastYPow = yPow; |
---|
1240 | this->LastZPow = zPow; |
---|
1241 | |
---|
1242 | this->SetActualXLabel(xTitle); |
---|
1243 | this->SetActualYLabel(yTitle); |
---|
1244 | this->SetActualZLabel(zTitle); |
---|
1245 | } |
---|
1246 | |
---|
1247 | // **************************************************************************** |
---|
1248 | // Method: vtkRpCubeAxesActor::AdjustRange |
---|
1249 | // |
---|
1250 | // Purpose: |
---|
1251 | // If the range is small, adjust the precision of the values displayed. |
---|
1252 | // |
---|
1253 | // Arguments: |
---|
1254 | // bnds The minimum and maximum values in each coordinate direction |
---|
1255 | // (min_x, max_x, min_y, max_y, min_z, max_z). |
---|
1256 | // **************************************************************************** |
---|
1257 | void vtkRpCubeAxesActor::AdjustRange(const double bnds[6]) |
---|
1258 | { |
---|
1259 | if (this->XAutoLabelFormat) |
---|
1260 | { |
---|
1261 | double xrange[2]; |
---|
1262 | |
---|
1263 | xrange[0] = (this->XAxisRange[0] == VTK_DOUBLE_MAX ? |
---|
1264 | bnds[0] : this->XAxisRange[0]); |
---|
1265 | xrange[1] = (this->XAxisRange[1] == VTK_DOUBLE_MAX ? |
---|
1266 | bnds[1] : this->XAxisRange[1]); |
---|
1267 | if (this->LastXPow != 0) |
---|
1268 | { |
---|
1269 | xrange[0] /= pow(10., this->LastXPow); |
---|
1270 | xrange[1] /= pow(10., this->LastXPow); |
---|
1271 | } |
---|
1272 | |
---|
1273 | int xAxisDigits = this->Digits(xrange[0], xrange[1]); |
---|
1274 | if (xAxisDigits != this->LastXAxisDigits) |
---|
1275 | { |
---|
1276 | char format[16]; |
---|
1277 | sprintf(format, "%%.%df", xAxisDigits); |
---|
1278 | this->SetXLabelFormat(format); |
---|
1279 | this->LastXAxisDigits = xAxisDigits; |
---|
1280 | } |
---|
1281 | } |
---|
1282 | if (this->YAutoLabelFormat) |
---|
1283 | { |
---|
1284 | double yrange[2]; |
---|
1285 | |
---|
1286 | yrange[0] = (this->YAxisRange[0] == VTK_DOUBLE_MAX ? |
---|
1287 | bnds[2] : this->YAxisRange[0]); |
---|
1288 | yrange[1] = (this->YAxisRange[1] == VTK_DOUBLE_MAX ? |
---|
1289 | bnds[3] : this->YAxisRange[1]); |
---|
1290 | |
---|
1291 | if (this->LastYPow != 0) |
---|
1292 | { |
---|
1293 | yrange[0] /= pow(10., this->LastYPow); |
---|
1294 | yrange[1] /= pow(10., this->LastYPow); |
---|
1295 | } |
---|
1296 | |
---|
1297 | int yAxisDigits = this->Digits(yrange[0], yrange[1]); |
---|
1298 | if (yAxisDigits != this->LastYAxisDigits) |
---|
1299 | { |
---|
1300 | char format[16]; |
---|
1301 | sprintf(format, "%%.%df", yAxisDigits); |
---|
1302 | this->SetYLabelFormat(format); |
---|
1303 | this->LastYAxisDigits = yAxisDigits; |
---|
1304 | } |
---|
1305 | } |
---|
1306 | if (this->ZAutoLabelFormat) |
---|
1307 | { |
---|
1308 | double zrange[2]; |
---|
1309 | |
---|
1310 | zrange[0] = (this->ZAxisRange[0] == VTK_DOUBLE_MAX ? |
---|
1311 | bnds[4] : this->ZAxisRange[0]); |
---|
1312 | zrange[1] = (this->ZAxisRange[1] == VTK_DOUBLE_MAX ? |
---|
1313 | bnds[5] : this->ZAxisRange[1]); |
---|
1314 | |
---|
1315 | if (this->LastZPow != 0) |
---|
1316 | { |
---|
1317 | zrange[0] /= pow(10., this->LastZPow); |
---|
1318 | zrange[1] /= pow(10., this->LastZPow); |
---|
1319 | } |
---|
1320 | |
---|
1321 | int zAxisDigits = this->Digits(zrange[0], zrange[1]); |
---|
1322 | if (zAxisDigits != this->LastZAxisDigits) |
---|
1323 | { |
---|
1324 | char format[16]; |
---|
1325 | sprintf(format, "%%.%df", zAxisDigits); |
---|
1326 | this->SetZLabelFormat(format); |
---|
1327 | this->LastZAxisDigits = zAxisDigits; |
---|
1328 | } |
---|
1329 | } |
---|
1330 | } |
---|
1331 | |
---|
1332 | // **************************************************************************** |
---|
1333 | // Method: Digits |
---|
1334 | // |
---|
1335 | // Purpose: |
---|
1336 | // Determines the appropriate number of digits for a given range. |
---|
1337 | // |
---|
1338 | // Arguments: |
---|
1339 | // min The minimum value in the range. |
---|
1340 | // max The maximum value in the range. |
---|
1341 | // |
---|
1342 | // Returns: The appropriate number of digits. |
---|
1343 | // **************************************************************************** |
---|
1344 | int vtkRpCubeAxesActor::Digits(double min, double max ) |
---|
1345 | { |
---|
1346 | double range = max - min; |
---|
1347 | double pow10 = log10(range); |
---|
1348 | int ipow10 = static_cast<int>(floor(pow10)); |
---|
1349 | int digitsPastDecimal = -ipow10; |
---|
1350 | |
---|
1351 | if (digitsPastDecimal < 0) |
---|
1352 | { |
---|
1353 | // |
---|
1354 | // The range is more than 10, but not so big we need scientific |
---|
1355 | // notation, we don't need to worry about decimals. |
---|
1356 | // |
---|
1357 | digitsPastDecimal = 0; |
---|
1358 | } |
---|
1359 | else |
---|
1360 | { |
---|
1361 | // |
---|
1362 | // We want one more than the range since there is more than one |
---|
1363 | // tick per decade. |
---|
1364 | // |
---|
1365 | digitsPastDecimal++; |
---|
1366 | |
---|
1367 | // |
---|
1368 | // Anything more than 5 is just noise. (and probably 5 is noise with |
---|
1369 | // doubleing point if the part before the decimal is big). |
---|
1370 | // |
---|
1371 | if (digitsPastDecimal > 5) |
---|
1372 | { |
---|
1373 | digitsPastDecimal = 5; |
---|
1374 | } |
---|
1375 | } |
---|
1376 | |
---|
1377 | return digitsPastDecimal; |
---|
1378 | } |
---|
1379 | |
---|
1380 | // **************************************************************************** |
---|
1381 | // Method: LabelExponent |
---|
1382 | // |
---|
1383 | // Purpose: |
---|
1384 | // Determines the proper exponent for the min and max values. |
---|
1385 | // |
---|
1386 | // Arguments: |
---|
1387 | // min The minimum value along a certain axis. |
---|
1388 | // max The maximum value along a certain axis. |
---|
1389 | // |
---|
1390 | // Note: This code is mostly stolen from old MeshTV code, |
---|
1391 | // /meshtvx/toolkit/plotgrid.c, axlab_format. |
---|
1392 | // **************************************************************************** |
---|
1393 | |
---|
1394 | int vtkRpCubeAxesActor::LabelExponent(double min, double max) |
---|
1395 | { |
---|
1396 | if (min == max) |
---|
1397 | { |
---|
1398 | return 0; |
---|
1399 | } |
---|
1400 | |
---|
1401 | // |
---|
1402 | // Determine power of 10 to scale axis labels to. |
---|
1403 | // |
---|
1404 | double range = (fabs(min) > fabs(max) ? fabs(min) : fabs(max)); |
---|
1405 | double pow10 = log10(range); |
---|
1406 | |
---|
1407 | // |
---|
1408 | // Cutoffs for using scientific notation. The following 4 variables |
---|
1409 | // should all be static for maximum performance but were made non-static |
---|
1410 | // to get around a compiler bug with the MIPSpro 7.2.1.3 compiler. |
---|
1411 | // |
---|
1412 | double eformat_cut_min = -1.5; |
---|
1413 | double eformat_cut_max = 3.0; |
---|
1414 | double cut_min = pow(10., eformat_cut_min); |
---|
1415 | double cut_max = pow(10., eformat_cut_max); |
---|
1416 | double ipow10; |
---|
1417 | if (range < cut_min || range > cut_max) |
---|
1418 | { |
---|
1419 | // |
---|
1420 | // We are going to use scientific notation and round the exponents to |
---|
1421 | // the nearest multiple of three. |
---|
1422 | // |
---|
1423 | ipow10 = (floor(floor(pow10)/3.))*3; |
---|
1424 | } |
---|
1425 | else |
---|
1426 | { |
---|
1427 | ipow10 = 0; |
---|
1428 | } |
---|
1429 | |
---|
1430 | return static_cast<int>(ipow10); |
---|
1431 | } |
---|
1432 | |
---|
1433 | // ************************************************************************* |
---|
1434 | // Build the axes. Determine coordinates, position, etc. |
---|
1435 | // ************************************************************************* |
---|
1436 | void vtkRpCubeAxesActor::BuildAxes(vtkViewport *viewport) |
---|
1437 | { |
---|
1438 | if ((this->GetMTime() < this->BuildTime.GetMTime())) |
---|
1439 | { |
---|
1440 | this->AutoScale(viewport); |
---|
1441 | return; |
---|
1442 | } |
---|
1443 | |
---|
1444 | this->SetNonDependentAttributes(); |
---|
1445 | |
---|
1446 | // Reset range in case of bounds type changed |
---|
1447 | if(this->LastUseOrientedBounds != this->UseOrientedBounds) |
---|
1448 | { |
---|
1449 | this->XAxisRange[0] = this->XAxisRange[1] = VTK_DOUBLE_MAX; |
---|
1450 | this->YAxisRange[0] = this->YAxisRange[1] = VTK_DOUBLE_MAX; |
---|
1451 | this->ZAxisRange[0] = this->ZAxisRange[1] = VTK_DOUBLE_MAX; |
---|
1452 | this->LastUseOrientedBounds = this->UseOrientedBounds; |
---|
1453 | } |
---|
1454 | |
---|
1455 | // determine the bounds to use (input, prop, or user-defined) |
---|
1456 | double bounds[6]; |
---|
1457 | if(this->UseOrientedBounds != 0) |
---|
1458 | { |
---|
1459 | this->GetOrientedBounds(bounds); |
---|
1460 | } |
---|
1461 | else |
---|
1462 | { |
---|
1463 | this->GetBounds(bounds); |
---|
1464 | } |
---|
1465 | |
---|
1466 | // Setup the axes for plotting |
---|
1467 | double xCoords[NUMBER_OF_ALIGNED_AXIS][6]; |
---|
1468 | double yCoords[NUMBER_OF_ALIGNED_AXIS][6]; |
---|
1469 | double zCoords[NUMBER_OF_ALIGNED_AXIS][6]; |
---|
1470 | |
---|
1471 | // these arrays are accessed by 'location': mm, mX, XX, or Xm. |
---|
1472 | int mm1[4] = { 0, 0, 1, 1 }; |
---|
1473 | int mm2[4] = { 0, 1, 1, 0 }; |
---|
1474 | |
---|
1475 | // Compute axes end-points |
---|
1476 | int i; |
---|
1477 | for (i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
1478 | { |
---|
1479 | if(this->UseAxisOrigin == 0) |
---|
1480 | { |
---|
1481 | xCoords[i][0] = bounds[0]*this->AxisBaseForX[0] + bounds[2+mm1[i]]*this->AxisBaseForY[0] + bounds[4+mm2[i]]*this->AxisBaseForZ[0]; |
---|
1482 | xCoords[i][1] = bounds[0]*this->AxisBaseForX[1] + bounds[2+mm1[i]]*this->AxisBaseForY[1] + bounds[4+mm2[i]]*this->AxisBaseForZ[1]; |
---|
1483 | xCoords[i][2] = bounds[0]*this->AxisBaseForX[2] + bounds[2+mm1[i]]*this->AxisBaseForY[2] + bounds[4+mm2[i]]*this->AxisBaseForZ[2]; |
---|
1484 | xCoords[i][3] = bounds[1]*this->AxisBaseForX[0] + bounds[2+mm1[i]]*this->AxisBaseForY[0] + bounds[4+mm2[i]]*this->AxisBaseForZ[0]; |
---|
1485 | xCoords[i][4] = bounds[1]*this->AxisBaseForX[1] + bounds[2+mm1[i]]*this->AxisBaseForY[1] + bounds[4+mm2[i]]*this->AxisBaseForZ[1]; |
---|
1486 | xCoords[i][5] = bounds[1]*this->AxisBaseForX[2] + bounds[2+mm1[i]]*this->AxisBaseForY[2] + bounds[4+mm2[i]]*this->AxisBaseForZ[2]; |
---|
1487 | } |
---|
1488 | else |
---|
1489 | { |
---|
1490 | xCoords[i][0] = bounds[0]*this->AxisBaseForX[0] + this->AxisOrigin[1]*this->AxisBaseForY[0] + this->AxisOrigin[2]*this->AxisBaseForZ[0]; |
---|
1491 | xCoords[i][1] = bounds[0]*this->AxisBaseForX[1] + this->AxisOrigin[1]*this->AxisBaseForY[1] + this->AxisOrigin[2]*this->AxisBaseForZ[1]; |
---|
1492 | xCoords[i][2] = bounds[0]*this->AxisBaseForX[2] + this->AxisOrigin[1]*this->AxisBaseForY[2] + this->AxisOrigin[2]*this->AxisBaseForZ[2]; |
---|
1493 | xCoords[i][3] = bounds[1]*this->AxisBaseForX[0] + this->AxisOrigin[1]*this->AxisBaseForY[0] + this->AxisOrigin[2]*this->AxisBaseForZ[0]; |
---|
1494 | xCoords[i][4] = bounds[1]*this->AxisBaseForX[1] + this->AxisOrigin[1]*this->AxisBaseForY[1] + this->AxisOrigin[2]*this->AxisBaseForZ[1]; |
---|
1495 | xCoords[i][5] = bounds[1]*this->AxisBaseForX[2] + this->AxisOrigin[1]*this->AxisBaseForY[2] + this->AxisOrigin[2]*this->AxisBaseForZ[2]; |
---|
1496 | } |
---|
1497 | |
---|
1498 | if(this->UseAxisOrigin == 0) |
---|
1499 | { |
---|
1500 | yCoords[i][0] = bounds[2]*this->AxisBaseForY[0] + bounds[0+mm1[i]]*this->AxisBaseForX[0] + bounds[4+mm2[i]]*this->AxisBaseForZ[0]; |
---|
1501 | yCoords[i][1] = bounds[2]*this->AxisBaseForY[1] + bounds[0+mm1[i]]*this->AxisBaseForX[1] + bounds[4+mm2[i]]*this->AxisBaseForZ[1]; |
---|
1502 | yCoords[i][2] = bounds[2]*this->AxisBaseForY[2] + bounds[0+mm1[i]]*this->AxisBaseForX[2] + bounds[4+mm2[i]]*this->AxisBaseForZ[2]; |
---|
1503 | yCoords[i][3] = bounds[3]*this->AxisBaseForY[0] + bounds[0+mm1[i]]*this->AxisBaseForX[0] + bounds[4+mm2[i]]*this->AxisBaseForZ[0]; |
---|
1504 | yCoords[i][4] = bounds[3]*this->AxisBaseForY[1] + bounds[0+mm1[i]]*this->AxisBaseForX[1] + bounds[4+mm2[i]]*this->AxisBaseForZ[1]; |
---|
1505 | yCoords[i][5] = bounds[3]*this->AxisBaseForY[2] + bounds[0+mm1[i]]*this->AxisBaseForX[2] + bounds[4+mm2[i]]*this->AxisBaseForZ[2]; |
---|
1506 | } |
---|
1507 | else |
---|
1508 | { |
---|
1509 | yCoords[i][0] = bounds[2]*this->AxisBaseForY[0] + this->AxisOrigin[0]*this->AxisBaseForX[0] + this->AxisOrigin[2]*this->AxisBaseForZ[0]; |
---|
1510 | yCoords[i][1] = bounds[2]*this->AxisBaseForY[1] + this->AxisOrigin[0]*this->AxisBaseForX[1] + this->AxisOrigin[2]*this->AxisBaseForZ[1]; |
---|
1511 | yCoords[i][2] = bounds[2]*this->AxisBaseForY[2] + this->AxisOrigin[0]*this->AxisBaseForX[2] + this->AxisOrigin[2]*this->AxisBaseForZ[2]; |
---|
1512 | yCoords[i][3] = bounds[3]*this->AxisBaseForY[0] + this->AxisOrigin[0]*this->AxisBaseForX[0] + this->AxisOrigin[2]*this->AxisBaseForZ[0]; |
---|
1513 | yCoords[i][4] = bounds[3]*this->AxisBaseForY[1] + this->AxisOrigin[0]*this->AxisBaseForX[1] + this->AxisOrigin[2]*this->AxisBaseForZ[1]; |
---|
1514 | yCoords[i][5] = bounds[3]*this->AxisBaseForY[2] + this->AxisOrigin[0]*this->AxisBaseForX[2] + this->AxisOrigin[2]*this->AxisBaseForZ[2]; |
---|
1515 | } |
---|
1516 | |
---|
1517 | if(this->UseAxisOrigin == 0) |
---|
1518 | { |
---|
1519 | zCoords[i][0] = bounds[4]*this->AxisBaseForZ[0] + bounds[0+mm1[i]]*this->AxisBaseForX[0] + bounds[2+mm2[i]]*this->AxisBaseForY[0]; |
---|
1520 | zCoords[i][1] = bounds[4]*this->AxisBaseForZ[1] + bounds[0+mm1[i]]*this->AxisBaseForX[1] + bounds[2+mm2[i]]*this->AxisBaseForY[1]; |
---|
1521 | zCoords[i][2] = bounds[4]*this->AxisBaseForZ[2] + bounds[0+mm1[i]]*this->AxisBaseForX[2] + bounds[2+mm2[i]]*this->AxisBaseForY[2]; |
---|
1522 | zCoords[i][3] = bounds[5]*this->AxisBaseForZ[0] + bounds[0+mm1[i]]*this->AxisBaseForX[0] + bounds[2+mm2[i]]*this->AxisBaseForY[0]; |
---|
1523 | zCoords[i][4] = bounds[5]*this->AxisBaseForZ[1] + bounds[0+mm1[i]]*this->AxisBaseForX[1] + bounds[2+mm2[i]]*this->AxisBaseForY[1]; |
---|
1524 | zCoords[i][5] = bounds[5]*this->AxisBaseForZ[2] + bounds[0+mm1[i]]*this->AxisBaseForX[2] + bounds[2+mm2[i]]*this->AxisBaseForY[2]; |
---|
1525 | } |
---|
1526 | else |
---|
1527 | { |
---|
1528 | zCoords[i][0] = bounds[4]*this->AxisBaseForZ[0] + this->AxisOrigin[0]*this->AxisBaseForX[0] + this->AxisOrigin[1]*this->AxisBaseForY[0]; |
---|
1529 | zCoords[i][1] = bounds[4]*this->AxisBaseForZ[1] + this->AxisOrigin[0]*this->AxisBaseForX[1] + this->AxisOrigin[1]*this->AxisBaseForY[1]; |
---|
1530 | zCoords[i][2] = bounds[4]*this->AxisBaseForZ[2] + this->AxisOrigin[0]*this->AxisBaseForX[2] + this->AxisOrigin[1]*this->AxisBaseForY[2]; |
---|
1531 | zCoords[i][3] = bounds[5]*this->AxisBaseForZ[0] + this->AxisOrigin[0]*this->AxisBaseForX[0] + this->AxisOrigin[1]*this->AxisBaseForY[0]; |
---|
1532 | zCoords[i][4] = bounds[5]*this->AxisBaseForZ[1] + this->AxisOrigin[0]*this->AxisBaseForX[1] + this->AxisOrigin[1]*this->AxisBaseForY[1]; |
---|
1533 | zCoords[i][5] = bounds[5]*this->AxisBaseForZ[2] + this->AxisOrigin[0]*this->AxisBaseForX[2] + this->AxisOrigin[1]*this->AxisBaseForY[2]; |
---|
1534 | } |
---|
1535 | } |
---|
1536 | |
---|
1537 | double xRange[2], yRange[2], zRange[2]; |
---|
1538 | |
---|
1539 | // this method sets the Coords, and offsets if necessary. |
---|
1540 | this->AdjustAxes(bounds, xCoords, yCoords, zCoords, xRange, yRange, zRange); |
---|
1541 | |
---|
1542 | // adjust for sci. notation if necessary |
---|
1543 | // May set a flag for each axis specifying that label values should |
---|
1544 | // be scaled, may change title of each axis, may change label format. |
---|
1545 | this->AdjustValues(xRange, yRange, zRange); |
---|
1546 | this->AdjustRange(bounds); |
---|
1547 | |
---|
1548 | // Prepare axes for rendering with user-definable options |
---|
1549 | for (i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
1550 | { |
---|
1551 | this->XAxes[i]->SetAxisOnOrigin(this->UseAxisOrigin); |
---|
1552 | this->XAxes[i]->GetPoint1Coordinate()->SetValue(xCoords[i][0], |
---|
1553 | xCoords[i][1], |
---|
1554 | xCoords[i][2]); |
---|
1555 | this->XAxes[i]->GetPoint2Coordinate()->SetValue(xCoords[i][3], |
---|
1556 | xCoords[i][4], |
---|
1557 | xCoords[i][5]); |
---|
1558 | this->YAxes[i]->SetAxisOnOrigin(this->UseAxisOrigin); |
---|
1559 | this->YAxes[i]->GetPoint1Coordinate()->SetValue(yCoords[i][0], |
---|
1560 | yCoords[i][1], |
---|
1561 | yCoords[i][2]); |
---|
1562 | this->YAxes[i]->GetPoint2Coordinate()->SetValue(yCoords[i][3], |
---|
1563 | yCoords[i][4], |
---|
1564 | yCoords[i][5]); |
---|
1565 | this->ZAxes[i]->SetAxisOnOrigin(this->UseAxisOrigin); |
---|
1566 | this->ZAxes[i]->GetPoint1Coordinate()->SetValue(zCoords[i][0], |
---|
1567 | zCoords[i][1], |
---|
1568 | zCoords[i][2]); |
---|
1569 | this->ZAxes[i]->GetPoint2Coordinate()->SetValue(zCoords[i][3], |
---|
1570 | zCoords[i][4], |
---|
1571 | zCoords[i][5]); |
---|
1572 | |
---|
1573 | this->XAxes[i]->SetRange(xRange[0], xRange[1]); |
---|
1574 | this->YAxes[i]->SetRange(yRange[0], yRange[1]); |
---|
1575 | this->ZAxes[i]->SetRange(zRange[0], zRange[1]); |
---|
1576 | |
---|
1577 | this->XAxes[i]->SetTitle(this->ActualXLabel); |
---|
1578 | this->YAxes[i]->SetTitle(this->ActualYLabel); |
---|
1579 | this->ZAxes[i]->SetTitle(this->ActualZLabel); |
---|
1580 | } |
---|
1581 | |
---|
1582 | bool ticksRecomputed = this->ComputeTickSize(bounds); |
---|
1583 | |
---|
1584 | // |
---|
1585 | // Labels are built during ComputeTickSize. if |
---|
1586 | // ticks were not recomputed, but we need a label |
---|
1587 | // reset, then build the labels here. |
---|
1588 | // |
---|
1589 | if (!ticksRecomputed) |
---|
1590 | { |
---|
1591 | if (this->ForceXLabelReset) |
---|
1592 | { |
---|
1593 | this->BuildLabels(this->XAxes); |
---|
1594 | this->UpdateLabels(this->XAxes, 0); |
---|
1595 | } |
---|
1596 | if (this->ForceYLabelReset) |
---|
1597 | { |
---|
1598 | this->BuildLabels(this->YAxes); |
---|
1599 | this->UpdateLabels(this->YAxes, 1); |
---|
1600 | } |
---|
1601 | if (this->ForceZLabelReset) |
---|
1602 | { |
---|
1603 | this->BuildLabels(this->ZAxes); |
---|
1604 | this->UpdateLabels(this->ZAxes, 2); |
---|
1605 | } |
---|
1606 | } |
---|
1607 | |
---|
1608 | if (ticksRecomputed || this->ForceXLabelReset || this->ForceYLabelReset || |
---|
1609 | this->ForceZLabelReset) |
---|
1610 | { |
---|
1611 | // labels were re-built, need to recompute the scale. |
---|
1612 | double center[3]; |
---|
1613 | |
---|
1614 | center[0] = (this->Bounds[1] - this->Bounds[0]) * 0.5; |
---|
1615 | center[1] = (this->Bounds[3] - this->Bounds[2]) * 0.5; |
---|
1616 | center[2] = (this->Bounds[5] - this->Bounds[4]) * 0.5; |
---|
1617 | |
---|
1618 | double lenX = this->XAxes[0]->ComputeMaxLabelLength(center); |
---|
1619 | double lenY = this->YAxes[0]->ComputeMaxLabelLength(center); |
---|
1620 | double lenZ = this->ZAxes[0]->ComputeMaxLabelLength(center); |
---|
1621 | double lenTitleX = this->XAxes[0]->ComputeTitleLength(center); |
---|
1622 | double lenTitleY = this->YAxes[0]->ComputeTitleLength(center); |
---|
1623 | double lenTitleZ = this->ZAxes[0]->ComputeTitleLength(center); |
---|
1624 | double maxLabelLength = this->MaxOf(lenX, lenY, lenZ, 0.); |
---|
1625 | double maxTitleLength = this->MaxOf(lenTitleX, lenTitleY, lenTitleZ, 0.); |
---|
1626 | double bWidth = this->Bounds[1] - this->Bounds[0]; |
---|
1627 | double bHeight = this->Bounds[3] - this->Bounds[2]; |
---|
1628 | |
---|
1629 | double bLength = sqrt(bWidth*bWidth + bHeight*bHeight); |
---|
1630 | |
---|
1631 | double target = bLength *0.04; |
---|
1632 | this->LabelScale = 1.; |
---|
1633 | if (maxLabelLength != 0.) |
---|
1634 | { |
---|
1635 | this->LabelScale = target / maxLabelLength; |
---|
1636 | } |
---|
1637 | target = bLength *0.10; |
---|
1638 | this->TitleScale = 1.; |
---|
1639 | if (maxTitleLength != 0.) |
---|
1640 | { |
---|
1641 | this->TitleScale = target / maxTitleLength; |
---|
1642 | } |
---|
1643 | |
---|
1644 | // |
---|
1645 | // Allow a bit bigger title if we have units, otherwise |
---|
1646 | // the title may be too small to read. |
---|
1647 | // |
---|
1648 | if (XUnits != NULL && XUnits[0] != '\0') |
---|
1649 | { |
---|
1650 | this->TitleScale *= 2; |
---|
1651 | } |
---|
1652 | |
---|
1653 | for (i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
1654 | { |
---|
1655 | this->XAxes[i]->SetLabelScale(this->LabelScale); |
---|
1656 | this->YAxes[i]->SetLabelScale(this->LabelScale); |
---|
1657 | this->ZAxes[i]->SetLabelScale(this->LabelScale); |
---|
1658 | this->XAxes[i]->SetTitleScale(this->TitleScale); |
---|
1659 | this->YAxes[i]->SetTitleScale(this->TitleScale); |
---|
1660 | this->ZAxes[i]->SetTitleScale(this->TitleScale); |
---|
1661 | } |
---|
1662 | } |
---|
1663 | |
---|
1664 | // Scale appropriately. |
---|
1665 | this->AutoScale(viewport); |
---|
1666 | |
---|
1667 | this->RenderSomething = 1; |
---|
1668 | this->BuildTime.Modified(); |
---|
1669 | this->LastFlyMode = this->FlyMode; |
---|
1670 | } |
---|
1671 | |
---|
1672 | // ************************************************************************* |
---|
1673 | // Sends attributes to each vtkRpAxisActor. Only sets those that are |
---|
1674 | // not dependent upon viewport changes, and thus do not need to be set |
---|
1675 | // very often. |
---|
1676 | // ************************************************************************* |
---|
1677 | void vtkRpCubeAxesActor::SetNonDependentAttributes() |
---|
1678 | { |
---|
1679 | vtkProperty *prop = this->GetProperty(); |
---|
1680 | prop->SetAmbient(1.0); |
---|
1681 | prop->SetDiffuse(0.0); |
---|
1682 | |
---|
1683 | // Make sure our Axis Base is normalized |
---|
1684 | vtkMath::Normalize(this->AxisBaseForX); |
---|
1685 | vtkMath::Normalize(this->AxisBaseForY); |
---|
1686 | vtkMath::Normalize(this->AxisBaseForZ); |
---|
1687 | |
---|
1688 | // Manage custome grid visibility location if FLY and STATIC axis |
---|
1689 | int gridLocationBasedOnAxis = (this->GridLineLocation == VTK_GRID_LINES_ALL) |
---|
1690 | ? VTK_GRID_LINES_ALL : VTK_GRID_LINES_CLOSEST; |
---|
1691 | |
---|
1692 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
1693 | { |
---|
1694 | this->XAxes[i]->SetAxisPosition(i); |
---|
1695 | this->XAxes[i]->SetAxisBaseForX(this->AxisBaseForX); |
---|
1696 | this->XAxes[i]->SetAxisBaseForY(this->AxisBaseForY); |
---|
1697 | this->XAxes[i]->SetAxisBaseForZ(this->AxisBaseForZ); |
---|
1698 | this->XAxes[i]->SetCamera(this->Camera); |
---|
1699 | this->XAxes[i]->SetProperty(prop); |
---|
1700 | this->XAxes[i]->SetTitleTextProperty(this->TitleTextProperty[0]); |
---|
1701 | this->XAxes[i]->SetLabelTextProperty(this->LabelTextProperty[0]); |
---|
1702 | this->XAxes[i]->SetAxisLinesProperty(this->XAxesLinesProperty); |
---|
1703 | this->XAxes[i]->SetGridlinesProperty(this->XAxesGridlinesProperty); |
---|
1704 | this->XAxes[i]->SetGridpolysProperty(this->XAxesGridpolysProperty); |
---|
1705 | this->XAxes[i]->SetTickLocation(this->TickLocation); |
---|
1706 | this->XAxes[i]->SetDrawGridlines(this->DrawXGridlines); |
---|
1707 | this->XAxes[i]->SetDrawGridlinesLocation(gridLocationBasedOnAxis); |
---|
1708 | this->XAxes[i]->SetDrawInnerGridlines(this->DrawXInnerGridlines); |
---|
1709 | this->XAxes[i]->SetDrawGridpolys(this->DrawXGridpolys); |
---|
1710 | this->XAxes[i]->SetBounds(this->Bounds); |
---|
1711 | this->XAxes[i]->SetAxisVisibility(this->XAxisVisibility); |
---|
1712 | this->XAxes[i]->SetLabelVisibility(this->XAxisLabelVisibility); |
---|
1713 | this->XAxes[i]->SetTitleVisibility(this->XAxisLabelVisibility); |
---|
1714 | this->XAxes[i]->SetTickVisibility(this->XAxisTickVisibility); |
---|
1715 | this->XAxes[i]->SetMinorTicksVisible(this->XAxisMinorTickVisibility); |
---|
1716 | |
---|
1717 | this->YAxes[i]->SetAxisPosition(i); |
---|
1718 | this->YAxes[i]->SetAxisBaseForX(this->AxisBaseForX); |
---|
1719 | this->YAxes[i]->SetAxisBaseForY(this->AxisBaseForY); |
---|
1720 | this->YAxes[i]->SetAxisBaseForZ(this->AxisBaseForZ); |
---|
1721 | this->YAxes[i]->SetCamera(this->Camera); |
---|
1722 | this->YAxes[i]->SetProperty(prop); |
---|
1723 | this->YAxes[i]->SetTitleTextProperty(this->TitleTextProperty[1]); |
---|
1724 | this->YAxes[i]->SetLabelTextProperty(this->LabelTextProperty[1]); |
---|
1725 | this->YAxes[i]->SetAxisLinesProperty(this->YAxesLinesProperty); |
---|
1726 | this->YAxes[i]->SetGridlinesProperty(this->YAxesGridlinesProperty); |
---|
1727 | this->YAxes[i]->SetGridpolysProperty(this->YAxesGridpolysProperty); |
---|
1728 | this->YAxes[i]->SetTickLocation(this->TickLocation); |
---|
1729 | this->YAxes[i]->SetDrawGridlines(this->DrawYGridlines); |
---|
1730 | this->YAxes[i]->SetDrawGridlinesLocation(gridLocationBasedOnAxis); |
---|
1731 | this->YAxes[i]->SetDrawInnerGridlines(this->DrawYInnerGridlines); |
---|
1732 | this->YAxes[i]->SetDrawGridpolys(this->DrawYGridpolys); |
---|
1733 | this->YAxes[i]->SetBounds(this->Bounds); |
---|
1734 | this->YAxes[i]->SetAxisVisibility(this->YAxisVisibility); |
---|
1735 | this->YAxes[i]->SetLabelVisibility(this->YAxisLabelVisibility); |
---|
1736 | this->YAxes[i]->SetTitleVisibility(this->YAxisLabelVisibility); |
---|
1737 | this->YAxes[i]->SetTickVisibility(this->YAxisTickVisibility); |
---|
1738 | this->YAxes[i]->SetMinorTicksVisible(this->YAxisMinorTickVisibility); |
---|
1739 | |
---|
1740 | this->ZAxes[i]->SetAxisPosition(i); |
---|
1741 | this->ZAxes[i]->SetAxisBaseForX(this->AxisBaseForX); |
---|
1742 | this->ZAxes[i]->SetAxisBaseForY(this->AxisBaseForY); |
---|
1743 | this->ZAxes[i]->SetAxisBaseForZ(this->AxisBaseForZ); |
---|
1744 | this->ZAxes[i]->SetCamera(this->Camera); |
---|
1745 | this->ZAxes[i]->SetProperty(prop); |
---|
1746 | this->ZAxes[i]->SetTitleTextProperty(this->TitleTextProperty[2]); |
---|
1747 | this->ZAxes[i]->SetLabelTextProperty(this->LabelTextProperty[2]); |
---|
1748 | this->ZAxes[i]->SetAxisLinesProperty(this->ZAxesLinesProperty); |
---|
1749 | this->ZAxes[i]->SetGridlinesProperty(this->ZAxesGridlinesProperty); |
---|
1750 | this->ZAxes[i]->SetGridpolysProperty(this->ZAxesGridpolysProperty); |
---|
1751 | this->ZAxes[i]->SetTickLocation(this->TickLocation); |
---|
1752 | this->ZAxes[i]->SetDrawGridlines(this->DrawZGridlines); |
---|
1753 | this->ZAxes[i]->SetDrawGridlinesLocation(gridLocationBasedOnAxis); |
---|
1754 | this->ZAxes[i]->SetDrawInnerGridlines(this->DrawZInnerGridlines); |
---|
1755 | this->ZAxes[i]->SetDrawGridpolys(this->DrawZGridpolys); |
---|
1756 | this->ZAxes[i]->SetBounds(this->Bounds); |
---|
1757 | this->ZAxes[i]->SetAxisVisibility(this->ZAxisVisibility); |
---|
1758 | this->ZAxes[i]->SetLabelVisibility(this->ZAxisLabelVisibility); |
---|
1759 | this->ZAxes[i]->SetTitleVisibility(this->ZAxisLabelVisibility); |
---|
1760 | this->ZAxes[i]->SetTickVisibility(this->ZAxisTickVisibility); |
---|
1761 | this->ZAxes[i]->SetMinorTicksVisible(this->ZAxisMinorTickVisibility); |
---|
1762 | } |
---|
1763 | } |
---|
1764 | |
---|
1765 | // Static variable describes locations in cube, relative to the type |
---|
1766 | // of axis: mm for an X-axis means the x-edge at min-y and min-z. |
---|
1767 | // mX for a Y-axis means the y-edge at min-x and max-z, and so on. |
---|
1768 | |
---|
1769 | enum {mm = 0, mX, XX, Xm }; |
---|
1770 | // |
---|
1771 | // For CLOSEST_TRIAD, and FURTHEST_TRIAD, this variable determines |
---|
1772 | // which locations in the cube each 'Major' axis should take. |
---|
1773 | // |
---|
1774 | static int vtkRpCubeAxesActorTriads[8][3] = { |
---|
1775 | {mm,mm,mm}, {mm,Xm,Xm}, {Xm,mm,mX}, {Xm,Xm,XX}, |
---|
1776 | {mX,mX,mm}, {mX,XX,Xm}, {XX,mX,mX}, {XX,XX,XX}}; |
---|
1777 | static int vtkRpCubeAxesActorConn[8][3] = {{1,2,4}, {0,3,5}, {3,0,6}, {2,1,7}, |
---|
1778 | {5,6,0}, {4,7,1}, {7,4,2}, {6,5,3}}; |
---|
1779 | |
---|
1780 | // ************************************************************************* |
---|
1781 | // Determine which of the axes in each coordinate direction actually should |
---|
1782 | // be rendered. For STATIC FlyMode, all axes are rendered. For other |
---|
1783 | // FlyModes, either 1 or 2 per coordinate direction are rendered. |
---|
1784 | // ************************************************************************* |
---|
1785 | void vtkRpCubeAxesActor::DetermineRenderAxes(vtkViewport *viewport) |
---|
1786 | { |
---|
1787 | double bounds[6]; |
---|
1788 | double pts[8][3]; |
---|
1789 | int i = 0, closestIdx = -1, furtherstIdx = -1; |
---|
1790 | int xloc = 0, yloc = 0, zloc = 0; |
---|
1791 | |
---|
1792 | // Make sure we start with only one axis by default, then we might extend it |
---|
1793 | this->NumberOfAxesX = this->NumberOfAxesY = this->NumberOfAxesZ = 1; |
---|
1794 | |
---|
1795 | // Compute relevant axis points only if a axis/grid visibility change based |
---|
1796 | // on the viewpoint |
---|
1797 | if( !( this->GridLineLocation == VTK_GRID_LINES_ALL |
---|
1798 | && ( this->FlyMode == VTK_FLY_STATIC_EDGES |
---|
1799 | || this->FlyMode == VTK_FLY_STATIC_TRIAD))) |
---|
1800 | { |
---|
1801 | // determine the bounds to use (input, prop, or user-defined) |
---|
1802 | this->GetBounds(bounds); |
---|
1803 | this->TransformBounds(viewport, bounds, pts); |
---|
1804 | } |
---|
1805 | |
---|
1806 | // Check closest point if needed |
---|
1807 | if( this->GridLineLocation == VTK_GRID_LINES_CLOSEST |
---|
1808 | || this->FlyMode == VTK_FLY_CLOSEST_TRIAD ) |
---|
1809 | { |
---|
1810 | closestIdx = this->FindClosestAxisIndex(pts); |
---|
1811 | } |
---|
1812 | |
---|
1813 | // Check furtherst point if needed |
---|
1814 | if( this->GridLineLocation == VTK_GRID_LINES_FURTHEST |
---|
1815 | || this->FlyMode == VTK_FLY_FURTHEST_TRIAD ) |
---|
1816 | { |
---|
1817 | furtherstIdx = this->FindFurtherstAxisIndex(pts); |
---|
1818 | } |
---|
1819 | |
---|
1820 | // Manage fast static axis visibility |
---|
1821 | if (this->FlyMode == VTK_FLY_STATIC_EDGES || this->FlyMode == VTK_FLY_STATIC_TRIAD) |
---|
1822 | { |
---|
1823 | if(this->FlyMode == VTK_FLY_STATIC_EDGES) |
---|
1824 | { |
---|
1825 | this->NumberOfAxesX = this->NumberOfAxesY = this->NumberOfAxesZ |
---|
1826 | = NUMBER_OF_ALIGNED_AXIS; |
---|
1827 | } |
---|
1828 | |
---|
1829 | for (i = 0; i < this->NumberOfAxesX; i++) |
---|
1830 | { |
---|
1831 | this->RenderAxesX[i] = this->RenderAxesY[i] = this->RenderAxesZ[i] = i; |
---|
1832 | } |
---|
1833 | |
---|
1834 | this->UpdateGridLineVisibility( |
---|
1835 | (this->GridLineLocation == VTK_GRID_LINES_CLOSEST) |
---|
1836 | ? closestIdx : furtherstIdx); |
---|
1837 | return; |
---|
1838 | } |
---|
1839 | |
---|
1840 | |
---|
1841 | // Take into account the inertia. Process only so often. |
---|
1842 | if (this->RenderCount++ == 0 || !(this->RenderCount % this->Inertia)) |
---|
1843 | { |
---|
1844 | if (this->FlyMode == VTK_FLY_CLOSEST_TRIAD) |
---|
1845 | { |
---|
1846 | xloc = vtkRpCubeAxesActorTriads[closestIdx][0]; |
---|
1847 | yloc = vtkRpCubeAxesActorTriads[closestIdx][1]; |
---|
1848 | zloc = vtkRpCubeAxesActorTriads[closestIdx][2]; |
---|
1849 | } |
---|
1850 | else if (this->FlyMode == VTK_FLY_FURTHEST_TRIAD) |
---|
1851 | { |
---|
1852 | xloc = vtkRpCubeAxesActorTriads[furtherstIdx][0]; |
---|
1853 | yloc = vtkRpCubeAxesActorTriads[furtherstIdx][1]; |
---|
1854 | zloc = vtkRpCubeAxesActorTriads[furtherstIdx][2]; |
---|
1855 | } |
---|
1856 | else // else boundary edges fly mode |
---|
1857 | { |
---|
1858 | this->FindBoundaryEdge(xloc, yloc, zloc, pts); |
---|
1859 | } |
---|
1860 | |
---|
1861 | this->InertiaLocs[0] = xloc; |
---|
1862 | this->InertiaLocs[1] = yloc; |
---|
1863 | this->InertiaLocs[2] = zloc; |
---|
1864 | } // inertia |
---|
1865 | else |
---|
1866 | { |
---|
1867 | // Do not change anything, use locations from last render |
---|
1868 | xloc = this->InertiaLocs[0]; |
---|
1869 | yloc = this->InertiaLocs[1]; |
---|
1870 | zloc = this->InertiaLocs[2]; |
---|
1871 | } |
---|
1872 | |
---|
1873 | // Set axes to be rendered |
---|
1874 | this->RenderAxesX[0] = xloc % NUMBER_OF_ALIGNED_AXIS; |
---|
1875 | this->RenderAxesY[0] = yloc % NUMBER_OF_ALIGNED_AXIS; |
---|
1876 | this->RenderAxesZ[0] = zloc % NUMBER_OF_ALIGNED_AXIS; |
---|
1877 | |
---|
1878 | // Manage grid visibility (can increase the number of axis to render) |
---|
1879 | this->UpdateGridLineVisibility( |
---|
1880 | (this->GridLineLocation == VTK_GRID_LINES_CLOSEST) |
---|
1881 | ? closestIdx : furtherstIdx); |
---|
1882 | } |
---|
1883 | |
---|
1884 | // -------------------------------------------------------------------------- |
---|
1885 | double vtkRpCubeAxesActor::MaxOf(double a, double b) |
---|
1886 | { |
---|
1887 | return (a > b ? a : b); |
---|
1888 | } |
---|
1889 | |
---|
1890 | // -------------------------------------------------------------------------- |
---|
1891 | double vtkRpCubeAxesActor::MaxOf(double a, double b, double c, double d) |
---|
1892 | { |
---|
1893 | return this->MaxOf(this->MaxOf(a, b), this->MaxOf(c, d)); |
---|
1894 | } |
---|
1895 | |
---|
1896 | // -------------------------------------------------------------------------- |
---|
1897 | inline double vtkRpCubeAxesActor::FFix(double value) |
---|
1898 | { |
---|
1899 | int ivalue = static_cast<int>(value); |
---|
1900 | return ivalue; |
---|
1901 | } |
---|
1902 | |
---|
1903 | inline int vtkRpCubeAxesActor::FRound(double value) |
---|
1904 | { |
---|
1905 | return value <= 0.5 ? static_cast<int>(this->FFix(value)) : static_cast<int>(this->FFix(value) + 1); |
---|
1906 | } |
---|
1907 | |
---|
1908 | inline int vtkRpCubeAxesActor::GetNumTicks(double range, double fxt) |
---|
1909 | { |
---|
1910 | // Find the number of integral points in the interval. |
---|
1911 | double fnt = range/fxt; |
---|
1912 | fnt = this->FFix(fnt); |
---|
1913 | return this->FRound(fnt); |
---|
1914 | } |
---|
1915 | |
---|
1916 | // -------------------------------------------------------------------------- |
---|
1917 | inline double vtkRpCubeAxesActor::FSign(double value, double sign) |
---|
1918 | { |
---|
1919 | value = fabs(value); |
---|
1920 | if (sign < 0.) |
---|
1921 | { |
---|
1922 | value *= -1.; |
---|
1923 | } |
---|
1924 | return value; |
---|
1925 | } |
---|
1926 | |
---|
1927 | // ******************************************************************* |
---|
1928 | // Method: vtkRpCubeAxesActor::AdjustTicksComputeRange |
---|
1929 | // |
---|
1930 | // Purpose: Sets private members controlling the number and position |
---|
1931 | // of ticks. |
---|
1932 | // |
---|
1933 | // Arguments: |
---|
1934 | // inRange The range for this axis. |
---|
1935 | // ******************************************************************* |
---|
1936 | |
---|
1937 | void vtkRpCubeAxesActor::AdjustTicksComputeRange(vtkRpAxisActor *axes[NUMBER_OF_ALIGNED_AXIS], |
---|
1938 | double boundsMin, double boundsMax) |
---|
1939 | { |
---|
1940 | double sortedRange[2], range; |
---|
1941 | double fxt; |
---|
1942 | double div, major, minor; |
---|
1943 | double majorStart, minorStart; |
---|
1944 | int numTicks; |
---|
1945 | double *inRange = axes[0]->GetRange(); |
---|
1946 | vtkStringArray* customizedLabels = NULL; |
---|
1947 | |
---|
1948 | sortedRange[0] = inRange[0] < inRange[1] ? inRange[0] : inRange[1]; |
---|
1949 | sortedRange[1] = inRange[0] > inRange[1] ? inRange[0] : inRange[1]; |
---|
1950 | |
---|
1951 | range = sortedRange[1] - sortedRange[0]; |
---|
1952 | |
---|
1953 | // Find the integral points. |
---|
1954 | double pow10 = log10(range); |
---|
1955 | |
---|
1956 | // Build in numerical tolerance |
---|
1957 | if (pow10 != 0.) |
---|
1958 | { |
---|
1959 | double eps = 10.0e-10; |
---|
1960 | pow10 = this->FSign((fabs(pow10) + eps), pow10); |
---|
1961 | } |
---|
1962 | |
---|
1963 | // FFix move you in the wrong direction if pow10 is negative. |
---|
1964 | if (pow10 < 0.) |
---|
1965 | { |
---|
1966 | pow10 = pow10 - 1.; |
---|
1967 | } |
---|
1968 | |
---|
1969 | fxt = pow(10., this->FFix(pow10)); |
---|
1970 | |
---|
1971 | numTicks = this->GetNumTicks(range, fxt); |
---|
1972 | |
---|
1973 | div = 1.; |
---|
1974 | if (numTicks < 5) |
---|
1975 | { |
---|
1976 | div = 2.; |
---|
1977 | } |
---|
1978 | if (numTicks <= 2) |
---|
1979 | { |
---|
1980 | div = 5.; |
---|
1981 | } |
---|
1982 | |
---|
1983 | // If there aren't enough major tick points in this decade, use the next |
---|
1984 | // decade. |
---|
1985 | major = fxt; |
---|
1986 | if (div != 1.) |
---|
1987 | { |
---|
1988 | major /= div; |
---|
1989 | } |
---|
1990 | |
---|
1991 | int axis = 0; |
---|
1992 | switch(axes[0]->GetAxisType()) |
---|
1993 | { |
---|
1994 | case VTK_AXIS_TYPE_X: |
---|
1995 | axis = 0; |
---|
1996 | break; |
---|
1997 | case VTK_AXIS_TYPE_Y: |
---|
1998 | axis = 1; |
---|
1999 | break; |
---|
2000 | case VTK_AXIS_TYPE_Z: |
---|
2001 | axis = 2; |
---|
2002 | break; |
---|
2003 | } |
---|
2004 | customizedLabels = this->AxisLabels[axis]; |
---|
2005 | |
---|
2006 | if (customizedLabels == NULL) |
---|
2007 | { |
---|
2008 | // Figure out the first major tick locations, relative to the |
---|
2009 | // start of the axis. |
---|
2010 | if (this->FFix(sortedRange[0]*(1./major)) == sortedRange[0]*(1./major)) |
---|
2011 | { |
---|
2012 | majorStart = sortedRange[0]; |
---|
2013 | } |
---|
2014 | else if (sortedRange[0] <= 0.) |
---|
2015 | { |
---|
2016 | majorStart = major*(this->FFix(sortedRange[0]*(1./major)) + 0.); |
---|
2017 | } |
---|
2018 | else |
---|
2019 | { |
---|
2020 | majorStart = major*(this->FFix(sortedRange[0]*(1./major)) + 1.); |
---|
2021 | } |
---|
2022 | } |
---|
2023 | else |
---|
2024 | { |
---|
2025 | // If we have custom labels, they are supposed to be uniformly distributed |
---|
2026 | // inside the values range. |
---|
2027 | majorStart = sortedRange[0]; |
---|
2028 | numTicks = this->GetNumTicks(range, major); |
---|
2029 | int labelsCount = customizedLabels->GetNumberOfValues(); |
---|
2030 | if (numTicks > labelsCount) |
---|
2031 | { |
---|
2032 | major = range / (labelsCount - 1.); |
---|
2033 | } |
---|
2034 | } |
---|
2035 | |
---|
2036 | minor = major / 10.; |
---|
2037 | // Figure out the first minor tick locations, relative to the |
---|
2038 | // start of the axis. |
---|
2039 | if (this->FFix(sortedRange[0]*(1./minor)) == sortedRange[0]*(1./minor)) |
---|
2040 | { |
---|
2041 | minorStart = sortedRange[0]; |
---|
2042 | } |
---|
2043 | else if (sortedRange[0] <= 0.) |
---|
2044 | { |
---|
2045 | minorStart = minor*(this->FFix(sortedRange[0]*(1./minor)) + 0.); |
---|
2046 | } |
---|
2047 | else |
---|
2048 | { |
---|
2049 | minorStart = minor*(this->FFix(sortedRange[0]*(1./minor)) + 1.); |
---|
2050 | } |
---|
2051 | |
---|
2052 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
2053 | { |
---|
2054 | axes[i]->SetMinorRangeStart(minorStart); |
---|
2055 | axes[i]->SetMajorRangeStart(majorStart); |
---|
2056 | axes[i]->SetDeltaRangeMinor(minor); |
---|
2057 | axes[i]->SetDeltaRangeMajor(major); |
---|
2058 | } |
---|
2059 | |
---|
2060 | double t; |
---|
2061 | t = (minorStart - sortedRange[0])/range; |
---|
2062 | minorStart = t * boundsMax + (1-t) * boundsMin; |
---|
2063 | t = (majorStart - sortedRange[0])/range; |
---|
2064 | majorStart = t * boundsMax + (1-t) * boundsMin; |
---|
2065 | const double scale = (boundsMax - boundsMin) / range; |
---|
2066 | minor *= scale; |
---|
2067 | major *= scale; |
---|
2068 | |
---|
2069 | // Set major start and delta for the corresponding cube axis |
---|
2070 | switch(axes[0]->GetAxisType()) |
---|
2071 | { |
---|
2072 | case VTK_AXIS_TYPE_X: |
---|
2073 | this->MajorStart[0] = majorStart; |
---|
2074 | this->DeltaMajor[0] = major; |
---|
2075 | break; |
---|
2076 | case VTK_AXIS_TYPE_Y: |
---|
2077 | this->MajorStart[1] = majorStart; |
---|
2078 | this->DeltaMajor[1] = major; |
---|
2079 | break; |
---|
2080 | case VTK_AXIS_TYPE_Z: |
---|
2081 | this->MajorStart[2] = majorStart; |
---|
2082 | this->DeltaMajor[2] = major; |
---|
2083 | break; |
---|
2084 | } |
---|
2085 | |
---|
2086 | // Set major and minor starts and deltas for all underlying axes |
---|
2087 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
2088 | { |
---|
2089 | axes[i]->SetMinorStart(minorStart); |
---|
2090 | axes[i]->SetMajorStart(axes[0]->GetAxisType(), majorStart); |
---|
2091 | |
---|
2092 | axes[i]->SetDeltaMinor(minor); |
---|
2093 | axes[i]->SetDeltaMajor(axes[0]->GetAxisType(), major); |
---|
2094 | } |
---|
2095 | } |
---|
2096 | |
---|
2097 | // **************************************************************** |
---|
2098 | void vtkRpCubeAxesActor::AutoScale(vtkViewport *viewport) |
---|
2099 | { |
---|
2100 | // Current implementation only for perspective projections. |
---|
2101 | this->AutoScale(viewport, this->XAxes); |
---|
2102 | this->AutoScale(viewport, this->YAxes); |
---|
2103 | this->AutoScale(viewport, this->ZAxes); |
---|
2104 | } |
---|
2105 | |
---|
2106 | // **************************************************************** |
---|
2107 | void vtkRpCubeAxesActor::AutoScale(vtkViewport *viewport, vtkRpAxisActor *axis[NUMBER_OF_ALIGNED_AXIS]) |
---|
2108 | { |
---|
2109 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; ++i) |
---|
2110 | { |
---|
2111 | double newTitleScale |
---|
2112 | = this->AutoScale(viewport, |
---|
2113 | this->ScreenSize, |
---|
2114 | axis[i]->GetTitleActor()->GetPosition()); |
---|
2115 | |
---|
2116 | axis[i]->SetTitleScale(newTitleScale); |
---|
2117 | |
---|
2118 | // Now labels. |
---|
2119 | vtkRpAxisFollower** labelActors = axis[i]->GetLabelActors(); |
---|
2120 | |
---|
2121 | for(int j = 0; j < axis[i]->GetNumberOfLabelsBuilt(); ++j) |
---|
2122 | { |
---|
2123 | double newLabelScale |
---|
2124 | = this->AutoScale(viewport, |
---|
2125 | this->ScreenSize, |
---|
2126 | labelActors[j]->GetPosition()); |
---|
2127 | |
---|
2128 | labelActors[j]->SetScale(newLabelScale); |
---|
2129 | } |
---|
2130 | } |
---|
2131 | } |
---|
2132 | |
---|
2133 | // **************************************************************** |
---|
2134 | double vtkRpCubeAxesActor::AutoScale(vtkViewport *viewport, double screenSize, |
---|
2135 | double position[3]) |
---|
2136 | { |
---|
2137 | double factor = 1; |
---|
2138 | if (viewport->GetSize()[1] > 0) |
---|
2139 | { |
---|
2140 | factor = 2.0 * screenSize |
---|
2141 | * tan(vtkMath::RadiansFromDegrees(this->Camera->GetViewAngle()/2.0)) |
---|
2142 | / viewport->GetSize()[1]; |
---|
2143 | } |
---|
2144 | |
---|
2145 | double dist = sqrt( |
---|
2146 | vtkMath::Distance2BetweenPoints(position, |
---|
2147 | this->Camera->GetPosition())); |
---|
2148 | double newScale = factor * dist; |
---|
2149 | |
---|
2150 | return newScale; |
---|
2151 | } |
---|
2152 | |
---|
2153 | // **************************************************************** |
---|
2154 | // Determine what the labels should be and set them in each axis. |
---|
2155 | // **************************************************************** |
---|
2156 | void vtkRpCubeAxesActor::BuildLabels(vtkRpAxisActor *axes[NUMBER_OF_ALIGNED_AXIS]) |
---|
2157 | { |
---|
2158 | char label[64]; |
---|
2159 | int labelCount = 0; |
---|
2160 | double deltaMajor = axes[0]->GetDeltaMajor(axes[0]->GetAxisType()); |
---|
2161 | double val = axes[0]->GetMajorRangeStart(); |
---|
2162 | double p2[3], p1[3]; |
---|
2163 | axes[0]->GetPoint1Coordinate()->GetValue(p1); |
---|
2164 | axes[0]->GetPoint2Coordinate()->GetValue(p2); |
---|
2165 | double *range = axes[0]->GetRange(); |
---|
2166 | double axis[3] = { p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2] }; |
---|
2167 | double axisLength = vtkMath::Norm(axis); |
---|
2168 | double extents = range[1] - range[0]; |
---|
2169 | double rangeScale = axisLength / extents; |
---|
2170 | double labelCountAsDouble = (axisLength - (val-range[0])*rangeScale) / deltaMajor; |
---|
2171 | bool mustAdjustValue = 0; |
---|
2172 | int lastPow = 0; |
---|
2173 | int axisIndex = 0; |
---|
2174 | vtkStringArray* customizedLabels = NULL; |
---|
2175 | |
---|
2176 | vtkStringArray *labels = vtkStringArray::New(); |
---|
2177 | const char *format = "%s"; |
---|
2178 | switch (axes[0]->GetAxisType()) |
---|
2179 | { |
---|
2180 | case VTK_AXIS_TYPE_X: |
---|
2181 | axisIndex = 0; |
---|
2182 | format = this->XLabelFormat; |
---|
2183 | mustAdjustValue = this->MustAdjustXValue; |
---|
2184 | lastPow = this->LastXPow; |
---|
2185 | break; |
---|
2186 | case VTK_AXIS_TYPE_Y: |
---|
2187 | axisIndex = 1; |
---|
2188 | format = this->YLabelFormat; |
---|
2189 | mustAdjustValue = this->MustAdjustYValue; |
---|
2190 | lastPow = this->LastYPow; |
---|
2191 | break; |
---|
2192 | case VTK_AXIS_TYPE_Z: |
---|
2193 | axisIndex = 2; |
---|
2194 | format = this->ZLabelFormat; |
---|
2195 | mustAdjustValue = this->MustAdjustZValue; |
---|
2196 | lastPow = this->LastZPow; |
---|
2197 | break; |
---|
2198 | } |
---|
2199 | customizedLabels = this->AxisLabels[axisIndex]; |
---|
2200 | // figure out how many labels we need: |
---|
2201 | if(extents == 0 || vtkMath::IsNan(labelCountAsDouble)) |
---|
2202 | { |
---|
2203 | labelCount = 0; |
---|
2204 | } |
---|
2205 | else |
---|
2206 | { |
---|
2207 | labelCount = vtkMath::Floor(labelCountAsDouble+2*FLT_EPSILON) + 1; |
---|
2208 | } |
---|
2209 | |
---|
2210 | labels->SetNumberOfValues(labelCount); |
---|
2211 | |
---|
2212 | if (customizedLabels == NULL) |
---|
2213 | { |
---|
2214 | // Convert deltaMajor from world coord to range scale |
---|
2215 | deltaMajor = extents * deltaMajor/axisLength; |
---|
2216 | |
---|
2217 | double scaleFactor = 1.; |
---|
2218 | if (lastPow != 0) |
---|
2219 | { |
---|
2220 | scaleFactor = 1.0/pow(10., lastPow); |
---|
2221 | } |
---|
2222 | |
---|
2223 | for (int i = 0; i < labelCount; i++) |
---|
2224 | { |
---|
2225 | if (fabs(val) < 0.01 && extents > 1) |
---|
2226 | { |
---|
2227 | // We just happened to fall at something near zero and the range is |
---|
2228 | // large, so set it to zero to avoid ugliness. |
---|
2229 | val = 0.; |
---|
2230 | } |
---|
2231 | if (mustAdjustValue) |
---|
2232 | { |
---|
2233 | sprintf(label, format, val*scaleFactor); |
---|
2234 | } |
---|
2235 | else |
---|
2236 | { |
---|
2237 | sprintf(label, format, val); |
---|
2238 | } |
---|
2239 | if (fabs(val) < 0.01) |
---|
2240 | { |
---|
2241 | // |
---|
2242 | // Ensure that -0.0 is never a label |
---|
2243 | // The maximum number of digits that we allow past the decimal is 5. |
---|
2244 | // |
---|
2245 | if (strcmp(label, "-0") == 0) |
---|
2246 | { |
---|
2247 | sprintf(label, "0"); |
---|
2248 | } |
---|
2249 | else if (strcmp(label, "-0.0") == 0) |
---|
2250 | { |
---|
2251 | sprintf(label, "0.0"); |
---|
2252 | } |
---|
2253 | else if (strcmp(label, "-0.00") == 0) |
---|
2254 | { |
---|
2255 | sprintf(label, "0.00"); |
---|
2256 | } |
---|
2257 | else if (strcmp(label, "-0.000") == 0) |
---|
2258 | { |
---|
2259 | sprintf(label, "0.000"); |
---|
2260 | } |
---|
2261 | else if (strcmp(label, "-0.0000") == 0) |
---|
2262 | { |
---|
2263 | sprintf(label, "0.0000"); |
---|
2264 | } |
---|
2265 | else if (strcmp(label, "-0.00000") == 0) |
---|
2266 | { |
---|
2267 | sprintf(label, "0.00000"); |
---|
2268 | } |
---|
2269 | } |
---|
2270 | labels->SetValue(i, label); |
---|
2271 | val += deltaMajor; |
---|
2272 | } |
---|
2273 | } |
---|
2274 | else |
---|
2275 | { |
---|
2276 | if (labelCount > 0) |
---|
2277 | { |
---|
2278 | double delta = customizedLabels->GetNumberOfValues() / labelCount; |
---|
2279 | for (int i = 0; i < labelCount; ++i) |
---|
2280 | { |
---|
2281 | labels->SetValue(i, customizedLabels->GetValue((vtkIdType)(i * delta))); |
---|
2282 | } |
---|
2283 | } |
---|
2284 | } |
---|
2285 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
2286 | { |
---|
2287 | axes[i]->SetLabels(labels); |
---|
2288 | } |
---|
2289 | labels->Delete(); |
---|
2290 | } |
---|
2291 | |
---|
2292 | vtkStringArray* vtkRpCubeAxesActor::GetAxisLabels(int axis) |
---|
2293 | { |
---|
2294 | return (axis >= 0 && axis < 3) ? this->AxisLabels[axis] : NULL; |
---|
2295 | } |
---|
2296 | |
---|
2297 | void vtkRpCubeAxesActor::SetAxisLabels(int axis, vtkStringArray* value) |
---|
2298 | { |
---|
2299 | if (axis >= 0 && axis < 3 && value != this->AxisLabels[axis]) |
---|
2300 | { |
---|
2301 | vtkStringArray* previous = this->AxisLabels[axis]; |
---|
2302 | if (value != NULL) |
---|
2303 | { |
---|
2304 | value->Register(this); |
---|
2305 | } |
---|
2306 | this->AxisLabels[axis] = value; |
---|
2307 | if (previous != NULL) |
---|
2308 | { |
---|
2309 | previous->UnRegister(this); |
---|
2310 | } |
---|
2311 | this->Modified(); |
---|
2312 | } |
---|
2313 | } |
---|
2314 | |
---|
2315 | // **************************************************************************** |
---|
2316 | // Set automatic label scaling mode, set exponents for each axis type. |
---|
2317 | // **************************************************************************** |
---|
2318 | void vtkRpCubeAxesActor::SetLabelScaling(bool autoscale, int upowX, int upowY, |
---|
2319 | int upowZ) |
---|
2320 | { |
---|
2321 | if (autoscale != this->AutoLabelScaling || upowX != this->UserXPow || |
---|
2322 | upowY != this->UserYPow || upowZ != this->UserZPow) |
---|
2323 | { |
---|
2324 | this->AutoLabelScaling = autoscale; |
---|
2325 | this->UserXPow = upowX; |
---|
2326 | this->UserYPow = upowY; |
---|
2327 | this->UserZPow = upowZ; |
---|
2328 | this->Modified(); |
---|
2329 | } |
---|
2330 | } |
---|
2331 | |
---|
2332 | // **************************************************************************** |
---|
2333 | // Set the i-th title text property. |
---|
2334 | // **************************************************************************** |
---|
2335 | |
---|
2336 | vtkTextProperty* vtkRpCubeAxesActor::GetTitleTextProperty(int axis) |
---|
2337 | { |
---|
2338 | return (axis >= 0 && axis < 3) ? this->TitleTextProperty[axis] : NULL; |
---|
2339 | } |
---|
2340 | |
---|
2341 | // **************************************************************************** |
---|
2342 | // Get the i-th label text property. |
---|
2343 | // **************************************************************************** |
---|
2344 | |
---|
2345 | vtkTextProperty* vtkRpCubeAxesActor::GetLabelTextProperty(int axis) |
---|
2346 | { |
---|
2347 | return (axis >= 0 && axis < 3) ? this->LabelTextProperty[axis] : NULL; |
---|
2348 | } |
---|
2349 | |
---|
2350 | // **************************************************************************** |
---|
2351 | // Set axes and screen size of the labels. |
---|
2352 | // **************************************************************************** |
---|
2353 | void vtkRpCubeAxesActor::UpdateLabels(vtkRpAxisActor **axis, int index) |
---|
2354 | { |
---|
2355 | for (int i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
2356 | { |
---|
2357 | int numberOfLabelsBuild = axis[i]->GetNumberOfLabelsBuilt(); |
---|
2358 | vtkRpAxisFollower **labelActors = axis[i]->GetLabelActors(); |
---|
2359 | for(int k=0; k < numberOfLabelsBuild; ++k) |
---|
2360 | { |
---|
2361 | if(index == 0) |
---|
2362 | { |
---|
2363 | labelActors[k]->SetAxis(this->XAxes[i]); |
---|
2364 | } |
---|
2365 | else if(index == 1) |
---|
2366 | { |
---|
2367 | labelActors[k]->SetAxis(this->YAxes[i]); |
---|
2368 | } |
---|
2369 | else if(index == 2) |
---|
2370 | { |
---|
2371 | labelActors[k]->SetAxis(this->ZAxes[i]); |
---|
2372 | } |
---|
2373 | else |
---|
2374 | { |
---|
2375 | // Do nothing. |
---|
2376 | } |
---|
2377 | |
---|
2378 | labelActors[k]->SetScreenOffset(this->LabelScreenOffset); |
---|
2379 | labelActors[k]->SetEnableDistanceLOD( this->EnableDistanceLOD ); |
---|
2380 | labelActors[k]->SetDistanceLODThreshold( this->DistanceLODThreshold ); |
---|
2381 | labelActors[k]->SetEnableViewAngleLOD( this->EnableViewAngleLOD ); |
---|
2382 | labelActors[k]->SetViewAngleLODThreshold( this->ViewAngleLODThreshold ); |
---|
2383 | } |
---|
2384 | } |
---|
2385 | } |
---|
2386 | // **************************************************************************** |
---|
2387 | void vtkRpCubeAxesActor::SetXAxesLinesProperty(vtkProperty *prop) |
---|
2388 | { |
---|
2389 | this->XAxesLinesProperty->DeepCopy(prop); |
---|
2390 | this->Modified(); |
---|
2391 | } |
---|
2392 | void vtkRpCubeAxesActor::SetYAxesLinesProperty(vtkProperty *prop) |
---|
2393 | { |
---|
2394 | this->YAxesLinesProperty->DeepCopy(prop); |
---|
2395 | this->Modified(); |
---|
2396 | } |
---|
2397 | void vtkRpCubeAxesActor::SetZAxesLinesProperty(vtkProperty *prop) |
---|
2398 | { |
---|
2399 | this->ZAxesLinesProperty->DeepCopy(prop); |
---|
2400 | this->Modified(); |
---|
2401 | } |
---|
2402 | |
---|
2403 | // **************************************************************************** |
---|
2404 | vtkProperty* vtkRpCubeAxesActor::GetXAxesLinesProperty() |
---|
2405 | { |
---|
2406 | return this->XAxesLinesProperty; |
---|
2407 | } |
---|
2408 | vtkProperty* vtkRpCubeAxesActor::GetYAxesLinesProperty() |
---|
2409 | { |
---|
2410 | return this->YAxesLinesProperty; |
---|
2411 | } |
---|
2412 | vtkProperty* vtkRpCubeAxesActor::GetZAxesLinesProperty() |
---|
2413 | { |
---|
2414 | return this->ZAxesLinesProperty; |
---|
2415 | } |
---|
2416 | |
---|
2417 | // **************************************************************************** |
---|
2418 | void vtkRpCubeAxesActor::SetXAxesGridlinesProperty(vtkProperty *prop) |
---|
2419 | { |
---|
2420 | this->XAxesGridlinesProperty->DeepCopy(prop); |
---|
2421 | this->Modified(); |
---|
2422 | } |
---|
2423 | void vtkRpCubeAxesActor::SetYAxesGridlinesProperty(vtkProperty *prop) |
---|
2424 | { |
---|
2425 | this->YAxesGridlinesProperty->DeepCopy(prop); |
---|
2426 | this->Modified(); |
---|
2427 | } |
---|
2428 | void vtkRpCubeAxesActor::SetZAxesGridlinesProperty(vtkProperty *prop) |
---|
2429 | { |
---|
2430 | this->ZAxesGridlinesProperty->DeepCopy(prop); |
---|
2431 | this->Modified(); |
---|
2432 | } |
---|
2433 | |
---|
2434 | // **************************************************************************** |
---|
2435 | vtkProperty* vtkRpCubeAxesActor::GetXAxesGridlinesProperty() |
---|
2436 | { |
---|
2437 | return this->XAxesGridlinesProperty; |
---|
2438 | } |
---|
2439 | vtkProperty* vtkRpCubeAxesActor::GetYAxesGridlinesProperty() |
---|
2440 | { |
---|
2441 | return this->YAxesGridlinesProperty; |
---|
2442 | } |
---|
2443 | vtkProperty* vtkRpCubeAxesActor::GetZAxesGridlinesProperty() |
---|
2444 | { |
---|
2445 | return this->ZAxesGridlinesProperty; |
---|
2446 | } |
---|
2447 | |
---|
2448 | // **************************************************************************** |
---|
2449 | void vtkRpCubeAxesActor::SetXAxesInnerGridlinesProperty(vtkProperty *prop) |
---|
2450 | { |
---|
2451 | this->XAxesInnerGridlinesProperty->DeepCopy(prop); |
---|
2452 | this->Modified(); |
---|
2453 | } |
---|
2454 | void vtkRpCubeAxesActor::SetYAxesInnerGridlinesProperty(vtkProperty *prop) |
---|
2455 | { |
---|
2456 | this->YAxesInnerGridlinesProperty->DeepCopy(prop); |
---|
2457 | this->Modified(); |
---|
2458 | } |
---|
2459 | void vtkRpCubeAxesActor::SetZAxesInnerGridlinesProperty(vtkProperty *prop) |
---|
2460 | { |
---|
2461 | this->ZAxesInnerGridlinesProperty->DeepCopy(prop); |
---|
2462 | this->Modified(); |
---|
2463 | } |
---|
2464 | |
---|
2465 | // **************************************************************************** |
---|
2466 | vtkProperty* vtkRpCubeAxesActor::GetXAxesInnerGridlinesProperty() |
---|
2467 | { |
---|
2468 | return this->XAxesInnerGridlinesProperty; |
---|
2469 | } |
---|
2470 | vtkProperty* vtkRpCubeAxesActor::GetYAxesInnerGridlinesProperty() |
---|
2471 | { |
---|
2472 | return this->YAxesInnerGridlinesProperty; |
---|
2473 | } |
---|
2474 | vtkProperty* vtkRpCubeAxesActor::GetZAxesInnerGridlinesProperty() |
---|
2475 | { |
---|
2476 | return this->ZAxesInnerGridlinesProperty; |
---|
2477 | } |
---|
2478 | |
---|
2479 | // **************************************************************************** |
---|
2480 | void vtkRpCubeAxesActor::SetXAxesGridpolysProperty(vtkProperty *prop) |
---|
2481 | { |
---|
2482 | this->XAxesGridpolysProperty->DeepCopy(prop); |
---|
2483 | this->Modified(); |
---|
2484 | } |
---|
2485 | void vtkRpCubeAxesActor::SetYAxesGridpolysProperty(vtkProperty *prop) |
---|
2486 | { |
---|
2487 | this->YAxesGridpolysProperty->DeepCopy(prop); |
---|
2488 | this->Modified(); |
---|
2489 | } |
---|
2490 | void vtkRpCubeAxesActor::SetZAxesGridpolysProperty(vtkProperty *prop) |
---|
2491 | { |
---|
2492 | this->ZAxesGridpolysProperty->DeepCopy(prop); |
---|
2493 | this->Modified(); |
---|
2494 | } |
---|
2495 | |
---|
2496 | // **************************************************************************** |
---|
2497 | vtkProperty* vtkRpCubeAxesActor::GetXAxesGridpolysProperty() |
---|
2498 | { |
---|
2499 | return this->XAxesGridpolysProperty; |
---|
2500 | } |
---|
2501 | vtkProperty* vtkRpCubeAxesActor::GetYAxesGridpolysProperty() |
---|
2502 | { |
---|
2503 | return this->YAxesGridpolysProperty; |
---|
2504 | } |
---|
2505 | vtkProperty* vtkRpCubeAxesActor::GetZAxesGridpolysProperty() |
---|
2506 | { |
---|
2507 | return this->ZAxesGridpolysProperty; |
---|
2508 | } |
---|
2509 | // -------------------------------------------------------------------------- |
---|
2510 | void vtkRpCubeAxesActor::UpdateGridLineVisibility(int idx) |
---|
2511 | { |
---|
2512 | if( this->GridLineLocation != VTK_GRID_LINES_ALL && |
---|
2513 | (this->DrawXGridlines || this->DrawYGridlines || this->DrawZGridlines) ) |
---|
2514 | { |
---|
2515 | for(int i=0; i < NUMBER_OF_ALIGNED_AXIS; ++i) |
---|
2516 | { |
---|
2517 | this->XAxes[i]->SetDrawGridlines(0); |
---|
2518 | this->YAxes[i]->SetDrawGridlines(0); |
---|
2519 | this->ZAxes[i]->SetDrawGridlines(0); |
---|
2520 | this->XAxes[i]->SetDrawGridlinesOnly(0); |
---|
2521 | this->YAxes[i]->SetDrawGridlinesOnly(0); |
---|
2522 | this->ZAxes[i]->SetDrawGridlinesOnly(0); |
---|
2523 | } |
---|
2524 | |
---|
2525 | this->XAxes[vtkRpCubeAxesActorTriads[idx][0]]->SetDrawGridlines(this->DrawXGridlines); |
---|
2526 | this->YAxes[vtkRpCubeAxesActorTriads[idx][1]]->SetDrawGridlines(this->DrawYGridlines); |
---|
2527 | this->ZAxes[vtkRpCubeAxesActorTriads[idx][2]]->SetDrawGridlines(this->DrawZGridlines); |
---|
2528 | |
---|
2529 | // Update axis render list |
---|
2530 | int id = 0; |
---|
2531 | if(this->NumberOfAxesX == 1) |
---|
2532 | { |
---|
2533 | id = this->RenderAxesX[this->NumberOfAxesX] = vtkRpCubeAxesActorTriads[idx][0]; |
---|
2534 | this->XAxes[id]->SetDrawGridlinesOnly((this->RenderAxesX[0] != id) ? 1 : 0); |
---|
2535 | this->NumberOfAxesX += (this->RenderAxesX[0] != id) ? 1 : 0; |
---|
2536 | } |
---|
2537 | if(this->NumberOfAxesY == 1) |
---|
2538 | { |
---|
2539 | id = this->RenderAxesY[this->NumberOfAxesY] = vtkRpCubeAxesActorTriads[idx][1]; |
---|
2540 | this->YAxes[id]->SetDrawGridlinesOnly((this->RenderAxesY[0] != id) ? 1 : 0); |
---|
2541 | this->NumberOfAxesY += (this->RenderAxesY[0] != id) ? 1 : 0; |
---|
2542 | } |
---|
2543 | if(this->NumberOfAxesZ == 1) |
---|
2544 | { |
---|
2545 | id = this->RenderAxesZ[this->NumberOfAxesZ] = vtkRpCubeAxesActorTriads[idx][2]; |
---|
2546 | this->ZAxes[id]->SetDrawGridlinesOnly((this->RenderAxesZ[0] != id) ? 1 : 0); |
---|
2547 | this->NumberOfAxesZ += (this->RenderAxesZ[0] != id) ? 1 : 0; |
---|
2548 | } |
---|
2549 | } |
---|
2550 | } |
---|
2551 | // -------------------------------------------------------------------------- |
---|
2552 | int vtkRpCubeAxesActor::FindClosestAxisIndex(double pts[8][3]) |
---|
2553 | { |
---|
2554 | // Loop over points and find the closest point to the camera |
---|
2555 | double min = VTK_FLOAT_MAX; |
---|
2556 | int idx = 0; |
---|
2557 | for (int i=0; i < 8; i++) |
---|
2558 | { |
---|
2559 | if (pts[i][2] < min) |
---|
2560 | { |
---|
2561 | idx = i; |
---|
2562 | min = pts[i][2]; |
---|
2563 | } |
---|
2564 | } |
---|
2565 | return idx; |
---|
2566 | } |
---|
2567 | |
---|
2568 | // -------------------------------------------------------------------------- |
---|
2569 | int vtkRpCubeAxesActor::FindFurtherstAxisIndex(double pts[8][3]) |
---|
2570 | { |
---|
2571 | // Loop over points and find the furthest point from the camera |
---|
2572 | double max = -VTK_FLOAT_MAX; |
---|
2573 | int idx = 0; |
---|
2574 | for (int i=0; i < 8; i++) |
---|
2575 | { |
---|
2576 | if (pts[i][2] > max) |
---|
2577 | { |
---|
2578 | idx = i; |
---|
2579 | max = pts[i][2]; |
---|
2580 | } |
---|
2581 | } |
---|
2582 | return idx; |
---|
2583 | } |
---|
2584 | // -------------------------------------------------------------------------- |
---|
2585 | void vtkRpCubeAxesActor::FindBoundaryEdge( int &xloc, int &yloc, |
---|
2586 | int &zloc, double pts[8][3]) |
---|
2587 | { |
---|
2588 | // boundary edges fly mode |
---|
2589 | xloc = yloc = zloc = 1; |
---|
2590 | int i, xIdx = 0, yIdx = 0, zIdx = 0, zIdx2 = 0; |
---|
2591 | int xAxes = 0, yAxes = 0, zAxes = 0; |
---|
2592 | double slope = 0.0, minSlope, num, den, d2; |
---|
2593 | double e1[3], e2[3], e3[3]; |
---|
2594 | int idx = 0; |
---|
2595 | |
---|
2596 | // Find distance to origin |
---|
2597 | double d2Min = VTK_FLOAT_MAX; |
---|
2598 | for (i=0; i < 8; i++) |
---|
2599 | { |
---|
2600 | d2 = pts[i][0]*pts[i][0] + pts[i][1]*pts[i][1]; |
---|
2601 | if (d2 < d2Min) |
---|
2602 | { |
---|
2603 | d2Min = d2; |
---|
2604 | idx = i; |
---|
2605 | } |
---|
2606 | } |
---|
2607 | |
---|
2608 | // find minimum slope point connected to closest point and on |
---|
2609 | // right side (in projected coordinates). This is the first edge. |
---|
2610 | minSlope = VTK_FLOAT_MAX; |
---|
2611 | for (xIdx=0, i=0; i<3; i++) |
---|
2612 | { |
---|
2613 | num = (pts[vtkRpCubeAxesActorConn[idx][i]][1] - pts[idx][1]); |
---|
2614 | den = (pts[vtkRpCubeAxesActorConn[idx][i]][0] - pts[idx][0]); |
---|
2615 | if (den != 0.0) |
---|
2616 | { |
---|
2617 | slope = num / den; |
---|
2618 | } |
---|
2619 | if (slope < minSlope && den > 0) |
---|
2620 | { |
---|
2621 | xIdx = vtkRpCubeAxesActorConn[idx][i]; |
---|
2622 | yIdx = vtkRpCubeAxesActorConn[idx][(i+1)%3]; |
---|
2623 | zIdx = vtkRpCubeAxesActorConn[idx][(i+2)%3]; |
---|
2624 | xAxes = i; |
---|
2625 | minSlope = slope; |
---|
2626 | } |
---|
2627 | } |
---|
2628 | |
---|
2629 | // find edge (connected to closest point) on opposite side |
---|
2630 | for ( i=0; i<3; i++) |
---|
2631 | { |
---|
2632 | e1[i] = (pts[xIdx][i] - pts[idx][i]); |
---|
2633 | e2[i] = (pts[yIdx][i] - pts[idx][i]); |
---|
2634 | e3[i] = (pts[zIdx][i] - pts[idx][i]); |
---|
2635 | } |
---|
2636 | vtkMath::Normalize(e1); |
---|
2637 | vtkMath::Normalize(e2); |
---|
2638 | vtkMath::Normalize(e3); |
---|
2639 | |
---|
2640 | if (vtkMath::Dot(e1,e2) < vtkMath::Dot(e1,e3)) |
---|
2641 | { |
---|
2642 | yAxes = (xAxes + 1) % 3; |
---|
2643 | } |
---|
2644 | else |
---|
2645 | { |
---|
2646 | yIdx = zIdx; |
---|
2647 | yAxes = (xAxes + 2) % 3; |
---|
2648 | } |
---|
2649 | |
---|
2650 | // Find the final point by determining which global x-y-z axes have not |
---|
2651 | // been represented, and then determine the point closest to the viewer. |
---|
2652 | zAxes = (xAxes != 0 && yAxes != 0 ? 0 : |
---|
2653 | (xAxes != 1 && yAxes != 1 ? 1 : 2)); |
---|
2654 | if (pts[vtkRpCubeAxesActorConn[xIdx][zAxes]][2] < |
---|
2655 | pts[vtkRpCubeAxesActorConn[yIdx][zAxes]][2]) |
---|
2656 | { |
---|
2657 | zIdx = xIdx; |
---|
2658 | zIdx2 = vtkRpCubeAxesActorConn[xIdx][zAxes]; |
---|
2659 | } |
---|
2660 | else |
---|
2661 | { |
---|
2662 | zIdx = yIdx; |
---|
2663 | zIdx2 = vtkRpCubeAxesActorConn[yIdx][zAxes]; |
---|
2664 | } |
---|
2665 | |
---|
2666 | int mini = (idx < xIdx ? idx : xIdx); |
---|
2667 | switch (xAxes) |
---|
2668 | { |
---|
2669 | case 0: |
---|
2670 | xloc = vtkRpCubeAxesActorTriads[mini][0]; |
---|
2671 | break; |
---|
2672 | case 1: |
---|
2673 | yloc = vtkRpCubeAxesActorTriads[mini][1]; |
---|
2674 | break; |
---|
2675 | case 2: |
---|
2676 | zloc = vtkRpCubeAxesActorTriads[mini][2]; |
---|
2677 | break; |
---|
2678 | } |
---|
2679 | mini = (idx < yIdx ? idx : yIdx); |
---|
2680 | switch (yAxes) |
---|
2681 | { |
---|
2682 | case 0: |
---|
2683 | xloc = vtkRpCubeAxesActorTriads[mini][0]; |
---|
2684 | break; |
---|
2685 | case 1: |
---|
2686 | yloc =vtkRpCubeAxesActorTriads[mini][1]; |
---|
2687 | break; |
---|
2688 | case 2: |
---|
2689 | zloc = vtkRpCubeAxesActorTriads[mini][2]; |
---|
2690 | break; |
---|
2691 | } |
---|
2692 | mini = (zIdx < zIdx2 ? zIdx : zIdx2); |
---|
2693 | switch (zAxes) |
---|
2694 | { |
---|
2695 | case 0: |
---|
2696 | xloc = vtkRpCubeAxesActorTriads[mini][0]; |
---|
2697 | break; |
---|
2698 | case 1: |
---|
2699 | yloc = vtkRpCubeAxesActorTriads[mini][1]; |
---|
2700 | break; |
---|
2701 | case 2: |
---|
2702 | zloc = vtkRpCubeAxesActorTriads[mini][2]; |
---|
2703 | break; |
---|
2704 | } |
---|
2705 | } |
---|
2706 | |
---|
2707 | // -------------------------------------------------------------------------- |
---|
2708 | int vtkRpCubeAxesActor::RenderGeometry( |
---|
2709 | bool &initialRender, vtkViewport *viewport, bool checkAxisVisibility, |
---|
2710 | int (vtkRpAxisActor::*renderMethod)(vtkViewport*)) |
---|
2711 | { |
---|
2712 | int i, renderedSomething = 0; |
---|
2713 | |
---|
2714 | // Make sure axes are initialized and visibility is properly set |
---|
2715 | if(checkAxisVisibility) |
---|
2716 | { |
---|
2717 | // Initialization |
---|
2718 | if (!this->Camera) |
---|
2719 | { |
---|
2720 | vtkErrorMacro(<<"No camera!"); |
---|
2721 | this->RenderSomething = 0; |
---|
2722 | return 0; |
---|
2723 | } |
---|
2724 | |
---|
2725 | this->BuildAxes(viewport); |
---|
2726 | |
---|
2727 | if (initialRender) |
---|
2728 | { |
---|
2729 | for (i = 0; i < NUMBER_OF_ALIGNED_AXIS; i++) |
---|
2730 | { |
---|
2731 | this->XAxes[i]->BuildAxis(viewport, true); |
---|
2732 | this->YAxes[i]->BuildAxis(viewport, true); |
---|
2733 | this->ZAxes[i]->BuildAxis(viewport, true); |
---|
2734 | } |
---|
2735 | } |
---|
2736 | initialRender = false; |
---|
2737 | |
---|
2738 | this->DetermineRenderAxes(viewport); |
---|
2739 | } |
---|
2740 | |
---|
2741 | // Render the axes |
---|
2742 | for (i = 0; i < this->NumberOfAxesX; i++) |
---|
2743 | { |
---|
2744 | renderedSomething += |
---|
2745 | (this->XAxes[this->RenderAxesX[i]]->*renderMethod)(viewport); |
---|
2746 | } |
---|
2747 | |
---|
2748 | for (i = 0; i < this->NumberOfAxesY; i++) |
---|
2749 | { |
---|
2750 | renderedSomething += |
---|
2751 | (this->YAxes[this->RenderAxesY[i]]->*renderMethod)(viewport); |
---|
2752 | } |
---|
2753 | |
---|
2754 | for (i = 0; i < this->NumberOfAxesZ; i++) |
---|
2755 | { |
---|
2756 | renderedSomething += |
---|
2757 | (this->ZAxes[this->RenderAxesZ[i]]->*renderMethod)(viewport); |
---|
2758 | } |
---|
2759 | return renderedSomething; |
---|
2760 | } |
---|
2761 | |
---|
2762 | // -------------------------------------------------------------------------- |
---|
2763 | void vtkRpCubeAxesActor::GetRenderedBounds(double *b) |
---|
2764 | { |
---|
2765 | vtkBoundingBox bbox(this->GetBounds()); // Data bounds |
---|
2766 | |
---|
2767 | // Make a heuristic on the final bounds that embed test labels |
---|
2768 | // Just inflate the box based on its max length |
---|
2769 | bbox.Inflate(bbox.GetMaxLength()); |
---|
2770 | |
---|
2771 | bbox.GetBounds(b); |
---|
2772 | } |
---|
2773 | |
---|
2774 | // -------------------------------------------------------------------------- |
---|
2775 | double* vtkRpCubeAxesActor::GetRenderedBounds() |
---|
2776 | { |
---|
2777 | this->GetRenderedBounds(this->RenderedBounds); |
---|
2778 | // Return our data holder |
---|
2779 | return this->RenderedBounds; |
---|
2780 | } |
---|