[364] | 1 | /* |
---|
| 2 | * ---------------------------------------------------------------------- |
---|
| 3 | * Rappture::Node1D |
---|
| 4 | * Rappture::Node2D |
---|
| 5 | * Rappture::Node3D |
---|
| 6 | * This is a node in cartesian coordinate space. |
---|
| 7 | * |
---|
| 8 | * ====================================================================== |
---|
| 9 | * AUTHOR: Michael McLennan, Purdue University |
---|
| 10 | * Copyright (c) 2004-2006 Purdue Research Foundation |
---|
| 11 | * |
---|
| 12 | * See the file "license.terms" for information on usage and |
---|
| 13 | * redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES. |
---|
| 14 | * ====================================================================== |
---|
| 15 | */ |
---|
| 16 | #ifndef RAPPTURE_NODE_H |
---|
| 17 | #define RAPPTURE_NODE_H |
---|
| 18 | |
---|
| 19 | #include <assert.h> |
---|
| 20 | |
---|
| 21 | namespace Rappture { |
---|
| 22 | |
---|
[370] | 23 | enum Axis {xaxis=0, yaxis, zaxis}; |
---|
| 24 | |
---|
[364] | 25 | class Node { |
---|
| 26 | public: |
---|
| 27 | Node() : _id(-1) {} |
---|
| 28 | |
---|
| 29 | virtual Node& id(int newid) { _id=newid; return *this; } |
---|
| 30 | virtual int id() const { return _id; } |
---|
| 31 | |
---|
| 32 | virtual int dimensionality() const = 0; |
---|
| 33 | |
---|
[665] | 34 | virtual ~Node() {} |
---|
[657] | 35 | |
---|
[364] | 36 | private: |
---|
| 37 | int _id; // node identifier (used for fields) |
---|
| 38 | }; |
---|
| 39 | |
---|
| 40 | |
---|
| 41 | class Node1D : public Node { |
---|
| 42 | public: |
---|
| 43 | Node1D(double x) : _x(x) {} |
---|
| 44 | |
---|
| 45 | virtual int dimensionality() const { return 1; } |
---|
| 46 | virtual double x() const { return _x; } |
---|
| 47 | virtual double x(double newval) { _x = newval; return _x; } |
---|
| 48 | |
---|
[665] | 49 | virtual ~Node1D() {} |
---|
[657] | 50 | |
---|
[364] | 51 | private: |
---|
| 52 | double _x; // x-coordinate |
---|
| 53 | }; |
---|
| 54 | |
---|
| 55 | |
---|
| 56 | class Node2D : public Node { |
---|
| 57 | public: |
---|
| 58 | Node2D(double x, double y) : _x(x), _y(y) {} |
---|
| 59 | |
---|
| 60 | virtual int dimensionality() const { return 2; } |
---|
| 61 | virtual double x() const { return _x; } |
---|
| 62 | virtual double y() const { return _y; } |
---|
| 63 | |
---|
| 64 | virtual double x(double newval) { _x = newval; return _x; } |
---|
| 65 | virtual double y(double newval) { _y = newval; return _y; } |
---|
| 66 | |
---|
[665] | 67 | virtual ~Node2D() {} |
---|
[657] | 68 | |
---|
[364] | 69 | private: |
---|
| 70 | double _x; // x-coordinate |
---|
| 71 | double _y; // y-coordinate |
---|
| 72 | }; |
---|
| 73 | |
---|
| 74 | |
---|
| 75 | class Node3D : public Node { |
---|
| 76 | public: |
---|
| 77 | Node3D(double x, double y, double z) : _x(x), _y(y), _z(z) {} |
---|
| 78 | |
---|
| 79 | virtual int dimensionality() const { return 3; } |
---|
| 80 | virtual double x() const { return _x; } |
---|
| 81 | virtual double y() const { return _y; } |
---|
| 82 | virtual double z() const { return _z; } |
---|
| 83 | |
---|
| 84 | virtual double x(double newval) { _x = newval; return _x; } |
---|
| 85 | virtual double y(double newval) { _y = newval; return _y; } |
---|
| 86 | virtual double z(double newval) { _z = newval; return _z; } |
---|
| 87 | |
---|
[665] | 88 | virtual ~Node3D() {} |
---|
[657] | 89 | |
---|
[364] | 90 | private: |
---|
| 91 | double _x; // x-coordinate |
---|
| 92 | double _y; // y-coordinate |
---|
| 93 | double _z; // y-coordinate |
---|
| 94 | }; |
---|
| 95 | |
---|
| 96 | } // namespace Rappture |
---|
| 97 | |
---|
| 98 | #endif |
---|