Last change
on this file since 666 was
666,
checked in by mmc, 18 years ago
|
Added voronoi code, which is currently used by the nanovis server
to generate triangular meshes for point clouds.
|
File size:
1.0 KB
|
Line | |
---|
1 | voronoi - compute Voronoi diagram or Delaunay triangulation |
---|
2 | SYNOPSIS |
---|
3 | voronoi [-s -t] <pointfile >outputfile |
---|
4 | |
---|
5 | Voronoi reads the standard input for a set of points in the plane and writes either |
---|
6 | the Voronoi diagram or the Delaunay triangulation to the standard output. |
---|
7 | Each input line should consist of two real numbers, separated by white space. |
---|
8 | |
---|
9 | If option |
---|
10 | -t |
---|
11 | is present, the Delaunay triangulation is produced. |
---|
12 | Each output line is a triple |
---|
13 | i j k |
---|
14 | which are the indices of the three points in a Delaunay triangle. Points are |
---|
15 | numbered starting at 0. If this option is not present, the |
---|
16 | Voronoi diagram is produced. There are four output record types. |
---|
17 | s a b |
---|
18 | indicates that an input point at coordinates |
---|
19 | l a b c |
---|
20 | indicates a line with equation ax + by = c. |
---|
21 | v a b |
---|
22 | indicates a vertex at a b. |
---|
23 | e l v1 v2 |
---|
24 | indicates a Voronoi segment which is a subsegment of line number l; |
---|
25 | with endpoints numbered v1 and v2. If v1 or v2 is -1, the line |
---|
26 | extends to infinity. |
---|
27 | |
---|
28 | AUTHOR |
---|
29 | Steve J. Fortune (1987) A Sweepline Algorithm for Voronoi Diagrams, |
---|
30 | Algorithmica 2, 153-174. |
---|
Note: See
TracBrowser
for help on using the repository browser.