1 | #ifndef __NV_ZINCBLENDE_SHADER_H__ |
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2 | #define __NV_ZINCBLENDE_SHADER_H__ |
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3 | |
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4 | #include "Nv.h" |
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5 | #include "ZincBlendeVolume.h" |
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6 | #include "NvVolumeShader.h" |
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7 | |
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8 | class NvZincBlendeVolumeShader : public NvVolumeShader { |
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9 | CGparameter _tfParam; |
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10 | CGparameter _volumeAParam; |
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11 | CGparameter _volumeBParam; |
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12 | CGparameter _cellSizeParam; |
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13 | CGparameter _mviParam; |
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14 | CGparameter _renderParam; |
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15 | |
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16 | private : |
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17 | void init(); |
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18 | public : |
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19 | NvZincBlendeVolumeShader(); |
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20 | ~NvZincBlendeVolumeShader(); |
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21 | |
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22 | void bind(unsigned int tfID, Volume* volume, int sliceMode); |
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23 | void unbind(); |
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24 | }; |
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25 | |
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26 | inline void NvZincBlendeVolumeShader::bind(unsigned int tfID, Volume* volume, int sliceMode) |
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27 | { |
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28 | ZincBlendeVolume* vol = (ZincBlendeVolume*)volume; |
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29 | cgGLSetStateMatrixParameter(_mviParam, CG_GL_MODELVIEW_MATRIX, CG_GL_MATRIX_INVERSE); |
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30 | cgGLSetTextureParameter(_tfParam, tfID); |
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31 | cgGLSetParameter4f(_cellSizeParam, vol->cell_size.x, vol->cell_size.y, vol->cell_size.z, 0.); |
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32 | |
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33 | if(!sliceMode) |
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34 | cgGLSetParameter4f(_renderParam, |
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35 | vol->get_n_slice(), |
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36 | vol->get_opacity_scale(), |
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37 | vol->get_diffuse(), |
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38 | vol->get_specular()); |
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39 | else |
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40 | cgGLSetParameter4f(_renderParam, |
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41 | 0., |
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42 | vol->get_opacity_scale(), |
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43 | vol->get_diffuse(), |
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44 | vol->get_specular()); |
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45 | |
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46 | cgGLSetTextureParameter(_volumeAParam, vol->zincblende_tex[0]->id); |
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47 | cgGLSetTextureParameter(_volumeBParam, vol->zincblende_tex[1]->id); |
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48 | cgGLEnableTextureParameter(_volumeAParam); |
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49 | cgGLEnableTextureParameter(_volumeBParam); |
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50 | |
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51 | cgGLBindProgram(_cgFP); |
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52 | cgGLEnableProfile(CG_PROFILE_FP30); |
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53 | } |
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54 | |
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55 | inline void NvZincBlendeVolumeShader::unbind() |
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56 | { |
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57 | cgGLDisableTextureParameter(_volumeAParam); |
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58 | cgGLDisableTextureParameter(_volumeBParam); |
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59 | cgGLDisableTextureParameter(_tfParam); |
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60 | |
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61 | cgGLDisableProfile(CG_PROFILE_FP30); |
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62 | } |
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63 | |
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64 | #endif |
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