1 | /*========================================================================= |
---|
2 | |
---|
3 | Program: Visualization Toolkit |
---|
4 | Module: vtkRpAxisFollower.cxx |
---|
5 | |
---|
6 | Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen |
---|
7 | All rights reserved. |
---|
8 | See Copyright.txt or http://www.kitware.com/Copyright.htm for details. |
---|
9 | |
---|
10 | This software is distributed WITHOUT ANY WARRANTY; without even |
---|
11 | the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
---|
12 | PURPOSE. See the above copyright notice for more information. |
---|
13 | |
---|
14 | =========================================================================*/ |
---|
15 | |
---|
16 | #include "vtkRpAxisFollower.h" |
---|
17 | |
---|
18 | #include "vtkRpAxisActor.h" |
---|
19 | #include "vtkBoundingBox.h" |
---|
20 | #include "vtkCamera.h" |
---|
21 | #include "vtkCoordinate.h" |
---|
22 | #include "vtkMath.h" |
---|
23 | #include "vtkMatrix4x4.h" |
---|
24 | #include "vtkObjectFactory.h" |
---|
25 | #include "vtkPolyDataMapper.h" |
---|
26 | #include "vtkProperty.h" |
---|
27 | #include "vtkRenderer.h" |
---|
28 | #include "vtkTexture.h" |
---|
29 | #include "vtkTransform.h" |
---|
30 | |
---|
31 | #include <math.h> |
---|
32 | |
---|
33 | vtkStandardNewMacro(vtkRpAxisFollower); |
---|
34 | |
---|
35 | // List of vectors per axis (depending on which one needs to be |
---|
36 | // followed. |
---|
37 | // Order here is X, Y, and Z. |
---|
38 | // Set of two axis aligned vectors that would define the Y vector. |
---|
39 | // Order is MINMIN, MINMAX, MAXMAX, MAXMIN |
---|
40 | namespace |
---|
41 | { |
---|
42 | const double AxisAlignedY[3][4][2][3] = |
---|
43 | { |
---|
44 | { {{0.0, 1.0, 0.0}, {0.0, 0.0, 1.0}}, |
---|
45 | {{0.0, 1.0, 0.0}, {0.0, 0.0, -1.0}}, |
---|
46 | {{0.0, -1.0, 0.0}, {0.0, 0.0, -1.0}}, |
---|
47 | {{0.0, -1.0, 0.0}, {0.0, 0.0, 1.0}} |
---|
48 | }, |
---|
49 | { |
---|
50 | {{ 1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}}, |
---|
51 | {{ 1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}}, |
---|
52 | {{-1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}}, |
---|
53 | {{-1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}} |
---|
54 | }, |
---|
55 | { |
---|
56 | {{ 1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}}, |
---|
57 | {{ 1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}}, |
---|
58 | {{-1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}}, |
---|
59 | {{-1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}} |
---|
60 | } |
---|
61 | }; |
---|
62 | } |
---|
63 | |
---|
64 | //---------------------------------------------------------------------- |
---|
65 | // Creates a follower with no camera set |
---|
66 | vtkRpAxisFollower::vtkRpAxisFollower() : vtkFollower() |
---|
67 | { |
---|
68 | this->AutoCenter = 1; |
---|
69 | |
---|
70 | this->EnableDistanceLOD = 0; |
---|
71 | this->DistanceLODThreshold = 0.80; |
---|
72 | |
---|
73 | this->EnableViewAngleLOD = 1; |
---|
74 | this->ViewAngleLODThreshold = 0.34; |
---|
75 | |
---|
76 | this->ScreenOffset = 10.0; |
---|
77 | |
---|
78 | this->Axis = NULL; |
---|
79 | |
---|
80 | this->TextUpsideDown = -1; |
---|
81 | this->VisibleAtCurrentViewAngle = -1; |
---|
82 | |
---|
83 | this->InternalMatrix = vtkMatrix4x4::New(); |
---|
84 | } |
---|
85 | |
---|
86 | //---------------------------------------------------------------------- |
---|
87 | vtkRpAxisFollower::~vtkRpAxisFollower() |
---|
88 | { |
---|
89 | this->InternalMatrix->Delete(); |
---|
90 | } |
---|
91 | |
---|
92 | //---------------------------------------------------------------------- |
---|
93 | void vtkRpAxisFollower::SetAxis(vtkRpAxisActor *axis) |
---|
94 | { |
---|
95 | if(!axis) |
---|
96 | { |
---|
97 | vtkErrorMacro("Invalid or NULL axis\n"); |
---|
98 | return; |
---|
99 | } |
---|
100 | |
---|
101 | if(this->Axis != axis) |
---|
102 | { |
---|
103 | // \NOTE: Don't increment the ref count of axis as it could lead to |
---|
104 | // circular references. |
---|
105 | this->Axis = axis; |
---|
106 | this->Modified(); |
---|
107 | } |
---|
108 | } |
---|
109 | |
---|
110 | //---------------------------------------------------------------------- |
---|
111 | vtkRpAxisActor* vtkRpAxisFollower::GetAxis() |
---|
112 | { |
---|
113 | return this->Axis.GetPointer(); |
---|
114 | } |
---|
115 | |
---|
116 | //---------------------------------------------------------------------------- |
---|
117 | void vtkRpAxisFollower::CalculateOrthogonalVectors(double rX[3], double rY[3], |
---|
118 | double rZ[3], vtkRpAxisActor *axis, double *dop, vtkRenderer *ren) |
---|
119 | { |
---|
120 | if(!rX || !rY || !rZ) |
---|
121 | { |
---|
122 | vtkErrorMacro("Invalid or NULL direction vectors\n"); |
---|
123 | return; |
---|
124 | } |
---|
125 | |
---|
126 | if(!axis) |
---|
127 | { |
---|
128 | vtkErrorMacro("Invalid or NULL axis\n"); |
---|
129 | return; |
---|
130 | } |
---|
131 | |
---|
132 | if(!dop) |
---|
133 | { |
---|
134 | vtkErrorMacro("Invalid or NULL direction of projection vector\n"); |
---|
135 | return; |
---|
136 | } |
---|
137 | |
---|
138 | if(!ren) |
---|
139 | { |
---|
140 | vtkErrorMacro("Invalid or NULL renderer\n"); |
---|
141 | return; |
---|
142 | } |
---|
143 | |
---|
144 | vtkMatrix4x4* cameraMatrix = this->Camera->GetViewTransformMatrix(); |
---|
145 | |
---|
146 | vtkCoordinate *c1Axis = axis->GetPoint1Coordinate(); |
---|
147 | vtkCoordinate *c2Axis = axis->GetPoint2Coordinate(); |
---|
148 | double *axisPt1 = c1Axis->GetComputedWorldValue(ren); |
---|
149 | double *axisPt2 = c2Axis->GetComputedWorldValue(ren); |
---|
150 | |
---|
151 | rX[0] = axisPt2[0] - axisPt1[0]; |
---|
152 | rX[1] = axisPt2[1] - axisPt1[1]; |
---|
153 | rX[2] = axisPt2[2] - axisPt1[2]; |
---|
154 | vtkMath::Normalize(rX); |
---|
155 | |
---|
156 | // Get Y |
---|
157 | vtkMath::Cross(rX, dop, rY); |
---|
158 | vtkMath::Normalize(rY); |
---|
159 | |
---|
160 | // Get Z |
---|
161 | vtkMath::Cross(rX, rY, rZ); |
---|
162 | vtkMath::Normalize(rZ); |
---|
163 | |
---|
164 | double a[3], b[3]; |
---|
165 | |
---|
166 | // Need homogeneous points. |
---|
167 | double homoPt1[4] = {axisPt1[0], axisPt1[1], axisPt1[2], 1.0}; |
---|
168 | double homoPt2[4] = {axisPt2[0], axisPt2[1], axisPt2[2], 1.0}; |
---|
169 | |
---|
170 | double *viewCoordinatePt1 = cameraMatrix->MultiplyDoublePoint(homoPt1); |
---|
171 | a[0] = viewCoordinatePt1[0]; |
---|
172 | a[1] = viewCoordinatePt1[1]; |
---|
173 | a[2] = viewCoordinatePt1[2]; |
---|
174 | |
---|
175 | double *viewCoordinatePt2 = cameraMatrix->MultiplyDoublePoint(homoPt2); |
---|
176 | b[0] = viewCoordinatePt2[0]; |
---|
177 | b[1] = viewCoordinatePt2[1]; |
---|
178 | b[2] = viewCoordinatePt2[2]; |
---|
179 | |
---|
180 | // If the text is upside down, we make a 180 rotation to keep it readable. |
---|
181 | if(this->IsTextUpsideDown(a, b)) |
---|
182 | { |
---|
183 | this->TextUpsideDown = 1; |
---|
184 | rX[0] = -rX[0]; |
---|
185 | rX[1] = -rX[1]; |
---|
186 | rX[2] = -rX[2]; |
---|
187 | rZ[0] = -rZ[0]; |
---|
188 | rZ[1] = -rZ[1]; |
---|
189 | rZ[2] = -rZ[2]; |
---|
190 | } |
---|
191 | else |
---|
192 | { |
---|
193 | this->TextUpsideDown = 0; |
---|
194 | } |
---|
195 | } |
---|
196 | |
---|
197 | //---------------------------------------------------------------------------- |
---|
198 | double vtkRpAxisFollower::AutoScale(vtkViewport *viewport, vtkCamera *camera, |
---|
199 | double screenSize, double position[3]) |
---|
200 | { |
---|
201 | double newScale = 0.0; |
---|
202 | |
---|
203 | if(!viewport) |
---|
204 | { |
---|
205 | std::cerr << "Invalid or NULL viewport \n"; |
---|
206 | return newScale; |
---|
207 | } |
---|
208 | |
---|
209 | if(!camera) |
---|
210 | { |
---|
211 | std::cerr << "Invalid or NULL camera \n"; |
---|
212 | return newScale; |
---|
213 | } |
---|
214 | |
---|
215 | if(!position) |
---|
216 | { |
---|
217 | std::cerr << "Invalid or NULL position \n"; |
---|
218 | return newScale; |
---|
219 | } |
---|
220 | |
---|
221 | double factor = 1; |
---|
222 | if (viewport->GetSize()[1] > 0) |
---|
223 | { |
---|
224 | factor = 2.0 * screenSize |
---|
225 | * tan(vtkMath::RadiansFromDegrees(camera->GetViewAngle()/2.0)) |
---|
226 | / viewport->GetSize()[1]; |
---|
227 | } |
---|
228 | |
---|
229 | double dist = sqrt( |
---|
230 | vtkMath::Distance2BetweenPoints(position, |
---|
231 | camera->GetPosition())); |
---|
232 | newScale = factor * dist; |
---|
233 | |
---|
234 | return newScale; |
---|
235 | } |
---|
236 | |
---|
237 | //---------------------------------------------------------------------------- |
---|
238 | void vtkRpAxisFollower::ComputeTransformMatrix(vtkRenderer *ren) |
---|
239 | { |
---|
240 | if(!this->Axis) |
---|
241 | { |
---|
242 | vtkErrorMacro("ERROR: Invalid axis\n"); |
---|
243 | return; |
---|
244 | } |
---|
245 | |
---|
246 | // check whether or not need to rebuild the matrix |
---|
247 | if ( this->GetMTime() > this->MatrixMTime || |
---|
248 | (this->Camera && this->Camera->GetMTime() > this->MatrixMTime) ) |
---|
249 | { |
---|
250 | this->GetOrientation(); |
---|
251 | this->Transform->Push(); |
---|
252 | this->Transform->Identity(); |
---|
253 | this->Transform->PostMultiply(); |
---|
254 | |
---|
255 | double pivotPoint[3] = |
---|
256 | { |
---|
257 | this->Origin[0], |
---|
258 | this->Origin[1], |
---|
259 | this->Origin[2] |
---|
260 | }; |
---|
261 | |
---|
262 | if(this->AutoCenter) |
---|
263 | { |
---|
264 | this->GetMapper()->GetCenter(pivotPoint); |
---|
265 | } |
---|
266 | |
---|
267 | // Move pivot point to origin |
---|
268 | this->Transform->Translate(-pivotPoint[0], |
---|
269 | -pivotPoint[1], |
---|
270 | -pivotPoint[2]); |
---|
271 | // Scale |
---|
272 | this->Transform->Scale(this->Scale[0], |
---|
273 | this->Scale[1], |
---|
274 | this->Scale[2]); |
---|
275 | |
---|
276 | // Rotate |
---|
277 | this->Transform->RotateY(this->Orientation[1]); |
---|
278 | this->Transform->RotateX(this->Orientation[0]); |
---|
279 | this->Transform->RotateZ(this->Orientation[2]); |
---|
280 | |
---|
281 | double translation[3] = {0.0, 0.0, 0.0}; |
---|
282 | if (this->Axis) |
---|
283 | { |
---|
284 | vtkMatrix4x4 *matrix = this->InternalMatrix; |
---|
285 | matrix->Identity(); |
---|
286 | double rX[3], rY[3], rZ[3]; |
---|
287 | |
---|
288 | this->ComputeRotationAndTranlation(ren, translation, rX, rY, rZ, this->Axis); |
---|
289 | |
---|
290 | vtkMath::Normalize(rX); |
---|
291 | vtkMath::Normalize(rY); |
---|
292 | vtkMath::Normalize(rZ); |
---|
293 | |
---|
294 | matrix->Element[0][0] = rX[0]; |
---|
295 | matrix->Element[1][0] = rX[1]; |
---|
296 | matrix->Element[2][0] = rX[2]; |
---|
297 | matrix->Element[0][1] = rY[0]; |
---|
298 | matrix->Element[1][1] = rY[1]; |
---|
299 | matrix->Element[2][1] = rY[2]; |
---|
300 | matrix->Element[0][2] = rZ[0]; |
---|
301 | matrix->Element[1][2] = rZ[1]; |
---|
302 | matrix->Element[2][2] = rZ[2]; |
---|
303 | |
---|
304 | this->Transform->Concatenate(matrix); |
---|
305 | } |
---|
306 | |
---|
307 | this->Transform->Translate(this->Origin[0] + this->Position[0] + translation[0], |
---|
308 | this->Origin[1] + this->Position[1] + translation[1], |
---|
309 | this->Origin[2] + this->Position[2] + translation[2]); |
---|
310 | |
---|
311 | // Apply user defined matrix last if there is one |
---|
312 | if (this->UserMatrix) |
---|
313 | { |
---|
314 | this->Transform->Concatenate(this->UserMatrix); |
---|
315 | } |
---|
316 | |
---|
317 | this->Transform->PreMultiply(); |
---|
318 | this->Transform->GetMatrix(this->Matrix); |
---|
319 | this->MatrixMTime.Modified(); |
---|
320 | this->Transform->Pop(); |
---|
321 | } |
---|
322 | } |
---|
323 | |
---|
324 | //----------------------------------------------------------------------------- |
---|
325 | void vtkRpAxisFollower::ComputeRotationAndTranlation(vtkRenderer *ren, double translation[3], |
---|
326 | double rX[3], double rY[3], double rZ[3], |
---|
327 | vtkRpAxisActor *axis) |
---|
328 | { |
---|
329 | double autoScaleFactor = |
---|
330 | this->AutoScale(ren, this->Camera, this->ScreenOffset, this->Position); |
---|
331 | |
---|
332 | double dop[3]; |
---|
333 | this->Camera->GetDirectionOfProjection(dop); |
---|
334 | vtkMath::Normalize(dop); |
---|
335 | |
---|
336 | this->CalculateOrthogonalVectors(rX, rY, rZ, axis, dop, ren); |
---|
337 | |
---|
338 | double dotVal = vtkMath::Dot(rZ, dop); |
---|
339 | |
---|
340 | double origRy[3] = {0.0, 0.0, 0.0}; |
---|
341 | |
---|
342 | origRy[0] = rY[0]; |
---|
343 | origRy[1] = rY[1]; |
---|
344 | origRy[2] = rY[2]; |
---|
345 | |
---|
346 | // NOTE: Basically the idea here is that dotVal will be positive |
---|
347 | // only when we have projection direction aligned with our z directon |
---|
348 | // and when that happens it means that our Y is inverted. |
---|
349 | if(dotVal > 0) |
---|
350 | { |
---|
351 | rY[0] = -rY[0]; |
---|
352 | rY[1] = -rY[1]; |
---|
353 | rY[2] = -rY[2]; |
---|
354 | } |
---|
355 | |
---|
356 | // Check visibility at current view angle. |
---|
357 | if(this->EnableViewAngleLOD) |
---|
358 | { |
---|
359 | this->ExecuteViewAngleVisibility(rZ); |
---|
360 | } |
---|
361 | |
---|
362 | // Since we already stored all the possible Y axes that are geometry aligned, |
---|
363 | // we compare our vertical vector with these vectors and if it aligns then we |
---|
364 | // translate in opposite direction. |
---|
365 | int axisPosition = this->Axis->GetAxisPosition(); |
---|
366 | |
---|
367 | double dotVal1 = vtkMath::Dot(AxisAlignedY[this->Axis->GetAxisType()][axisPosition][0], origRy) ; |
---|
368 | double dotVal2 = vtkMath::Dot(AxisAlignedY[this->Axis->GetAxisType()][axisPosition][1], origRy) ; |
---|
369 | |
---|
370 | if(fabs(dotVal1) > fabs(dotVal2)) |
---|
371 | { |
---|
372 | int sign = (dotVal1 > 0 ? -1 : 1); |
---|
373 | |
---|
374 | translation[0] = origRy[0] * autoScaleFactor * sign; |
---|
375 | translation[1] = origRy[1] * autoScaleFactor * sign; |
---|
376 | translation[2] = origRy[2] * autoScaleFactor * sign; |
---|
377 | } |
---|
378 | else |
---|
379 | { |
---|
380 | int sign = (dotVal2 > 0 ? -1 : 1); |
---|
381 | |
---|
382 | translation[0] = origRy[0] * autoScaleFactor * sign; |
---|
383 | translation[1] = origRy[1] * autoScaleFactor * sign; |
---|
384 | translation[2] = origRy[2] * autoScaleFactor * sign; |
---|
385 | } |
---|
386 | } |
---|
387 | |
---|
388 | //---------------------------------------------------------------------- |
---|
389 | void vtkRpAxisFollower::ComputerAutoCenterTranslation( |
---|
390 | const double& vtkNotUsed(autoScaleFactor), double translation[3]) |
---|
391 | { |
---|
392 | if(!translation) |
---|
393 | { |
---|
394 | vtkErrorMacro("ERROR: Invalid or NULL translation\n"); |
---|
395 | return; |
---|
396 | } |
---|
397 | |
---|
398 | double *bounds = this->GetMapper()->GetBounds(); |
---|
399 | |
---|
400 | // Offset by half of width. |
---|
401 | double halfWidth = (bounds[1] - bounds[0]) * 0.5 * this->Scale[0]; |
---|
402 | |
---|
403 | if(this->TextUpsideDown == 1) |
---|
404 | { |
---|
405 | halfWidth = -halfWidth; |
---|
406 | } |
---|
407 | |
---|
408 | if(this->Axis->GetAxisType() == VTK_AXIS_TYPE_X) |
---|
409 | { |
---|
410 | translation[0] = translation[0] - halfWidth; |
---|
411 | } |
---|
412 | else if(this->Axis->GetAxisType() == VTK_AXIS_TYPE_Y) |
---|
413 | { |
---|
414 | translation[1] = translation[1] - halfWidth; |
---|
415 | } |
---|
416 | else if(this->Axis->GetAxisType() == VTK_AXIS_TYPE_Z) |
---|
417 | { |
---|
418 | translation[2] = translation[2] - halfWidth; |
---|
419 | } |
---|
420 | else |
---|
421 | { |
---|
422 | // Do nothing. |
---|
423 | } |
---|
424 | |
---|
425 | return; |
---|
426 | } |
---|
427 | |
---|
428 | //---------------------------------------------------------------------- |
---|
429 | int vtkRpAxisFollower::TestDistanceVisibility() |
---|
430 | { |
---|
431 | if(!this->Camera->GetParallelProjection()) |
---|
432 | { |
---|
433 | double cameraClippingRange[2]; |
---|
434 | |
---|
435 | this->Camera->GetClippingRange(cameraClippingRange); |
---|
436 | |
---|
437 | // We are considering the far clip plane for evaluation. In certain |
---|
438 | // odd conditions it might not work. |
---|
439 | const double maxVisibleDistanceFromCamera = this->DistanceLODThreshold * (cameraClippingRange[1]); |
---|
440 | |
---|
441 | double dist = sqrt(vtkMath::Distance2BetweenPoints(this->Camera->GetPosition(), |
---|
442 | this->Position)); |
---|
443 | |
---|
444 | if(dist > maxVisibleDistanceFromCamera) |
---|
445 | { |
---|
446 | // Need to make sure we are not looking at a flat axis and therefore should enable it anyway |
---|
447 | if(this->Axis) |
---|
448 | { |
---|
449 | vtkBoundingBox bbox(this->Axis->GetBounds()); |
---|
450 | return (bbox.GetDiagonalLength() > (cameraClippingRange[1] - cameraClippingRange[0])) ? 1 : 0; |
---|
451 | } |
---|
452 | return 0; |
---|
453 | } |
---|
454 | else |
---|
455 | { |
---|
456 | return 1; |
---|
457 | } |
---|
458 | } |
---|
459 | else |
---|
460 | { |
---|
461 | return 1; |
---|
462 | } |
---|
463 | } |
---|
464 | |
---|
465 | //---------------------------------------------------------------------- |
---|
466 | void vtkRpAxisFollower::ExecuteViewAngleVisibility(double normal[3]) |
---|
467 | { |
---|
468 | if(!normal) |
---|
469 | { |
---|
470 | vtkErrorMacro("ERROR: Invalid or NULL normal\n"); |
---|
471 | return; |
---|
472 | } |
---|
473 | |
---|
474 | double *cameraPos = this->Camera->GetPosition(); |
---|
475 | double dir[3] = {this->Position[0] - cameraPos[0], |
---|
476 | this->Position[1] - cameraPos[1], |
---|
477 | this->Position[2] - cameraPos[2]}; |
---|
478 | vtkMath::Normalize(dir); |
---|
479 | double dotDir = vtkMath::Dot(dir, normal); |
---|
480 | if( fabs(dotDir) < this->ViewAngleLODThreshold ) |
---|
481 | { |
---|
482 | this->VisibleAtCurrentViewAngle = 0; |
---|
483 | } |
---|
484 | else |
---|
485 | { |
---|
486 | this->VisibleAtCurrentViewAngle = 1; |
---|
487 | } |
---|
488 | } |
---|
489 | |
---|
490 | //---------------------------------------------------------------------- |
---|
491 | void vtkRpAxisFollower::PrintSelf(ostream& os, vtkIndent indent) |
---|
492 | { |
---|
493 | this->Superclass::PrintSelf(os,indent); |
---|
494 | |
---|
495 | os << indent << "AutoCenter: (" << this->AutoCenter << ")\n"; |
---|
496 | os << indent << "EnableDistanceLOD: (" << this->EnableDistanceLOD << ")\n"; |
---|
497 | os << indent << "DistanceLODThreshold: (" << this->DistanceLODThreshold << ")\n"; |
---|
498 | os << indent << "EnableViewAngleLOD: (" << this->EnableViewAngleLOD << ")\n"; |
---|
499 | os << indent << "ViewAngleLODThreshold: (" << this->ViewAngleLODThreshold << ")\n"; |
---|
500 | os << indent << "ScreenOffset: ("<< this->ScreenOffset << ")\n"; |
---|
501 | |
---|
502 | if ( this->Axis ) |
---|
503 | { |
---|
504 | os << indent << "Axis: (" << this->Axis << ")\n"; |
---|
505 | } |
---|
506 | else |
---|
507 | { |
---|
508 | os << indent << "Axis: (none)\n"; |
---|
509 | } |
---|
510 | } |
---|
511 | |
---|
512 | //---------------------------------------------------------------------- |
---|
513 | int vtkRpAxisFollower::RenderOpaqueGeometry(vtkViewport *vp) |
---|
514 | { |
---|
515 | if ( ! this->Mapper ) |
---|
516 | { |
---|
517 | return 0; |
---|
518 | } |
---|
519 | |
---|
520 | if (!this->Property) |
---|
521 | { |
---|
522 | // force creation of a property |
---|
523 | this->GetProperty(); |
---|
524 | } |
---|
525 | |
---|
526 | if (this->GetIsOpaque()) |
---|
527 | { |
---|
528 | vtkRenderer *ren = static_cast<vtkRenderer *>(vp); |
---|
529 | this->Render(ren); |
---|
530 | return 1; |
---|
531 | } |
---|
532 | return 0; |
---|
533 | } |
---|
534 | |
---|
535 | //----------------------------------------------------------------------------- |
---|
536 | int vtkRpAxisFollower::RenderTranslucentPolygonalGeometry(vtkViewport *vp) |
---|
537 | { |
---|
538 | if ( ! this->Mapper ) |
---|
539 | { |
---|
540 | return 0; |
---|
541 | } |
---|
542 | |
---|
543 | if (!this->Property) |
---|
544 | { |
---|
545 | // force creation of a property |
---|
546 | this->GetProperty(); |
---|
547 | } |
---|
548 | |
---|
549 | if (!this->GetIsOpaque()) |
---|
550 | { |
---|
551 | vtkRenderer *ren = static_cast<vtkRenderer *>(vp); |
---|
552 | this->Render(ren); |
---|
553 | return 1; |
---|
554 | } |
---|
555 | return 0; |
---|
556 | } |
---|
557 | |
---|
558 | //----------------------------------------------------------------------------- |
---|
559 | void vtkRpAxisFollower::Render(vtkRenderer *ren) |
---|
560 | { |
---|
561 | if(this->EnableDistanceLOD && !this->TestDistanceVisibility()) |
---|
562 | { |
---|
563 | this->SetVisibility(0); |
---|
564 | return; |
---|
565 | } |
---|
566 | |
---|
567 | this->Property->Render(this, ren); |
---|
568 | |
---|
569 | this->Device->SetProperty (this->Property); |
---|
570 | this->Property->Render(this, ren); |
---|
571 | if (this->BackfaceProperty) |
---|
572 | { |
---|
573 | this->BackfaceProperty->BackfaceRender(this, ren); |
---|
574 | this->Device->SetBackfaceProperty(this->BackfaceProperty); |
---|
575 | } |
---|
576 | |
---|
577 | /* render the texture */ |
---|
578 | if (this->Texture) |
---|
579 | { |
---|
580 | this->Texture->Render(ren); |
---|
581 | } |
---|
582 | |
---|
583 | // make sure the device has the same matrix |
---|
584 | this->ComputeTransformMatrix(ren); |
---|
585 | this->Device->SetUserMatrix(this->Matrix); |
---|
586 | |
---|
587 | this->SetVisibility(this->VisibleAtCurrentViewAngle); |
---|
588 | if(this->VisibleAtCurrentViewAngle) |
---|
589 | { |
---|
590 | this->Device->Render(ren,this->Mapper); |
---|
591 | } |
---|
592 | } |
---|
593 | |
---|
594 | //---------------------------------------------------------------------- |
---|
595 | void vtkRpAxisFollower::ShallowCopy(vtkProp *prop) |
---|
596 | { |
---|
597 | vtkRpAxisFollower *f = vtkRpAxisFollower::SafeDownCast(prop); |
---|
598 | if ( f != NULL ) |
---|
599 | { |
---|
600 | this->SetAutoCenter(f->GetAutoCenter()); |
---|
601 | this->SetEnableDistanceLOD(f->GetEnableDistanceLOD()); |
---|
602 | this->SetDistanceLODThreshold(f->GetDistanceLODThreshold()); |
---|
603 | this->SetEnableViewAngleLOD(f->GetEnableViewAngleLOD()); |
---|
604 | this->SetViewAngleLODThreshold(f->GetViewAngleLODThreshold()); |
---|
605 | this->SetScreenOffset(f->GetScreenOffset()); |
---|
606 | this->SetAxis(f->GetAxis()); |
---|
607 | } |
---|
608 | |
---|
609 | // Now do superclass |
---|
610 | this->Superclass::ShallowCopy(prop); |
---|
611 | } |
---|
612 | |
---|
613 | bool vtkRpAxisFollower::IsTextUpsideDown( double* a, double* b ) |
---|
614 | { |
---|
615 | double angle = vtkMath::RadiansFromDegrees(this->Orientation[2]); |
---|
616 | return (b[0] - a[0]) * cos(angle) - (b[1] - a[1]) * sin(angle) < 0; |
---|
617 | } |
---|