Timestamp:
Apr 11, 2012, 1:26:09 PM (8 years ago)
Author:
ldelgass
Message:

Convert arrow glyph shaders to new NvShader? API. Fix velocity arrow glpyh and
line implementation, add arrow head to line arrows. Alpha channel of arrow
texture atlas still needs cleanup -- should probably just create a utility to
generate the texture to allow changes in lighting, FOV, etc. Note that volumes
and flows are currently not scaled properly -- the aspect ratios of the number
of samples is used rather than the physical lengths of the volumes/flows. This will be fixed for volumes, flows and the grid in a future commit. Also, client doesn't currently enable arrows, this will also be enabled in another commit.

Location:
trunk/packages/vizservers/nanovis/resources
Files:
1 deleted
1 edited

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