Ignore:
Timestamp:
Apr 3, 2013 2:31:10 AM (11 years ago)
Author:
ldelgass
Message:

Some fixes for particle system compile (still doesn't work).

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/packages/vizservers/nanovis/Makefile.in

    r3612 r3618  
    22USE_THREADS             = yes
    33USE_POINTSET_RENDERER   = #yes
     4USE_PARTICLE_SYSTEM     = #yes
    45
    56SHELL = /bin/sh
     
    180181                $(srcdir)/shaders/zincblende_volume.cg
    181182
    182 ifdef NOTDEF
     183ifdef USE_PARTICLE_SYSTEM
    183184OBJS +=         ParticleEmitter.o \
    184185                ParticleSystem.o \
     
    298299ParticleEmitter.o: ParticleEmitter.cpp ParticleEmitter.h
    299300ParticleRenderer.o: ParticleRenderer.cpp ParticleRenderer.h
    300 ParticleSystem.o: ParticleSystem.cpp ParticleSystem.h DataLoader.h
     301ParticleSystem.o: ParticleSystem.cpp ParticleSystem.h
    301302ParticleSystemFactory.o: ParticleSystemFactory.cpp ParticleSystemFactory.h
    302303PCASplit.o: PCASplit.cpp PCASplit.h
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