Ignore:
Timestamp:
Apr 16, 2013, 3:52:20 AM (7 years ago)
Author:
ldelgass
Message:

Nanovis refactoring to fix problems with scaling and multiple results.
Do rendering in world space to properly place and scale multiple data sets.
Also fix flows to reduce resets of animations. More work toward removing
Cg dependency. Fix panning to convert viewport coords to world coords.

File:
1 edited

Legend:

Unmodified
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  • trunk/packages/vizservers/nanovis/Grid.h

    r3627 r3630  
    77#define NV_GRID_H
    88
     9#include <vrmath/Vector3f.h>
    910#include <vrmath/Color4f.h>
    1011
     
    4950    void setFont(nv::util::Fonts *font);
    5051
     52    void getBounds(vrmath::Vector3f& bboxMin,
     53                   vrmath::Vector3f& bboxMax) const;
     54
    5155    Axis xAxis;
    5256    Axis yAxis;
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