Ignore:
Timestamp:
Apr 16, 2013 12:52:20 AM (7 years ago)
Author:
ldelgass
Message:

Nanovis refactoring to fix problems with scaling and multiple results.
Do rendering in world space to properly place and scale multiple data sets.
Also fix flows to reduce resets of animations. More work toward removing
Cg dependency. Fix panning to convert viewport coords to world coords.

File:
1 edited

Legend:

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Added
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  • trunk/packages/vizservers/nanovis/shaders/moveparticles.cg

    r2852 r3630  
    11/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
     2/*
     3 * Copyright (c) 2004-2013  HUBzero Foundation, LLC
     4 *
     5 * Authors:
     6 *   Wei Qiao <qiaow@purdue.edu>
     7 */
     8
    29float4 main (float2 texCoord : TEXCOORD0,
    310             uniform samplerRECT posTexture : register(s0),
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