source: trunk/packages/vizservers/nanovis/NvParticleAdvectionShader.cpp

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Diff Rev Age Author Log Message
(edit) @2956   12 years ldelgass First batch of converting shaders to use new parameter support in NvShader?.
(edit) @2953   12 years ldelgass Remove unused global origin, make default transfer function a bit more …
(edit) @2916   12 years ldelgass Convert particle advection shader to use new NvShader? methods, also …
(edit) @2882   12 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
(edit) @2870   12 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
(edit) @2837   12 years ldelgass More misc. cleanups
(edit) @2831   12 years ldelgass Refactor texture classes, misc. cleanups, cut down on header pollution …
(edit) @2798   12 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
(edit) @2096   13 years ldelgass Normalize line endings, set eol-style to native on *.cpp, *.h files
(edit) @1510   15 years gah Found memory leak in reset_patterns
(edit) @1478   15 years gah Fix volume management routines to handle deletion
(edit) @1362   15 years gah preparation to remove glui from build
(edit) @1331   15 years vrinside Working with managing the life time of particles.
(edit) @1299   15 years vrinside modified lic
(edit) @1111   16 years gah nanovis/heightmap update
(copy) @1018   16 years gah Massive changes: New directory/file layout
copied from trunk/vizservers/nanovis/NvParticleAdvectionShader.cpp:
(edit) @953   16 years gah remove warnings from compile
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