source: trunk/packages/vizservers/nanovis/NvParticleAdvectionShader.h

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Diff Rev Age Author Log Message
(edit) @2956   8 years ldelgass First batch of converting shaders to use new parameter support in NvShader?.
(edit) @2953   8 years ldelgass Remove unused global origin, make default transfer function a bit more …
(edit) @2950   8 years ldelgass Reinstate clamping of vector magnitudes in particle advection shader. …
(edit) @2932   8 years ldelgass Fix a couple more GL state leaks, AxisRange? method rename
(edit) @2916   8 years ldelgass Convert particle advection shader to use new NvShader? methods, also …
(edit) @2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
(edit) @2837   8 years ldelgass More misc. cleanups
(edit) @2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
(edit) @2096   9 years ldelgass Normalize line endings, set eol-style to native on *.cpp, *.h files
(edit) @1478   11 years gah Fix volume management routines to handle deletion
(edit) @1331   11 years vrinside Working with managing the life time of particles.
(edit) @1299   11 years vrinside modified lic
(copy) @1018   12 years gah Massive changes: New directory/file layout
copied from trunk/vizservers/nanovis/NvParticleAdvectionShader.h:
(edit) @850   12 years vrinside Activated Particle System.
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