source: trunk/packages/vizservers/nanovis/NvStdVertexShader.cpp

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Diff Rev Age Author Log Message
(edit) @3362   7 years ldelgass Merge nanovis2 branch to trunk
(edit) @2956   8 years ldelgass First batch of converting shaders to use new parameter support in NvShader?.
(edit) @2953   8 years ldelgass Remove unused global origin, make default transfer function a bit more …
(edit) @2914   8 years ldelgass Start converting shader subclasses to use NvShader::bind/unbind, …
(edit) @2882   8 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
(edit) @2870   8 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
(edit) @2859   8 years ldelgass No need to inline bind/unbind
(edit) @2844   8 years ldelgass Cleanups, no functional changes
(edit) @2798   8 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
(edit) @2096   9 years ldelgass Normalize line endings, set eol-style to native on *.cpp, *.h files
(edit) @1111   11 years gah nanovis/heightmap update
(copy) @1018   11 years gah Massive changes: New directory/file layout
copied from trunk/vizservers/nanovis/NvStdVertexShader.cpp:
(copy) @749   12 years dkearney moved vizservers directory to top level. added configure/makefiles to …
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