source: trunk/packages/vizservers/nanovis/NvZincBlendeVolumeShader.cpp

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Diff Rev Age Author Log Message
(edit) @2919   12 years ldelgass Convert volume shader classes to use NvShader::bind/unbind
(edit) @2882   12 years ldelgass Assume baseline requirement of NV40 GPU, which translates to Cg …
(edit) @2877   12 years ldelgass Some minor refactoring, also add some more fine grained config.h …
(edit) @2870   12 years ldelgass remove global.h header. Move global Cg context handle into NvShader?
(edit) @2859   12 years ldelgass No need to inline bind/unbind
(edit) @2822   12 years ldelgass Const correctness fixes, pass vector/matrix objects by reference, …
(edit) @2798   12 years ldelgass Add emacs mode magic line in preparation for indentation cleanup
(edit) @2096   13 years ldelgass Normalize line endings, set eol-style to native on *.cpp, *.h files
(edit) @1111   16 years gah nanovis/heightmap update
(copy) @1018   16 years gah Massive changes: New directory/file layout
copied from trunk/vizservers/nanovis/NvZincBlendeVolumeShader.cpp:
(edit) @870   16 years vrinside :q
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