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Framework for Evaluating Simulations: Analysis of Student Developed Interactive Computer Tool
25 Jun 2015 | | Contributor(s):: Kelsey Joy Rodgers, Heidi A Diefes-Dux, Yi Kong, Krishna Madhavan
This is the presentation for a paper presented at the 2015 annual American Society of Engineering Education (ASEE) conference. The paper discusses a developed framework for evaluating and scaffolding student-developed simulations in an open-ended learning environment. The full paper...
How engineering instructors use nanoHUB simulations as learning tools?
08 Apr 2010 | | Contributor(s):: Alejandra J. Magana
In this section we provide a description of two of the most frequent ways engineering instructors incorporate nanoHUB simulations as learning tools. In the supporting document section we provide case studies that describe in detail specific ways in which instructors have incorporated nanoHUB...
Thinking about Learning Objectives
07 Apr 2010 | | Contributor(s):: Krishna P. C. Madhavan
The first and most significant step in the backward design process is the identification of clear learning objectives that will eventually be assessed. Using New Bloom's Taxonomy as the theoretical basis, we highlight how learning objectives can be written such that they focus on cognitive and...
Backward Design for Instruction
07 Apr 2010 | | Contributor(s):: Krishna P. C. Madhavan, Sean Brophy
Backward design is an instructional design process that focuses on what specific learning objectives need to be accomplished and how learning will be assessed appropriately before the instructional materials are designed. This design process is the complete opposite of what instructors typically...
How People Learn 101: Theory and Practice
One of the primary goals of the NCN Education and Assessment Group is to allow insights from engineering education research to diffuse into the engineering curricula. This resource is designed to provide faculty members designing a course using nanoHUB resources a quick introduction to the How...