Last change
on this file since 4587 was
3630,
checked in by ldelgass, 11 years ago
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Nanovis refactoring to fix problems with scaling and multiple results.
Do rendering in world space to properly place and scale multiple data sets.
Also fix flows to reduce resets of animations. More work toward removing
Cg dependency. Fix panning to convert viewport coords to world coords.
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-
Property svn:eol-style set to
native
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File size:
1.1 KB
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1 | /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- */ |
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2 | /* |
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3 | * Copyright (c) 2004-2013 HUBzero Foundation, LLC |
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4 | * |
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5 | */ |
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6 | #ifndef NV_GRID_H |
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7 | #define NV_GRID_H |
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8 | |
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9 | #include <vrmath/Vector3f.h> |
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10 | #include <vrmath/Color4f.h> |
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11 | |
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12 | #include "Axis.h" |
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13 | #include "AxisRange.h" |
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14 | |
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15 | namespace nv { |
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16 | |
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17 | namespace util { |
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18 | class Fonts; |
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19 | } |
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20 | |
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21 | class Grid |
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22 | { |
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23 | public: |
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24 | Grid(); |
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25 | virtual ~Grid(); |
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26 | |
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27 | bool isVisible() const |
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28 | { |
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29 | return _visible; |
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30 | } |
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31 | |
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32 | void setVisible(bool visible) |
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33 | { |
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34 | _visible = visible; |
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35 | } |
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36 | |
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37 | void setAxisColor(float r, float g, float b, float a) |
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38 | { |
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39 | _axisColor.set(r, g, b, a); |
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40 | } |
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41 | |
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42 | void setLineColor(float r, float g, float b, float a) |
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43 | { |
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44 | _majorColor.set(r, g, b, a); |
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45 | _minorColor = _majorColor; |
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46 | } |
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47 | |
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48 | void render(); |
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49 | |
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50 | void setFont(nv::util::Fonts *font); |
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51 | |
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52 | void getBounds(vrmath::Vector3f& bboxMin, |
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53 | vrmath::Vector3f& bboxMax) const; |
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54 | |
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55 | Axis xAxis; |
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56 | Axis yAxis; |
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57 | Axis zAxis; |
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58 | |
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59 | private: |
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60 | vrmath::Color4f _axisColor, _majorColor, _minorColor; |
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61 | nv::util::Fonts *_font; |
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62 | bool _visible; |
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63 | }; |
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64 | |
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65 | } |
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66 | |
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67 | #endif |
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