Ignore:
Timestamp:
Jul 7, 2009 3:52:10 PM (15 years ago)
Author:
gah
Message:

add transparency to heightmap

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/packages/vizservers/nanovis/shaders/heightcolor.cg

    r776 r1546  
    11
    2 float4 main(float4 texCoord : TEXCOORD0,
    3         uniform sampler1D tf) : COLOR
     2float4 main(
     3    float4 texCoord : TEXCOORD0,
     4    uniform float opacity,
     5    uniform sampler1D tf) : COLOR
    46{
    5         float4 color;
    6         color.xyz = tex1D(tf, texCoord.z).xyz;
    7         color.w = 1.0f;
    8         return color;
     7    float4 color = tex1D(tf, texCoord.z);
     8    color.w = opacity;
     9    return color;
    910}
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