Ignore:
Timestamp:
Mar 15, 2012, 11:46:42 PM (13 years ago)
Author:
ldelgass
Message:

Remove vr3d library - texture classes were redundant. Remove last vestiges of
opencv usage in code and remove from configure - replaced by imgLoaders library
functions.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/packages/vizservers/nanovis/ParticleSystem.h

    r2818 r2857  
    1111#include <Cg/cg.h>
    1212
    13 #include <vr3d/vrTexture2D.h>
    14 #include <vr3d/vrTexture3D.h>
    1513#include <vrmath/vrVector3f.h>
    1614
    1715#include "ParticleEmitter.h"
    1816#include "RenderVertexArray.h"
     17#include "Texture2D.h"
     18#include "Texture3D.h"
    1919
    2020#include "CircularQueue.h"
     
    137137    // TIME SERIES
    138138    std::vector<unsigned int> _vectorFieldIDs;
    139     std::vector<vrTexture3D *> _vectorFields;
     139    std::vector<Texture3D *> _vectorFields;
    140140    unsigned int _curVectorFieldID;
    141141    float _time_series_vel_mag_min;
     
    156156    unsigned _colorBufferID;
    157157    //////////////////////////////////////////
    158     vrTexture2D *_arrows;
     158    Texture2D *_arrows;
    159159
    160160    float _camx;
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