Ignore:
Timestamp:
Mar 23, 2012, 12:58:08 PM (13 years ago)
Author:
ldelgass
Message:

Assume baseline requirement of NV40 GPU, which translates to Cg profiles vp40
and fp40, which in turn require NV_vertex_program3 and NV_fragment_program2
assembly shader extensions. Add explicit check for these extensions.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/packages/vizservers/nanovis/Unirect.cpp

    r2881 r2882  
    315315}
    316316
    317 
    318317int
    319318Rappture::Unirect2d::LoadData(Tcl_Interp *interp, int objc,
     
    490489    return TCL_OK;
    491490}
    492 
    493491
    494492bool
     
    637635}
    638636
    639 
    640637bool
    641638Rappture::Unirect3d::Resample(Rappture::Outcome &result, size_t nSamples)
Note: See TracChangeset for help on using the changeset viewer.