Changeset 2951 for trunk/packages/vizservers/nanovis/nanovis.h
- Timestamp:
- Apr 9, 2012, 8:25:40 AM (13 years ago)
- File:
-
- 1 edited
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trunk/packages/vizservers/nanovis/nanovis.h
r2930 r2951 79 79 static void displayOffscreenBuffer(); 80 80 static void display(); 81 static void draw3dAxis(); 81 82 static void idle(); 82 83 static void update(); 84 static void removeAllData(); 83 85 84 86 static void pan(float dx, float dy); … … 89 91 static void setVolumeRanges(); 90 92 static void setHeightmapRanges(); 91 93 #ifdef notdef 92 94 static void initParticle(); 93 95 #endif 94 96 static void ppmWrite(const char *prefix); 95 97 static void sendDataToClient(const char *command, const char *data, … … 155 157 static int renderWindow; 156 158 static unsigned char *screenBuffer; 159 static Texture2D *legendTexture; 157 160 static Grid *grid; 158 161 static R2Fonts *fonts; … … 161 164 static graphics::RenderContext *renderContext; 162 165 166 static Tcl_HashTable tfTable; 163 167 static Tcl_HashTable volumeTable; 164 165 static std::vector<NvVectorField *> flow;166 168 static Tcl_HashTable flowTable; 169 static Tcl_HashTable heightmapTable; 170 167 171 static double magMin, magMax; 168 172 static float xMin, xMax, yMin, yMax, zMin, zMax, wMin, wMax; 169 173 static float xOrigin, yOrigin, zOrigin; 170 174 175 static NvColorTableRenderer *colorTableRenderer; 171 176 static VolumeRenderer *volRenderer; 177 #ifdef notdef 172 178 static NvFlowVisRenderer *flowVisRenderer; 179 #endif 173 180 static VelocityArrowsSlice *velocityArrowsSlice; 174 181 static NvLIC *licRenderer; … … 183 190 #endif 184 191 185 static Tcl_HashTable tfTable;186 static Texture2D *legendTexture;187 static NvColorTableRenderer *colorTableRenderer;188 189 static std::vector<HeightMap *> heightMap;190 static Tcl_HashTable heightmapTable;191 192 192 static Tcl_Interp *interp; 193 static Tcl_DString cmdbuffer;194 193 195 194 private: 196 static float _licSliceX; 197 static float _licSliceY; 198 static float _licSliceZ; 199 static int _licAxis; /* 0:x, 1:y, 2:z */ 195 static float _licSlice; ///< Slice position [0,1] 196 static int _licAxis; ///< Slice axis: 0:x, 1:y, 2:z 200 197 201 198 //frame buffer for final rendering
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