Ignore:
Timestamp:
Apr 16, 2013, 12:52:20 AM (12 years ago)
Author:
ldelgass
Message:

Nanovis refactoring to fix problems with scaling and multiple results.
Do rendering in world space to properly place and scale multiple data sets.
Also fix flows to reduce resets of animations. More work toward removing
Cg dependency. Fix panning to convert viewport coords to world coords.

File:
1 edited

Legend:

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  • trunk/packages/vizservers/nanovis/ZincBlendeVolume.h

    r3613 r3630  
    2121{
    2222public:
    23     ZincBlendeVolume(float x, float y, float z,
    24                      int width, int height, int depth, int numComponents,
     23    ZincBlendeVolume(int width, int height, int depth, int numComponents,
    2524                     float *dataVolumeA, float *dataVolumeB,
    26                      double vmin, double vmax, double non_zeromin, const vrmath::Vector3f& cellSize);
     25                     double vmin, double vmax, double non_zeromin,
     26                     const vrmath::Vector3f& cellSize);
    2727
    2828    virtual ~ZincBlendeVolume();
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