Ignore:
Timestamp:
Mar 23, 2006, 12:48:39 PM (19 years ago)
Author:
qiaow
Message:

We can now tile multiple volumes in the scene using their starting locations.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/gui/vizservers/nanovis/Plane.h

    r226 r374  
    2323        float a, b, c, d;
    2424       
    25         Plane(float a, float b, float c, float d);
     25    Plane(float a, float b, float c, float d);
    2626    Plane(float coeffs[4]);
    27         Plane();
     27    Plane();
    2828   
    2929        void get_normal(Vector3 &normal);
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