Ignore:
Timestamp:
Apr 17, 2006 6:28:46 PM (18 years ago)
Author:
qiaow
Message:

Added Camera class to hide OpenGL viewing setup.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/gui/vizservers/nanovis/Lic.h

    r401 r404  
    4040  int width, height;
    4141  int size;             //the lic is a square of size, it can be stretched
    42   float* slice_vector; //storage for the per slice vectors driving the follow
     42  float* slice_vector;  //storage for the per slice vectors driving the follow
    4343  Vector3 scale;        //scaling factor stretching the lic plane to fit the actual dimensions
    4444  float offset;         //[0,1] offset could be x, y, or z direction
     
    6565public:
    6666  Vector3 normal; //the normal vector of the Lic plane,
    67                 // the inherited Vector3 location is its center
     67                  //the inherited Vector3 location is its center
    6868  Lic(int _size, int _width, int _height, float _offset,
    6969          CGcontext _context, NVISid _vector_field,
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