Ignore:
Timestamp:
Mar 27, 2014, 11:12:02 PM (10 years ago)
Author:
ldelgass
Message:

Fix for terrain layers: use default terrain tile size of 15 (same as .earth
loader uses)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/packages/vizservers/geovis/Renderer.h

    r4282 r4284  
    169169    }
    170170
    171     void addImageLayer(const char *name, const osgEarth::TileSourceOptions& opts,
     171    void addImageLayer(const char *name, osgEarth::TileSourceOptions& opts,
    172172                       bool makeShared = false, bool visible = true);
    173173
     
    191191    }
    192192
    193     void addElevationLayer(const char *name, const osgEarth::TileSourceOptions& opts);
     193    void addElevationLayer(const char *name, osgEarth::TileSourceOptions& opts);
    194194
    195195    void removeElevationLayer(const char *name);
     
    206206    }
    207207
    208     void addModelLayer(const char *name, const osgEarth::ModelSourceOptions& opts);
     208    void addModelLayer(const char *name, osgEarth::ModelSourceOptions& opts);
    209209
    210210    void removeModelLayer(const char *name);
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